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Combat Advantage

aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
edited February 2015 in The Library
Does anyone know when this runs into diminishing returns? Where will it be in Mod 6? I've read that its around 800 or so, but that info is kind of old. I'm, asking because I can currently max out either my GWF Sigil or my Lantern. I already have 900+ CA + blue Blink Dog.

I could add either 130 CA, or 600 HP.
Post edited by aulduron on

Comments

  • ironzerg79ironzerg79 Member, Neverwinter Moderator, NW M9 Playtest Posts: 4,942 Arc User
    edited February 2015
    Yes, it diminished pretty hard after about 700 or so points. You won't get very much at all for 130 CA past 900 points.

    EDIT: But then again, you're not getting much out of 600 HP either, especially in Module 6 ;)
    "Meanwhile in the moderator's lounge..."
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  • aulduronaulduron Member, NW M9 Playtest Posts: 1,351 Arc User
    edited February 2015
    Better to have 600 HP than not have it.

    Come to think of it, I'm getting 383 of that CA from my OH. Not sure If Ill lose it in Mod 6.
  • beatannierbeatannier Member, NW M9 Playtest Posts: 692 Arc User
    edited February 2015
    "New" stats like Combat Advantage or Control Bonus are old curved while "old" stats like HP or power are new curved (.0025% per point).
    It mens, it is a few times better to get the new stats.

    For example, 850 CAB gives 8% CAB while 850 Power gives 2.125% DMG.
    While HP is old stat "new curved" it is all way better to go CAB as long as you used to get into Combat Advantage.


    However
    While "old" stats became new curved, it is very possible that "new" stats will be new curved aswell soon.
    If so, 130 CAB will give you .325% CAB only. But 600 HP compared to hundreds of thousands HP everybody will have in mod6, both options are weak.
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