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Encounter Cooldowns

gimpocalypsegimpocalypse Member Posts: 86 Arc User
edited February 2015 in General Discussion (PC)
If my 3 encounters state in their description boxes they should be:

7.8s - 15.8s - 11.8s


with 28.1% Recharge speed, my cooldowns should be:

8s - 16s - 12s



correct?
Been looking forward to upgrading my Perfect Sarcasm font, but due to recent changes it seems I will need to grind the Nine Hells for my Pure Sarcasm font... ironic isn't it?
Post edited by gimpocalypse on

Comments

  • djarkaandjarkaan Member Posts: 883 Arc User
    edited February 2015
    10.8 - 21.9 - 16.4

    7.8 = 71.9
    __ ___
    xx = 100

    15.8 = 71.9
    __ ___
    xx = 100

    11.8 = 71.9
    __ ___
    xx = 100
  • grogthemagnifgrogthemagnif Member, NW M9 Playtest Posts: 1,651 Arc User
    edited February 2015
    The reduction is 21.936%, not 28.1%. You subtracted 128.1 from 100, you were supposed to divide 100 by 128.1.
    If my 3 encounters state in their description boxes they should be:

    7.8s - 15.8s - 11.8s


    with 28.1% Recharge speed, my cooldowns should be:

    8s - 16s - 12s



    correct?
  • rayrdanrayrdan Member Posts: 5,410 Arc User
    edited February 2015
    If my 3 encounters state in their description boxes they should be:

    7.8s - 15.8s - 11.8s


    with 28.1% Recharge speed, my cooldowns should be:

    8s - 16s - 12s



    correct?

    Recovery Tooltip = 36*Recovery^1.5/(LevelConstant+Recovery^1.5)
    Encounter Ability Cooldown Time = InitialCooldownTime/(1+StatBonus+FeatBonus+0.36*Recovery^1.5/(LevelConstant+Recovery^1.5))

    constant value is 102310

    resuming: 100% cooldown reduction is halved cooldowns
  • nallifnallif Member Posts: 0 Arc User
    edited February 2015
    The formulas and answers for your numbers would be:

    7.8 x ( 1 + 28.1 / 100 ) = 10
    15.8 x ( 1 + 28.1 / 100 ) = 20.24
    11.8 x ( 1 + 28.1 / 100 ) = 15.1

    The cooldown numbers 7.8, 15.8, and 11.8 are rounded, so the answers are only approximations.
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