Mod 6 is getting the level cap increase from 60 to 70. Is there going to be new skills, feats, and gear, etc? How are they doing gear as well? It seems the best way to run it would see to be giving us the same dungeons at level 70 with the same gear with upgraded lvl 70 stats, maybe new set bonuses, so as not to pigeonhole us into 2 sets per class at 70. Also it would remove the fear and anger of spending tons of AD and Zen on gear that is useless from Tiamat. Still going to suck to lose the artefacts gear since it wont be 70.
Also, anyone got a like on what the new feats, skills, gear, etc is for each class? Like are there 2 ore 3 new skills, new feats for each paragon path? Any word on it, or is it all just secrets and rumours?
Just go to preview server and see urself what will be, becouse every1 know just that much what is in that server( Yes, new gears,skills, dungeons,feats )
I disagree strongly with the OP. This would be extremely lazy and not fun at all. I want a new experience, not the same thing at level 70. I also think all of our current gear SHOULD be replaced because it puts new and experienced players on the same level for a while. This is a very good thing and all MMOs need this after a year or two.
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited February 2015
Please read through each of the Official Sticky's first posts on the Preview Forum's Feedback/General Discussions. They contain everything you requested information on. Thanks!
Safe travels,
Archmage Zebular of Mystryl PWE Community Moderator
[ RoC | ToS | Support ]
Comments
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Tired of running dungeons with exploiters and cheaters? Join the legit channel by visiting http://goo.gl/1zfnTS to apply!
Performing ritual pony sacrifices to Tiamat to earn favor with the RNG Gods since 2014.
...
Safe travels,
Archmage Zebular of Mystryl
PWE Community Moderator
[ RoC | ToS | Support ]
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]