You had any real problem to face a warlock of soubinder track?
When I compare the two can not understand why they say that in PvP it is more difficult to kill.
Hellbringer = Damage
Soubinder = Regen (Need stack)
please read miserys fury soulbinder PVP guide
as playing enough battles for now in PVP as Fury Hellbringer i want to prevent u from a lot of suffering
thanks to Miserys threat i respecced to soulbinder fury
when u have 30 sparks up, never comsuming them!, u are realy very tanky, no comparison at all against hellbringer-->PVE
my K/D ration is much better now i can hold notes against one or sometimes two people with much less effort, even better geared player
so don´t think anymore about wich PVP build to take, there is only one imo, after tested both
Setup for now : Plague storm, Killing Flame, orbs anti-stealth-detection against these TR´s , very good, try it
I so wish we had duel spec, I just can't bring myself to spec out of hellbringer for the tiny bit of pvp I do even though I want to start the pvp campaign on my sw for the rewards.
I so wish we had duel spec, I just can't bring myself to spec out of hellbringer for the tiny bit of pvp I do even though I want to start the pvp campaign on my sw for the rewards.
Depends on what rewards you want. If it's just a banner then don't respec into soulbinder and just endure it through. But if you're aiming for something big like Pirate's outfit...it would be a masochism to do that campaing with hellbringer.
try soulbinder
for me its a good damage spec, especially on single target with Soul Scourge, its similiar or better damage than Hellbringer, extremely DOT Damage, using Killingflame, WB, Soulscourge is very heavy damage )
You do not as much damage to Trash mobs as Hellbringer, but who cares, lots of encounters are single Target damage, if using ashes to ashes, or what it is called, your daily will be up in very short time
like someone wrote soulbinder can use TT in dungeons much more so probably u will feel no damage loss, and in some fight Valindra for example it must be a breeze i asume
Well ive never played SOulbinder but it seems that the sparks can be a bit of an issue for them to be able to truly compete. What I mean by that, is it seems the standard strategy is to slowly skirmish behind the line building up your Sparks (from what others have said).
I tend to attack CW's and SW's first but only the CW's can survive a standard rotation (those that are very tanky of course). SO far there was only one time where I met a Soulbinder that I could not take down the first attempt. Unfortunately for him I consistently assassinated him every time after that. But sounds liek they are nasty when full sparks!
DC's are hit or miss for me, if they spent alot of points on defense than il probobly kill them in 2 shots (fully buffed and in my black ice set even GF's Defense wont stop me)
and only a certain type of TR is any issue for me, but that s prob cus i have alot of defense and HP, alot of Lifesteal, good regen and bunch of incoming heal bonus, meaning, if they cant 2 shot me, they in for a tough fight. There are few out there that REALLY know how to kill SW's though lol
as soulbinder u sometimes can stand a while even against 3 mates on a node, thats impossible beeing hellbringer, respec and test it, its much better, beginning slowly in the background stacking sparks
if u say atm u are lucky with hellbringer than soulbinder must be heaven for u, because its much more easy to compete, after stacking 30 sparks u can facetank a GF with hand of blight, GWF probably not, will test it
unfortunately the soulsparks disapear too fast after building them up
as soulbinder u sometimes can stand a while even against 3 mates on a node, thats impossible beeing hellbringer, respec and test it, its much better, beginning slowly in the background stacking sparks
if u say atm u are lucky with hellbringer than soulbinder must be heaven for u, because its much more easy to compete, after stacking 30 sparks u can facetank a GF with hand of blight, GWF probably not, will test it
unfortunately the soulsparks disapear too fast after building them up
its not the its impossible, it just heavily depends on what class and quality of those 3 players are lol Ive plenty of times been in these situations, against total nobs of course
DOn't you jusgt love BoVA? it has been a while since ive used it, but its just awesome for large mob group survivability. With BoVA you can hold all sorts of aggro, Creeping Death procs alone will keep me alive lol
soulbinder are the only warlock i did have problems to play against
edit: to be fair it was only one and it was in ptr server. cant remember the name. just unkillable
Actually.....no. Soulbinder with the Fury build is the way to go
First of all as a Warlock you need to be tagging eveyrthing continueously. Dreadtheft will help you build spark points and if you can tag 1 player 3 or 4 times in a row with soul scorch then use Killing Flames, I've done close to 140k points of damage in some cases.
Killing Flames with the Murderous Flames feat itself has scored 23k to 40k crits on players at 1/2 health. And Essence Defilier hits alot and very fast so it whittles down the hitpoints quickly, plus it does necrotic damage, so you get the creeping death procs off of it.
Honestly Soulbinder is the only way to go for PvP. Hellbringer's have proven useless for me. And I've respected with both paths and all 3 feat tress numerous times....
lets just say, if you go hellbringer, you will need to be extremely crafty, and pretty dang tanky in order to kill and not be killed. but its not the best choice if your standing alone at a cap point.
You have to pick your battles and no when to retreat.
I went Soulbinder/Damnation with a P. Feytouched. The goal was to artificially make myself tanky and utilize that to get "safe" damage over time. The Damnation puppet is really strong.
toobad puppet has terrible pathing and is extremely unintelligent when it decides who it will attack and when.
In fact, the best application of the Pet is when it stand at your side and runs as an interference. We all know this game is a frikkin nightmare to target a specific person with multiple targets in the same area, so you will often find your Pet taking that ice knife instead because the person could better choose its target.
this happens 3 or 4 times a match for me, but might be much more often if my soul puppet was out 24/7.
toobad puppet has terrible pathing and is extremely unintelligent when it decides who it will attack and when.
In fact, the best application of the Pet is when it stand at your side and runs as an interference. We all know this game is a frikkin nightmare to target a specific person with multiple targets in the same area, so you will often find your Pet taking that ice knife instead because the person could better choose its target.
this happens 3 or 4 times a match for me, but might be much more often if my soul puppet was out 24/7.
PvP with bugged puppets was hell of the fun though
Soul puppet can be useful against rogues that like spamming BB with DC's class artifact. At least some use for accursed souls >.>
haha yah good times lol, alot of people got banned for that as an exploit though =(
The interesting functionality of Damnation was that anything you do that spawns a puppet, could massively increase the ability of the puppet for x amount of time ( i dont recall the specifics anymore) and played with this for a week or so on Test server pre mod 4. It just never added up to much use vs the steady awesomeness of Fury or Temptation.
But thats just me, it didnt fit my style, Puppet too slow, everything dead before the puppet did anything haha, could see if the SW is very lazy and just running dailies solo? maybe..
Comments
edit: to be fair it was only one and it was in ptr server. cant remember the name. just unkillable
When I compare the two can not understand why they say that in PvP it is more difficult to kill.
Hellbringer = Damage
Soubinder = Regen (Need stack)
Soubinder not seem to be as advantageous.
as playing enough battles for now in PVP as Fury Hellbringer i want to prevent u from a lot of suffering
thanks to Miserys threat i respecced to soulbinder fury
when u have 30 sparks up, never comsuming them!, u are realy very tanky, no comparison at all against hellbringer-->PVE
my K/D ration is much better now i can hold notes against one or sometimes two people with much less effort, even better geared player
so don´t think anymore about wich PVP build to take, there is only one imo, after tested both
Setup for now : Plague storm, Killing Flame, orbs anti-stealth-detection against these TR´s , very good, try it
WTB Class Reroll please
WTB Class Reroll please
for me its a good damage spec, especially on single target with Soul Scourge, its similiar or better damage than Hellbringer, extremely DOT Damage, using Killingflame, WB, Soulscourge is very heavy damage )
You do not as much damage to Trash mobs as Hellbringer, but who cares, lots of encounters are single Target damage, if using ashes to ashes, or what it is called, your daily will be up in very short time
like someone wrote soulbinder can use TT in dungeons much more so probably u will feel no damage loss, and in some fight Valindra for example it must be a breeze i asume
I tend to attack CW's and SW's first but only the CW's can survive a standard rotation (those that are very tanky of course). SO far there was only one time where I met a Soulbinder that I could not take down the first attempt. Unfortunately for him I consistently assassinated him every time after that. But sounds liek they are nasty when full sparks!
DC's are hit or miss for me, if they spent alot of points on defense than il probobly kill them in 2 shots (fully buffed and in my black ice set even GF's Defense wont stop me)
and only a certain type of TR is any issue for me, but that s prob cus i have alot of defense and HP, alot of Lifesteal, good regen and bunch of incoming heal bonus, meaning, if they cant 2 shot me, they in for a tough fight. There are few out there that REALLY know how to kill SW's though lol
if u say atm u are lucky with hellbringer than soulbinder must be heaven for u, because its much more easy to compete, after stacking 30 sparks u can facetank a GF with hand of blight, GWF probably not, will test it
unfortunately the soulsparks disapear too fast after building them up
its not the its impossible, it just heavily depends on what class and quality of those 3 players are lol Ive plenty of times been in these situations, against total nobs of course
Hard to use something other than Fiery BOlt and Killing Flames in GG though, its just a murder fest when using Fiery Bolt ;p
First of all as a Warlock you need to be tagging eveyrthing continueously. Dreadtheft will help you build spark points and if you can tag 1 player 3 or 4 times in a row with soul scorch then use Killing Flames, I've done close to 140k points of damage in some cases.
Killing Flames with the Murderous Flames feat itself has scored 23k to 40k crits on players at 1/2 health. And Essence Defilier hits alot and very fast so it whittles down the hitpoints quickly, plus it does necrotic damage, so you get the creeping death procs off of it.
Honestly Soulbinder is the only way to go for PvP. Hellbringer's have proven useless for me. And I've respected with both paths and all 3 feat tress numerous times....
You have to pick your battles and no when to retreat.
this is pretty much true for any Fury spec if you have upper level of HP and decent enough DR. But my Procs will run out and I will eventually die.
In fact, the best application of the Pet is when it stand at your side and runs as an interference. We all know this game is a frikkin nightmare to target a specific person with multiple targets in the same area, so you will often find your Pet taking that ice knife instead because the person could better choose its target.
this happens 3 or 4 times a match for me, but might be much more often if my soul puppet was out 24/7.
Soul puppet can be useful against rogues that like spamming BB with DC's class artifact. At least some use for accursed souls >.>
WTB Class Reroll please
The interesting functionality of Damnation was that anything you do that spawns a puppet, could massively increase the ability of the puppet for x amount of time ( i dont recall the specifics anymore) and played with this for a week or so on Test server pre mod 4. It just never added up to much use vs the steady awesomeness of Fury or Temptation.
But thats just me, it didnt fit my style, Puppet too slow, everything dead before the puppet did anything haha, could see if the SW is very lazy and just running dailies solo? maybe..