Here are a couple thoughts for next year:
- Make Gift giving a queue-able task. The code verifies you have at list one Gift before being placed in a PUG. This should relieve the angst of those bad apples scamming for drops.
You could link a gift and jump into a 20+ group, let others drop their gifts then bail on group, so having a gift is not the real problem
... USING it was.
Would need to have a group setting for "how many gifts per player" then something to collect that amount from each player automatically [maybe a "do you want to add # of gifts to collection?" button] and a ready for drop button that once each player hits it... all gifts collected release.
Too much work for them I'd believe... but would make Gift EXCHANGE parties pretty stress-free.
Been looking forward to upgrading my Perfect Sarcasm font, but due to recent changes it seems I will need to grind the Nine Hells for my Pure Sarcasm font... ironic isn't it?
Comments
You could link a gift and jump into a 20+ group, let others drop their gifts then bail on group, so having a gift is not the real problem
... USING it was.
Would need to have a group setting for "how many gifts per player" then something to collect that amount from each player automatically [maybe a "do you want to add # of gifts to collection?" button] and a ready for drop button that once each player hits it... all gifts collected release.
Too much work for them I'd believe... but would make Gift EXCHANGE parties pretty stress-free.