I have a feeling that SW and GWF will be the new TR and DC in module 6.
0
jeffro9000Member, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 121Bounty Hunter
edited December 2014
I think you are pretty accurate with your ratings.
SW is dead meat in PvP, but can be a beast in PvE provided they have support. This class has the potential to be really interesting and unique. I hope they tweak it a little for PvP, but keep the base mechanics the same.
GWF needs viable options besides IV intimidation sent. GWF went from gods in PvP/PvE to meh at everything. They took too big of a hit. I never thought I would be arguing for GWF buffs, but they need some love at this point.
HR's do seem kinda unnecessary in PvE. Although I have met a couple that can top the damage charts in geared groups, they are definitely the exception. In PvP HR seems pretty balanced.
GF is unnecessary entirely in PvE. Their buffs are nice, but not needed in any way. In PvP they do very well and are a huge asset to their team.
Those are my "weakest" picks, given their role in PvE/PvP
thefabricantMember, NW M9 PlaytestPosts: 5,248Arc User
edited December 2014
Until they fix that cleric bug which makes the game lag like hell...they the worst class purely because so many of them use the ability which causes the lag and then the game becomes unplayable for everyone else.
low survaviblity
too many stacks and still low dmg
lack of proper dodge mechanic
class ability requires you to take 30% hp in order to activate its half effectivnes and last only few seconds
no utility
almost no CC
Four spots in PVE are currently taken by GF/DC(buff), CW(control/DPS), SW(DPS). I'd probably still take another CW before any of the other classes, but would definitely rank GWF, HR before TR still. I'm not seeing them requested at all in PVE although those 10k power monsters can dish out quite some damage in eSoT and eLOL.
I'd be interested how Exe will perform whenever SoD will be fixed because it has some interesting and damaging AoE now.
I voted TR. Simply because I also never see them being requested for PvE, and in PvP they are way too powerful. It may as well be called TvP these days! I switched to PvE simply because I refuse to PvP with the way things are at the moment. I'm an HR, yet I have no issue getting into parties. Might be because of my GS, but still!
low survaviblity
too many stacks and still low dmg
lack of proper dodge mechanic
class ability requires you to take 30% hp in order to activate its half effectivnes and last only few seconds
no utility
almost no CC
I will not because thats bs XD GWF has dodge hell if it don't dodge it has unstoppable, if that fails it has the ablility to run across the map way from everyone including its on team XD On top of that deflection rating only surpassed by the hr. Yea no if your GWF is not staying alive something is very very very verrrrrrrry wrong. So yea calling bs on this all the way. GWF is not weak at all especially with that proc that puts all others to shame hitting people for 22-33k from what i have seen so yea hell no on the GWF buffs. Nerf the proc first then lets revisit lol
yes, gwf was absolutely destroyed based on the "expectation" of people who have the class as secondary (the famous: gwf only need taunt to be fine), or hyperbole, or damage agains a over debuffed enemy, or stereotypes or ... "gwf have dodge" thing.
gwf is certainly not impressive right now. It is very hard for us to lead in damage (other than shores) against the same gear score players. However, it is still a class that if played right won't die easily and can debuff things around us. So it's not at all useless. Just not at all flashy at lower gear scores.
yes, gwf was absolutely destroyed based on the "expectation" of people who have the class as secondary (the famous: gwf only need taunt to be fine), or hyperbole, or damage agains a over debuffed enemy, or stereotypes or ... "gwf have dodge" thing.
Imagine Reaping Strike gets changed to El-Cid/Shura's Excalibur attack?
It's not like GWF is nerfed too hard, it's other classes are overbuffed. GWF is pretty good itself, but when others given much better CC, damage and utility, GWFs became meh.
I voted for SW tho because they suck in PvP so bad. They could've been so much better if they had an actual dodge.
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
We all know its SW. Really doesnt have alot for pvp. GWF's only seem to have 1 build they can run but that also seems be be how cryptic wants it sometimes. They need a buff also.
That being said a good bis gwf can 1-2 shot you.. its pretty epic. But you really need to be bis.
It's not like GWF is nerfed too hard, it's other classes are overbuffed. GWF is pretty good itself, but when others given much better CC, damage and utility, GWFs became meh.
I voted for SW tho because they suck in PvP so bad. They could've been so much better if they had an actual dodge.
SW are arguably the best in PVE along with CW.\
GWF still have a role of having the best burst against any class including TRs.
inthefade462Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited December 2014
really can't speak to the pvp side but for pve ranked in order of usefulness/fulfilling their role:
SW
DC
CW
GWF (intimidation spec)
GF
TR/HR
GWF (any other spec)
prior to the nerf i would rank intimi-gwf higher than CW on usefulness chart but they deal less dmg now and i'm seeing more and more CWs running mof/control specs rather than trying to be damage dealers, so i'm bumping cw's up.
that's not a dps chart it's a usefulness/fulfilling role chart.
SW is purely a dps class and they are the best dps, so they fulfill their role.
DCs are buff/debuff and they are finally best at it. For the longest time CWs were far and away better at debuff than DCs, mod 4 cw's were brought down to about equal, and mod 5 DCs have been brought up well above CW. Now their only competition in the buff role is GFs who are also quite good at it but not as good as DCs. oh and they also have a 3rd role which is either tanky clutch heals/massive heal over time/dps and they are ok at those things.
CWs are aoe dmg/control. They are 2nd or 3rd in dmg depending on the dungeon and they are the best at control. For the longest time in this game from around mod 1 on they were the best dmg class (sometimes by a little, sometimes by a lot) which meant it was ok to just ignore control. But when you do ignore all control and try to dps just to come in 3rd in dmg you really aren't being as effective as you could be.
gwf are an aoe dps/offtank class. only intimidation specs fulfill this but they are at best 2nd in dps and really lack ability to grab aggro of more than 5 mobs.
GF is best at aggro/tanking but it's really not a necessary role (though this is getting better with more 1shot attacks). they are 2nd best at buffing behind DCs.
HR/TR: DPS classes, should compete with SW. are behind Controllers (CW) and off tanks (intim gwf).
GWF (non intimidation spec): useless at basically everything.
Vote for GWF, unless BIS.. didn't see much damage, could use a buff or so, or tweak how they work for abit
SW is beast in PVE, but meh in PVP due to no proper cc/immunity and long cast time for skill, specifically daily skills
No comment for Tr as they are happily killing pp from stealth or prema dazing, hardly see any Tr running PVE, thou i do see big chunks health of dragons magically disappear when they are around. (Not sure if it due to TRs)
Love DC insane heals for pvp and pve, could tone down the auto full life healing abit for pvp... dont nerf pve healing or damage
When making this kind of things it'd be better if they made Archery HR and Combat HR into 2 different options, as well as "Intimidation" and GWF, cause realities are soooo different for those.
But with current options, I'd rank SW as the worst class atm. GWF is in a poor spot in PvE but PvP wise you can't just consider it "medium" since Intimidation is still a GWF spec and claiming it's bad would be the same as saying the whole HR is bad at PvP (lol) just cause Archery dies in 3 seconds. Warlocks can be beasts in PvE but they are so bad in PvP that I just have to claim they're the worst class right now.
silverkeltMember, NW M9 PlaytestPosts: 4,235Arc User
edited December 2014
SW clearly worst at PvP, but huge #s in pve. I would Say gwf overall.
It's left to one build and curve of effectiveness is centered around gear to a much higher extent then any other class atm. Running a destroyer spec is clearly underpowered now in the same general gear range as the other classes.
Ops ratings were pretty accurate. I play every class as well and it's refreshing to see honest posts. Most people play a couple and don't really want to see other classes effective in game.
I'm a GWF PvE player but I won't vote for my class for an obvious reason. Whenever we get buffed more nerfs will follow. It's like that for every class. Now it's quiet, there is xmas coming and I can relax and kill some mobs.
Oh yeah lets keep the nerf train rolling - there will allways be a weakest class - will you guys relax. As long as there is no class that is clearly overpowered its all fine.
Class balance is not possible the way you think - look at every MMO - its a cycle of doom. Class is overpowered - people rage - class rescieves buffs - people rage - class rescieves nerfs. Every class will be "op" (i know you love that word) in time - relax
Some people said the balance is better as it ever was. I cant tell for sure - but if they tone down TR A BIT it seems ok to me.
0
chemboy613Member, NW M9 PlaytestPosts: 1,521Arc User
edited December 2014
ok, I voted for GWF.
Now you notice in the other thread i argued strongly GWF is easiest to play - and it's true! It's a very simple class.
But as for how to do well, from PvE perspective you can either do:
I think the low survivability issue is more about how you build your class. The majority of neverwinter players are WAY TOO SQUISHY, OFFENSE MINDED AND UNBALANCED TO BE OPTIMALLY EFFECTIVE. Of the 7k characters i have ONLY THE TR DOES NOT HAVE 2K DEFENSE AND 30K HP. Everyone who is geared up should have 2k defense, 1k lifesteal, and 30k hp, or you are just making things hard on yourself!
So if we put those silly glass cannon builds aside, unless you are incredibly geared up, GWF isn't good at anything. Basically GWF is "easy to play, easy to be mediocre" I know a few gwfs who play great, but these are people with 18-19k GS and perfect vorapls.
All other classes are spectacular in their own right, even without amazing gear. GWF it is amazing gear or just be ineffective.
Comments
And I completely agree with your ratings.
I have a feeling that SW and GWF will be the new TR and DC in module 6.
SW is dead meat in PvP, but can be a beast in PvE provided they have support. This class has the potential to be really interesting and unique. I hope they tweak it a little for PvP, but keep the base mechanics the same.
GWF needs viable options besides IV intimidation sent. GWF went from gods in PvP/PvE to meh at everything. They took too big of a hit. I never thought I would be arguing for GWF buffs, but they need some love at this point.
HR's do seem kinda unnecessary in PvE. Although I have met a couple that can top the damage charts in geared groups, they are definitely the exception. In PvP HR seems pretty balanced.
GF is unnecessary entirely in PvE. Their buffs are nice, but not needed in any way. In PvP they do very well and are a huge asset to their team.
Those are my "weakest" picks, given their role in PvE/PvP
Jeffrina Jones, GWF
Jeffrodo, CW
Jeffrogue, Rog
Jelfro, GF
Jeffrogolas Do'Urden, HR
Jeffrodo Jaggins, SW
low survaviblity
too many stacks and still low dmg
lack of proper dodge mechanic
class ability requires you to take 30% hp in order to activate its half effectivnes and last only few seconds
no utility
almost no CC
I'd be interested how Exe will perform whenever SoD will be fixed because it has some interesting and damaging AoE now.
I will not because thats bs XD GWF has dodge hell if it don't dodge it has unstoppable, if that fails it has the ablility to run across the map way from everyone including its on team XD On top of that deflection rating only surpassed by the hr. Yea no if your GWF is not staying alive something is very very very verrrrrrrry wrong. So yea calling bs on this all the way. GWF is not weak at all especially with that proc that puts all others to shame hitting people for 22-33k from what i have seen so yea hell no on the GWF buffs. Nerf the proc first then lets revisit lol
Stopped reading here, your entire post became irrelevant after that.
XD XD XD
Seconded XD XD XD
Imagine Reaping Strike gets changed to El-Cid/Shura's Excalibur attack?
Now that would be one hell of an at-will.
hope they make it something getsugatenshou alike
... i love the idea!
Jeffrina Jones, GWF
Jeffrodo, CW
Jeffrogue, Rog
Jelfro, GF
Jeffrogolas Do'Urden, HR
Jeffrodo Jaggins, SW
I voted for SW tho because they suck in PvP so bad. They could've been so much better if they had an actual dodge.
That being said a good bis gwf can 1-2 shot you.. its pretty epic. But you really need to be bis.
People are voting for the most overpowered broken 1v1,2v1,nodeholder in PVP?
SW are arguably the best in PVE along with CW.\
GWF still have a role of having the best burst against any class including TRs.
SW
DC
CW
GWF (intimidation spec)
GF
TR/HR
GWF (any other spec)
prior to the nerf i would rank intimi-gwf higher than CW on usefulness chart but they deal less dmg now and i'm seeing more and more CWs running mof/control specs rather than trying to be damage dealers, so i'm bumping cw's up.
that's not a dps chart it's a usefulness/fulfilling role chart.
SW is purely a dps class and they are the best dps, so they fulfill their role.
DCs are buff/debuff and they are finally best at it. For the longest time CWs were far and away better at debuff than DCs, mod 4 cw's were brought down to about equal, and mod 5 DCs have been brought up well above CW. Now their only competition in the buff role is GFs who are also quite good at it but not as good as DCs. oh and they also have a 3rd role which is either tanky clutch heals/massive heal over time/dps and they are ok at those things.
CWs are aoe dmg/control. They are 2nd or 3rd in dmg depending on the dungeon and they are the best at control. For the longest time in this game from around mod 1 on they were the best dmg class (sometimes by a little, sometimes by a lot) which meant it was ok to just ignore control. But when you do ignore all control and try to dps just to come in 3rd in dmg you really aren't being as effective as you could be.
gwf are an aoe dps/offtank class. only intimidation specs fulfill this but they are at best 2nd in dps and really lack ability to grab aggro of more than 5 mobs.
GF is best at aggro/tanking but it's really not a necessary role (though this is getting better with more 1shot attacks). they are 2nd best at buffing behind DCs.
HR/TR: DPS classes, should compete with SW. are behind Controllers (CW) and off tanks (intim gwf).
GWF (non intimidation spec): useless at basically everything.
SW is beast in PVE, but meh in PVP due to no proper cc/immunity and long cast time for skill, specifically daily skills
No comment for Tr as they are happily killing pp from stealth or prema dazing, hardly see any Tr running PVE, thou i do see big chunks health of dragons magically disappear when they are around. (Not sure if it due to TRs)
Love DC insane heals for pvp and pve, could tone down the auto full life healing abit for pvp... dont nerf pve healing or damage
But with current options, I'd rank SW as the worst class atm. GWF is in a poor spot in PvE but PvP wise you can't just consider it "medium" since Intimidation is still a GWF spec and claiming it's bad would be the same as saying the whole HR is bad at PvP (lol) just cause Archery dies in 3 seconds. Warlocks can be beasts in PvE but they are so bad in PvP that I just have to claim they're the worst class right now.
HR Stormwarden Trapper / Stormwarden Combat
GWF Swordmaster Destroyer
CW Master of Flame Thaumaturge / Spellstorm Oppressor
TR Master Infiltrator Executioner
SW Soulbinder Fury
It's left to one build and curve of effectiveness is centered around gear to a much higher extent then any other class atm. Running a destroyer spec is clearly underpowered now in the same general gear range as the other classes.
Ops ratings were pretty accurate. I play every class as well and it's refreshing to see honest posts. Most people play a couple and don't really want to see other classes effective in game.
Class balance is not possible the way you think - look at every MMO - its a cycle of doom. Class is overpowered - people rage - class rescieves buffs - people rage - class rescieves nerfs. Every class will be "op" (i know you love that word) in time - relax
Some people said the balance is better as it ever was. I cant tell for sure - but if they tone down TR A BIT it seems ok to me.
Now you notice in the other thread i argued strongly GWF is easiest to play - and it's true! It's a very simple class.
But as for how to do well, from PvE perspective you can either do:
Cookie cutter, Perfect Vorpal, Inteimidation build
or
Be adequate at best.
I think the low survivability issue is more about how you build your class. The majority of neverwinter players are WAY TOO SQUISHY, OFFENSE MINDED AND UNBALANCED TO BE OPTIMALLY EFFECTIVE. Of the 7k characters i have ONLY THE TR DOES NOT HAVE 2K DEFENSE AND 30K HP. Everyone who is geared up should have 2k defense, 1k lifesteal, and 30k hp, or you are just making things hard on yourself!
So if we put those silly glass cannon builds aside, unless you are incredibly geared up, GWF isn't good at anything. Basically GWF is "easy to play, easy to be mediocre" I know a few gwfs who play great, but these are people with 18-19k GS and perfect vorapls.
All other classes are spectacular in their own right, even without amazing gear. GWF it is amazing gear or just be ineffective.
Everything you need to know about CW:
http://nw-forum.perfectworld.com/showthread.php?780981-Chem-s-CW-Compendium-Everything-you-need-to-know
https://www.youtube.com/watch?v=j61ZR6vZI1U