vampire isn't a race, its an affliction. Anyway that's been discussed before on these forums.
Gensei would be a solid choice.
I really want to see Feyri though, a gold elf/succubus hybrid unique to forgotten realms. It is listed as a player race in the "Races of Faerun" supplement. Yes they get wings. for the win.
Honestly I'd be happy with anything other than another elf race. I like the elves but its just that we already got lots of variation for them.
....minotaur sounds really cool. Always liked the Tuaren.
minotaur in forgotten realms are monsters. We are as likely to see them as say goblin as a player race. in The Kryn d&d setting Minotaur are a civilized race with an empire, but this is Forgotten Realms.
Of course there is a WoW bias here,.... but bear in mind they have to follow the lore of FR and this would not get by Wizards of the coast
but bear in mind they have to follow the lore of FR and this would not get by Wizards of the coast
Except that they are official. And are part of the 4th edition, Players Handbook 3. So, unless they got removed as an option for 5th edition, I don't expect Wizards of the Coast will have a problem with it.
We are as likely to see them as say goblin as a player race.
Considering those have been "PCable" since something like before 3rd ed, and presumably have no principal opposition to beating up other critters for phat lewts, I fail to see the problem. Plus Kobolds are just as much "monsters" - and not only is there one cheerfully doing business right on the main square without anyone so much as blinking, but the city actually has a street named after one famous case who helped save the place in pre-Cataclysm times.
And it's not like Neverember is exactly being picky about his mercenaries. The "job interview" of the PCs roughly boils down to "okay you survived that shipwreck and fought your way through those undead stragglers, so you can obviously fight. Want a job? Great, you're hired; here's your first assignement now go bash some heads."
If he could he'd doubtless hire the whole Many-Arrows tribe to go make trouble for one or more of the city's *other* enemies, which has incidentally been a popular "two birds with one stone" solution to barbarian raiders IRL...
Minotaurs were not civilized in DragonLance, in fact many of them tended to be apart of pirate crews if not pirate captains themselves.
I fail to see the connection. Piracy is a time-honored tradition historically pursued since time immemorial with great enthusiasm by high and low, savage and cultured alike for ye goode olde fat profit. Quite typically glory and esteem in the eyes of your peers came as a bonus.
And more often than not the primary difference between a seaborne merchant and a piratical raider boiled down to "opportunity", and the line was quite cheerfully crossed back and forth when such turned up.
It's not that many centuries since "trade wars" were quite literal you know.
I fail to see the connection. Piracy is a time-honored tradition historically pursued since time immemorial with great enthusiasm by high and low, savage and cultured alike for ye goode olde fat profit. Quite typically glory and esteem in the eyes of your peers came as a bonus.
And more often than not the primary difference between a seaborne merchant and a piratical raider boiled down to "opportunity", and the line was quite cheerfully crossed back and forth when such turned up.
It's not that many centuries since "trade wars" were quite literal you know.
I think you are confusing being a seamen with pirate. I know people grew up on the romantic notion of swashbucklers, but pirates were not looked at with esteem or glory.
How about some pictures of these races up here, I see people talking about not even knowing what half these races are, "One reason they always vote for the traditional ones.". You ask most ingame what a Genasi is and they say GenWhat?
Shard minds are too much like Warforges only made of crystals and I hated Warforges in DDO. Githyyanki would be cool to play if they made a Monk or berserker class to go along with it.
With the Druid incoming I would vote for two options, Wilden or Gnomes, as it seems to be the only "GOOD" choices out this list.
I may not be considered by most the BEST PVP Warlock on the server but, I am the most HATED amongst them.
Gensai, because this mod currently is about elemental evil, we'll need some good elemental humanoids to battle evil. Unless you're saying about the next mod, then it should align with whatever associated storyline.
IGN: Granzon
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
I think you are confusing being a seamen with pirate. I know people grew up on the romantic notion of swashbucklers, but pirates were not looked at with esteem or glory.
You just have an overly narrow, modern definition of the concept of "pirate". In the broad sense of the term, a seaborne marauder, it has been quite the common occupation for generations after generations of everything from high noblemen and merchant princes to humble fishermen and peasant sailors - they just like to give it a veneer of legitimacy by (theoretically) attacking the enemies of "king, country and faith". Or more commonly just the mercantile interests of their community; the great seafaring merchant-republic city-states in particular tended to be *very* ruthless about those.
In practice the distinction between a "privateer" or a "crusader at sea" (classic example of the latter being the Hospitallers and the Barbary Corsairs) on one hand and a "pirate" at the other has tended to be rather academic, and only really gained any real substance with the gradual emergence of international diplomacy and law in the modern sense during the Early Modern period.
Certainly few seafaring societies anywhere looked askance at any "big man" who outfitted a ship and a crew and came home loaded with riches. Quite the contrary, such was generally viewed as just as glorious and meritorous as organising a fighting force on land and bringing home the dosh and it was by no means unheard-of for rulers to actively encourage and even personally support such adventurism.
Comments
Vampire isn't a race, it's a condition, as of 4E rules.
Great Weapon Fighter: Because when is today not a good day to die?
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Gensei would be a solid choice.
I really want to see Feyri though, a gold elf/succubus hybrid unique to forgotten realms. It is listed as a player race in the "Races of Faerun" supplement. Yes they get wings. for the win.
I voted other.
Honestly I'd be happy with anything other than another elf race. I like the elves but its just that we already got lots of variation for them.
....minotaur sounds really cool. Always liked the Tuaren.
minotaur in forgotten realms are monsters. We are as likely to see them as say goblin as a player race. in The Kryn d&d setting Minotaur are a civilized race with an empire, but this is Forgotten Realms.
Of course there is a WoW bias here,.... but bear in mind they have to follow the lore of FR and this would not get by Wizards of the coast
Except that they are official. And are part of the 4th edition, Players Handbook 3. So, unless they got removed as an option for 5th edition, I don't expect Wizards of the Coast will have a problem with it.
Considering those have been "PCable" since something like before 3rd ed, and presumably have no principal opposition to beating up other critters for phat lewts, I fail to see the problem. Plus Kobolds are just as much "monsters" - and not only is there one cheerfully doing business right on the main square without anyone so much as blinking, but the city actually has a street named after one famous case who helped save the place in pre-Cataclysm times.
And it's not like Neverember is exactly being picky about his mercenaries. The "job interview" of the PCs roughly boils down to "okay you survived that shipwreck and fought your way through those undead stragglers, so you can obviously fight. Want a job? Great, you're hired; here's your first assignement now go bash some heads."
If he could he'd doubtless hire the whole Many-Arrows tribe to go make trouble for one or more of the city's *other* enemies, which has incidentally been a popular "two birds with one stone" solution to barbarian raiders IRL...
But goodness gracious, enough elves.
Minotaurs were not civilized in DragonLance, in fact many of them tended to be apart of pirate crews if not pirate captains themselves.
I fail to see the connection. Piracy is a time-honored tradition historically pursued since time immemorial with great enthusiasm by high and low, savage and cultured alike for ye goode olde fat profit. Quite typically glory and esteem in the eyes of your peers came as a bonus.
And more often than not the primary difference between a seaborne merchant and a piratical raider boiled down to "opportunity", and the line was quite cheerfully crossed back and forth when such turned up.
It's not that many centuries since "trade wars" were quite literal you know.
I think you are confusing being a seamen with pirate. I know people grew up on the romantic notion of swashbucklers, but pirates were not looked at with esteem or glory.
Shard minds are too much like Warforges only made of crystals and I hated Warforges in DDO. Githyyanki would be cool to play if they made a Monk or berserker class to go along with it.
With the Druid incoming I would vote for two options, Wilden or Gnomes, as it seems to be the only "GOOD" choices out this list.
-Kymos
军医骑士 超过三千水平 突破极限释放开
Daily: Granworm Sword
Enounter: Vow of Enmity | Worm Smasher | 縮退砲
Class Feature: Kabbalah System
Aura: Warp Field
IGN: Faluzure 19k Tenebrous Soulbinder Scourge Warlock
(The Corrupted) (Retired)
You just have an overly narrow, modern definition of the concept of "pirate". In the broad sense of the term, a seaborne marauder, it has been quite the common occupation for generations after generations of everything from high noblemen and merchant princes to humble fishermen and peasant sailors - they just like to give it a veneer of legitimacy by (theoretically) attacking the enemies of "king, country and faith". Or more commonly just the mercantile interests of their community; the great seafaring merchant-republic city-states in particular tended to be *very* ruthless about those.
In practice the distinction between a "privateer" or a "crusader at sea" (classic example of the latter being the Hospitallers and the Barbary Corsairs) on one hand and a "pirate" at the other has tended to be rather academic, and only really gained any real substance with the gradual emergence of international diplomacy and law in the modern sense during the Early Modern period.
Certainly few seafaring societies anywhere looked askance at any "big man" who outfitted a ship and a crew and came home loaded with riches. Quite the contrary, such was generally viewed as just as glorious and meritorous as organising a fighting force on land and bringing home the dosh and it was by no means unheard-of for rulers to actively encourage and even personally support such adventurism.
Except... they were. Look up the Imperial League of Taladas. Moved in, conquered, set up a nation. It was this whole thing.
Minotaurs are definitely something I want to see in game, more so than gnomes.
...go to the AH. Available as a companion there. (or maybe not, but in principle...)
Except they weren't. I use to own that from 2nd edition and Minotaurs were far from civilized. They were sailors but tended tob e pirates.