Before anyone asks:
I have sent in a ticket, only to be told to do the same steps I had already done with still no fix >_>
Randomly, apon logging in the camera has begun to spin slowly anti-clockwise. A sign that is happening is that the character model on the char select screen is also spinning too.
It seems to happen at random after restarting the game and makes the game unplayable. Mostly this happens after having logged out and relogging after a hour or so without restarting the pc and seems to only go away at random also.
I'd like to know if this is happening to anyone else.
I have checked:
My keyboard and mouse (no issues, nothing sticking any keys down, etc)
My install of the game (only other thing I can do is a full reinstall, again)
My computer (run all the scans, no issues there.)
That nothing is interfering with the game, (it was still spinning with no other programs running and all extra devices unplugged)
The issue is with the game itself, there is a bug somewhere. I can't say where since I'm not a programmer but I know enough to know that this is on Cryptic's end, as 2 other people in my guild are having this problem too.
I use the Steam cilent and they use the Arc version.
If anyone has a better idea than the "wait for it to fix itself" one I'm currently stuck with, I'm all ears.
Post edited by rhymenoise on
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited August 2014
Close down Steam and ARC. Navigate to the Neverwinter installation folder (steamapps/common/) and find Neverwinter.exe - either make a shortcut to this and run it or just run the Neverwinter.exe (this by-passes the need to run Steam and ARC) and see if it does it without running Steam or ARC to load the launcher and game.
Do you have a joystick or gamepad connected? This sounds like a variant of the "slow walk" bug that other people encountered because the game is picking up a signal from one of your sticks.
Do you have a joystick or gamepad connected? This sounds like a variant of the "slow walk" bug that other people encountered because the game is picking up a signal from one of your sticks.
Tried with the controller unplugged, it still happens.
It reminds me of a bug the wii u has (yes i own a wii u), if you turn on a controller with the stick tilted it stays like that and all you get is the controller callabrated wrong and thinking the stick is tilted when it's not.
Also my controller is a wired 360 controller kept on top of my tower, nothing is touching the sticks.
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Tried with the controller unplugged, it still happens.
It reminds me of a bug the wii u has (yes i own a wii u), if you turn on a controller with the stick tilted it stays like that and all you get is the controller callabrated wrong and thinking the stick is tilted when it's not.
Also my controller is a wired 360 controller kept on top of my tower, nothing is touching the sticks.
Very weird...