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HRs self-healing is out of control

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  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited August 2014
    People complain about the piercing damage, but that's been added because combat HRs are stuck using the secondary weapons which have HALF the base damage of the primary weapon. I'll happily forgo piercing damage if the base damage of all HR blades is increased to more realistic levels.

    The complaints about Wilds Medicine are just laughable. It has a max cap of 10 stacks and yet an ICD that means getting more than 3 stacks is rare in PvE. It's a broken feat but not in the way most people think.
    Jenna Sunsoul - Justice Tankadin
    Aelar Hawkwind - Archer
    Karrin Feywinter - Mistress of Flame
    Errin Duskwalker - Executioner
    Darquess - Soulbinder
  • burkaancburkaanc Member Posts: 2,186 Arc User
    edited August 2014
    People complain about the piercing damage, but that's been added because combat HRs are stuck using the secondary weapons which have HALF the base damage of the primary weapon. I'll happily forgo piercing damage if the base damage of all HR blades is increased to more realistic levels.

    i would be really happy about that as well, or make the feat to increase dmg of melee weapons, the dmg they deal vs an unstoppable gwf is too **** high
    Paladin Master Race
  • velynnavelynna Member Posts: 336 Arc User
    edited August 2014
    HRs can heal themselves better than DCs can /sadface
  • edited August 2014
    This content has been removed.
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