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Dragon HE Great Success has issues with earning Great Success

cayappcayapp Member Posts: 826 Arc User
edited August 2014 in General Discussion (PC)
Dragon HE Great Success has issues with earning Great Success, there is no rhyme or reason to earning it.

Setup is I am using my better then average geared SW. So yes I DPS and Self Heal. I am parsing the Dragon HEs with ACT in real time.

This is where the problem is:

On one encounter yesterday I was the top DPS for the encounter by 2k DPS, and 3rd on heals Earned Encounter Completed.

Another one I was 7th in DPS and 8th in Heals Earned: Great Success

I can go on and on...with more examples of these flip flopping on whether I earn Great Success or just Encounter Completed.

As it stands now, there is no clear way to earn the either, it seems very random and not really based on total damage and total heals. Hope someone can give me better insight. I know how the HEs are s'posed to work based on preview forum post from Devs and well as how it was explained to us in a Play with the Devs live stream during mod 3 preview testing.


Parsing tests do not bare these things to be true.

Hoping someone (hint maybe Akro, Dwight or another might help us out)
Post edited by cayapp on

Comments

  • midnightfang93midnightfang93 Member Posts: 0 Arc User
    edited August 2014
    How many people were there in each encounter?
  • jorifice1jorifice1 Member Posts: 1,042 Arc User
    edited August 2014
    I've noticed that I get Great Success EVERY TIME I lead off the fight with a Daily. This is maybe 20% of the time, now. Best CONSTANT DPS seems to be a factor, as well, A.K.A., you were top DPS Dog from the first shot, rather than showing up at the half-way mark and just mauling the poor dumb beast for a few seconds.

    'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
  • cayappcayapp Member Posts: 826 Arc User
    edited August 2014
    This is consistently inconsistent. It has ranged from 9 people to 21, the results very. Well of course in testing things need to do it from the beginning to end.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    edited August 2014
    I'm a DC, so I rely on healing to get Great Success ... and for me the prime factor seems to be the number of players present ... too many (20+ in the Whispering Caverns) and I never get Great Success - even if I'm the only DC around. The poor dragon might be getting killed too quickly, so players don't take enough damage for me to heal.. Too few (3-4 in NeverDeath), and the fight takes very long and I don't get Great success. A reasonable number (5-12) and I almost always get Great Success.

    I have gotten a few "good" drops - including once when I showed up late, only got like the last quarter of the fight.
    Hoping for improvements...
  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited August 2014
    Honestly, the only way I've been able to get "Great Success" as DPS is when there are very few people there to share the kill, normally under 10 people, being there from the start and starting to DPS it as the dragon is flying through the air. I also pick people up (and not to help my chances, it's just what I do) and I'm not sure if that factors into the chances or not.

    Though I have to say, I have yet to earn anything good from "Great Success". It's still the dragon coins and R3/4, whoopie do da. I'm never one of the lucky ones.
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  • cayappcayapp Member Posts: 826 Arc User
    edited August 2014
    Maybe I did not explain it well. If rewards ( Great Success) is based on damage and healing, then in one of my examples being the TOP DPS and 3rd Overall in Healing...there from start to finish...and just earned Encounter Completed but yet in another with roughly the same number of people present I was 7th in DPS and and 8th in healing and get Great Success there is an issue and there start to finish.

    Same gear, same rotation, leading with the exact same daily.

    From the Rothe/Whispering: multiple Gloves and boots more then once.
    Ebon: Dragon head fasion
    Icespire: Nothing
    Neverdeath: Multiple Grimores
  • cayappcayapp Member Posts: 826 Arc User
    edited August 2014
    I am not asking how to earn Great Success...but the methodology or a reasonable explanation as the devs might be able to give. Those 2 results are very inconsistent.
  • query523query523 Member Posts: 1,515 Arc User
    edited August 2014
    I honestly thing it is a straight unmodified RNG. OK I'm not parsing every single fight bu wwhen my HR has aggro it is safe to asssume he's topping DPS. The clincher was my last dragon yesterday on my GF. Me and 1 DC fought the first 50% of the dragons HP. Only 2 more people showed up (1 1/2 way and the other in the last 1/4) standard loot result.
  • twilightwatchmantwilightwatchman Member Posts: 2,007 Arc User
    edited August 2014
    cayapp wrote: »
    Maybe I did not explain it well. If rewards ( Great Success) is based on damage and healing, then in one of my examples being the TOP DPS and 3rd Overall in Healing...there from start to finish...and just earned Encounter Completed but yet in another with roughly the same number of people present I was 7th in DPS and and 8th in healing and get Great Success there is an issue and there start to finish.

    Same gear, same rotation, leading with the exact same daily.

    From the Rothe/Whispering: multiple Gloves and boots more then once.
    Ebon: Dragon head fasion
    Icespire: Nothing
    Neverdeath: Multiple Grimores
    If there are a lot of people in the encounter then the damage done to the Dragon is spread thinner and you could top the DPS chart while still doing insufficient damage to get over the Great Success threshold. The Dragon has a finite number of HP and the more people hitting it the smaller percentage each person will be responsible for removing.
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  • cayappcayapp Member Posts: 826 Arc User
    edited August 2014
    I understand that and looked at the total damage as well. I appreciate what your saying and yes this is how they are s'posed to work, I have also done them in much smaller numbers and the results still vary for Encounter Completed to Great Success, Can be top in smaller number of people there not get Great Success, or be near the bottom and get great success, yes I have done Some encounters with min damage just to see.

    The way your explaining it how it was explained to us during testing of mod 3 by GentlmanCrush a Dev in a live stream, however it is not working out that way.
  • alkemist80alkemist80 Member Posts: 957 Arc User
    edited August 2014
    I dislike how they made these HE's into a pure competition. At least in Mod 3, HE's were spread around, there were multiple ones to choose from and the epic ones like Beholders were less encountered, not to mention other HE's to keep me busy. Now we just have one HE per zone, 20 minute timers, the ability to swap maps, so it's a non stop farming merry go round but with enough down time to twiddle my thumbs and get bored. On top of that, it's measured by amounts of healing and damage, the more people, the harder it is to get Great Success. Though without a confirmation from the Dev's, this is still more speculation than anything, BUT I've noticed a pattern myself.

    I actually find Mod 4 HE's much more frustrating than the Mod 3 versions.
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  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited August 2014
    It's another crazy low rng drop. My HR and a GF duoed the white dragon last night, I spent half the time dropping rains of arrows on his head to break him out of icy tombs, took about 20 minutes but we killed that lizard. Result: great success. Drop..? 5 coins and an r3.

    Think I'll just grind the boons on this one, and relax about the dragon farming.
    No idea what my toon is now.
  • abaddon523abaddon523 Member Posts: 0 Arc User
    edited August 2014
    There are other ways besides damage and healing to earn "great success." The most reliable one I've found is damage taken. As a CW, initially, I would stand at a distance, do high damage, and avoid taking damage as much as possible but kept getting "encounter completed." Now I purposely go out of my way to stand right in front of the dragon in melee range and purposely move into red spots until I trigger my soulforge. Get "great success" every time since I started doing that.

    How messed up is that? The thresholds they've built into the game reward playing like a moron. Although...it's not much of a reward. Many, many hours spent getting "great success" and I've still only ever gotten 5 dragon hoard coins and a Rank 4 enchantment. This is a brutal, brutal grind.
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  • cayappcayapp Member Posts: 826 Arc User
    edited August 2014
    abaddon523 wrote: »
    There are other ways besides damage and healing to earn "great success." The most reliable one I've found is damage taken. As a CW, initially, I would stand at a distance, do high damage, and avoid taking damage as much as possible but kept getting "encounter completed." Now I purposely go out of my way to stand right in front of the dragon in melee range and purposely move into red spots until I trigger my soulforge. Get "great success" every time since I started doing that.

    How messed up is that? The thresholds they've built into the game reward playing like a moron. Although...it's not much of a reward. Many, many hours spent getting "great success" and I've still only ever gotten 5 dragon hoard coins and a Rank 4 enchantment. This is a brutal, brutal grind.

    I will one up you...as I do that too get hit and take massive damage...I stand on the hand spots in whispering caverns...but I purposely go find minor baddy ( nearby annoyance mob) to attack and let it beat me down to about half HP, before the encounter begins, so I have something to self heal right off the bat. Of course every now and then some well meaning DC will heal me, not knowing or maybe knowing what I am doing.
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