Hey devs, you missed something.
Mobs in dungeons shouldn't be aggroing by range anymore, but by threat. Well, that's not happening, as running FC, the first person running through them should have threat until someone hits something or heals. This isn't happening, if the first person running gets farther ahead than a mob, the mob turns and attacks one of the slower people.
In related news, NOW some mobs in the world and in dungeons (this is rather funny) aren't moving toward the player. Case in point, I did dread spire last night, and the Knight Commander, when i was about 10 feet away, just stood there the whole time and let me beat the snot out of him. Only thing he did was occasionally do that massive sized frontal AoE.
And I would like to speak for probably all of the CW community that when you changed how SPELLSTORM mage played, NOT just how FEATS worked, that you have basically stolen from us cash to change to MoF. ALL classes who got a change to how their PARAGON'S worked should be credited a full respec, jussayin.
Something is wonky with the finish rate of professions since you did what you did, and are taking a long time to 'finish'. They get done and say: "Oop, hang on, almost ready... aaaaaaaaalmost ready... just one more moment... just about there... I got dis, be patient... aaaaaaannnnnnnnnnd.... it's... ....................................... actually done, you can collect now"
Additionally to professions, I'm not sure how it managed, but the only leadership profs I do right now are Help the Needy and Patrol the Mines. When I log back in in the morning, the reward box saying what i got is correct, showing either gaining some Refugees or a Mining Claim, when i open my bag, what I actually received was Barrels of Goods and Medium Chests of Goods.
Also, we note chests are still busted.
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