Ty i am sorry it taking so long with the armor i am currently on a train heading to Eire PA i didn't really have much time to do the stats and the armor i was in a hurry packing. The only thing i can do atm is add more written parts in cause i cant play the game on my laptop its to old.
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Ok the first sets of t2 armor have ben put up the rest are coming asap along with weapons
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Ok the first sets of t2 armor have ben put up the rest are coming asap along with weapons
Is it just me or is the Accursed Diabolist's Armor the only one worth getting? It seems like the others are too loaded down with bad stat spreads like deflection.
Is it just me or is the Accursed Diabolist's Armor the only one worth getting? It seems like the others are too loaded down with bad stat spreads like deflection.
Most the armor comes with the essentials Being Power Recovery for the Puppetmaster Tree crit for the fury tree and High Life steal for the healer tree to put it bluntly each set is detailed for each of the three paragon path Trees just fill in the rest with boons artifacts rings and enchants. Also nothing is dramatically overcaped like armor pen was for HR
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Lol i had to do a double post on how bad the empire set is
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Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
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I assume from this that it's 3% of stat ratings not an extra 3%of damage back as healing.
Its a crappier but larger radius version of the aura in the temptation tree
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Bingo man its just the auras as a armor bonus kinda lazy if you ask me
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smelldeathMember, Neverwinter Beta UsersPosts: 21Arc User
edited July 2014
what's the best race for dps im thinking about tielfing or human but tielfing i think its better cause it gives 2 con and 2 charisma for more dps plus his special powers as a race.
Untill they fix the race change tickets i cant accurately tell you yet any race that has a bonus to con will get you good dmg My top three races atm for dps are Half orc human tiefling sun/moon elves. Any way i am working on part 4 of this guide i am going even more in depth on certain skills and feats really cut into how each paragon path works.
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put up the first part of part 4 going into creeping death and other fury traits atm
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humans make better SW in my opinion after playing around with the respect on preview
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smelldeathMember, Neverwinter Beta UsersPosts: 21Arc User
edited July 2014
i would you like to find out cause i can't who can build the more charisma and contistution.
Use a Respect to change to Human, from Tiefling, for Fury spec for the additional Heroic Feat points so I could max out the changes to both: Energized Curse and Scornful Curse
The AP/Damage gain seems to be pretty darn nice thus far!
Use a Respect to change to Human, from Tiefling, for Fury spec for the additional Heroic Feat points so I could max out the changes to both: Energized Curse and Scornful Curse
The AP/Damage gain seems to be pretty darn nice thus far!
yeah the 30% boost in lesser curse dmg and the bonus constitution dmg to good to pass up but i did go for a 24 con 18 int and 18 cha Build and it seem to work just fine for me.
Gang Busters PvP Guild Recruiting When Mod 6 goes live Pm Me for more Info If you have any Paladin question Message Me and i will get back to you ASAP
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yeah the 30% boost in lesser curse dmg and the bonus constitution dmg to good to pass up but i did go for a 24 con 18 int and 18 cha Build and it seem to work just fine for me.
I could see the 24 Con, for sure... However the loss of 2% Crit Chance with 140% Crit Severity (15% from Heroic + 50% from Vorpal) seems better then the 2% extra Con damage. That's just me remembering someone using Math-Fu saying 1% crit is worth more then 1% damage overall, once you have 140% Crit Severity and are over 30% Crit (I'm currently at 37.5%).
Not saying that's right, just saying it's what I remember... If I am wrong, please let me know cause I'll happily adapt as necessary!
First off, great review/write up on the warlock class. I always enjoy your reviews, as they are extremely helpful.
With that said I only have one problem, and it has nothing to do with the warlock, your misuse of the word are when it should be our. There are several instances when you do this.
Again, great review as always, Voltomey. I will definitely refer to this post in the future.
I show player support, by only playing Neverwinter as F2P
yeah the 30% boost in lesser curse dmg and the bonus constitution dmg to good to pass up but i did go for a 24 con 18 int and 18 cha Build and it seem to work just fine for me.
What are you using to spread Lesser Curse? My full Fury build is mostly Necrotic based for extra Creeping Death goodness and I don't have room for Infernal Spheres on my bar any more (running Warlock's Bargain, Dreadtheft, and Killing Flames).
What are you using to spread Lesser Curse? My full Fury build is mostly Necrotic based for extra Creeping Death goodness and I don't have room for Infernal Spheres on my bar any more (running Warlock's Bargain, Dreadtheft, and Killing Flames).
Relentless curse from the damnation line i mark three targets with WC kill one and a nearby foe will get marked with a lesser curse.
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the other armor sets are comming soon i just stoped a lil while to revamp the HR guide that was severely out dated
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Relentless curse from the damnation line i mark three targets with WC kill one and a nearby foe will get marked with a lesser curse.
I did look at that but at the moment I have all feat points spent in Fury so I'd have to take a look at which to drop. It would also mean re-jigging my Heroic feats to free up the points there and at the moment I like the mix of feats I have. Worth investigating though.
I did look at that but at the moment I have all feat points spent in Fury so I'd have to take a look at which to drop. It would also mean re-jigging my Heroic feats to free up the points there and at the moment I like the mix of feats I have. Worth investigating though.
what feats do you have in the fury line
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I am thinking about temptation Warlock. It's my 3rd Warlock and I chose Tiefling with roll Int 16; Con 15; Char 13; Str 11; Dex 11; Wis 9 . It's 23 Con, 18 Int, 21 Char at 60 without campfire bonus. I could go 24 Con but for me +2% hp and +1% dmg isn't worth +1% crit +1% combat advantage damage (which will be up most of the time) and some small defences with 1 more STR and Dex. Human is nice but I can't compensate crit and combat advantage damage, bloodhunt (5% more dmg on targets below half health) with 3 feats (probably I would take +3% Con damage).
Is this 30% lesser curse damage such a great idea? It's uptime is rather low. Also you guys are talking about Energised Curse but is this really such a good feat as it only affects at-wills now? I put points there because I can't see anything of worth for me in T2,T3
For now I have something like this:
T1
3/5: Energised Curse: Gain more AP when attacking a cursed targets with at-will
3/3: Weapon Mastery: Increase your crit chance by 3%
3/3: Toughness: increase your max hp by 9%
T2
3/3: Empowered Rituals: Encounters deal 6% more dmg
T3
3/3: Soul reaping: Your lifesteal stats is increased By 4.5 per your charcter lvl
T4
2/5: Blood Pact Of Cania:Increase the amount of bonus dmg Constitution gives by 2 %
3/3: Devestating critical:Increase Critical Severity By 15%
I thought about desperate restoration but I really don't like under 30% hp part. I was that low once, maybe twice through whole normal content and when I am this low I am using pots/artifact right away so uptime is almost non-existent. Even in PvP I don't see it's better than energizing curse.
Temptation Path Feats
T1
5/5: Vengfull Curse:When damaged you have a 10% chance to apply a lesser curse to your attacker
5/5: Hope stealer: On critical Hits your lifesteal stat is increased by 10 points per charcter level for 4 seconds
T2
5/5: Compounded soul: Striking Cursed foe has a chance to grant 5% of the warlocks max HP as tempoary hit points to allies near the warlock.
0/5: Hellish Condemnation: Target affected By your Hellish Rebuke atwill deal 5% less dmg
T3
5/5: Aura of Despair:Enemies within 20 feet of you deal 5% less dmg
5/5: Aura Of Cruelty:Allies within 20 feet of you life steal for 5% more
T4
5/5: Eldritch Momentom: You restore 5% of you stamina each time you take dmg.
T5
1/1: Soul Bonding:your lifesteal stats now also heals allies for 200% of its value. The healing Component of you Vampiric Embrace now also heals nearby allies for 100% of its value
I can't decide if Hellish Condemnation is worth points. 5% is low, it must be manually applied and Hellish Rebuke seems just a copy of brand of the sun with less damage, longer animation and worse feat (no -% crit). I don't see 2 feats in other trees that would benefit me more but maybe I am wrong. I really don't like Syphoning Curse because it's only 2% of weapon damage per kill. For 800 it's... 16, it's not even funny. Relentless Curse has one problem, enemy must be killed, and it works only with warlock curse, I prefer to use it's damage buff (increasing burst heal) on larger targets (also less time wasted on recasting warlock curse) and spread lesser curse by getting hit. Critical Promises looks nice as my crit is high but still, only 10% weapon damage.
What do you guys think? Any ideas about temptation Warlocks?
I am thinking about temptation Warlock. It's my 3rd Warlock and I chose Tiefling with roll Int 16; Con 15; Char 13; Str 11; Dex 11; Wis 9 . It's 23 Con, 18 Int, 21 Char at 60 without campfire bonus. I could go 24 Con but for me +2% hp and +1% dmg isn't worth +1% crit +1% combat advantage damage (which will be up most of the time) and some small defences with 1 more STR and Dex. Human is nice but I can't compensate crit and combat advantage damage, bloodhunt (5% more dmg on targets below half health) with 3 feats (probably I would take +3% Con damage).
Is this 30% lesser curse damage such a great idea? It's uptime is rather low. Also you guys are talking about Energised Curse but is this really such a good feat as it only affects at-wills now? I put points there because I can't see anything of worth for me in T2,T3
For now I have something like this:
T1
3/5: Energised Curse: Gain more AP when attacking a cursed targets with at-will
3/3: Weapon Mastery: Increase your crit chance by 3%
3/3: Toughness: increase your max hp by 9%
T2
3/3: Empowered Rituals: Encounters deal 6% more dmg
T3
3/3: Soul reaping: Your lifesteal stats is increased By 4.5 per your charcter lvl
T4
2/5: Blood Pact Of Cania:Increase the amount of bonus dmg Constitution gives by 2 %
3/3: Devestating critical:Increase Critical Severity By 15%
I thought about desperate restoration but I really don't like under 30% hp part. I was that low once, maybe twice through whole normal content and when I am this low I am using pots/artifact right away so uptime is almost non-existent. Even in PvP I don't see it's better than energizing curse.
Temptation Path Feats
T1
5/5: Vengfull Curse:When damaged you have a 10% chance to apply a lesser curse to your attacker
5/5: Hope stealer: On critical Hits your lifesteal stat is increased by 10 points per charcter level for 4 seconds
T2
5/5: Compounded soul: Striking Cursed foe has a chance to grant 5% of the warlocks max HP as tempoary hit points to allies near the warlock.
0/5: Hellish Condemnation: Target affected By your Hellish Rebuke atwill deal 5% less dmg
T3
5/5: Aura of Despair:Enemies within 20 feet of you deal 5% less dmg
5/5: Aura Of Cruelty:Allies within 20 feet of you life steal for 5% more
T4
5/5: Eldritch Momentom: You restore 5% of you stamina each time you take dmg.
T5
1/1: Soul Bonding:your lifesteal stats now also heals allies for 200% of its value. The healing Component of you Vampiric Embrace now also heals nearby allies for 100% of its value
I can't decide if Hellish Condemnation is worth points. 5% is low, it must be manually applied and Hellish Rebuke seems just a copy of brand of the sun with less damage, longer animation and worse feat (no -% crit). I don't see 2 feats in other trees that would benefit me more but maybe I am wrong. I really don't like Syphoning Curse because it's only 2% of weapon damage per kill. For 800 it's... 16, it's not even funny. Relentless Curse has one problem, enemy must be killed, and it works only with warlock curse, I prefer to use it's damage buff (increasing burst heal) on larger targets (also less time wasted on recasting warlock curse) and spread lesser curse by getting hit. Critical Promises looks nice as my crit is high but still, only 10% weapon damage.
What do you guys think? Any ideas about temptation Warlocks?
Drop Eldrich Momentum i personally never use it or vengfull if i am i a temptation warlock again i go 10 points into Damnation for relentless curse and syphoning curse. to heal players for 2% of my weapon dmg if they slay a cursed target and to spread curses faster. Hellish in the end run can add up to a load of dmg and healing if you know how to keep it up. Other then that i use the same heroic feat set up as you but sense i am human i can take the 3 in crit and bloodpact i just make up for the crit with gear. EC procs on hellish rebuke btw so it will still net you significant ap gain even at 3
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This may well be overkill on subsidiary Necrotic damage procs as I was originally running a mainly Fire based build. Now I pump out so much Necrotic damage with my encounters and at-wills that I'm probably not getting full advantage from the likes of Daughter's Promises/Critical Promise/Executioner's Gift.
Comments
Thank you.
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Is it just me or is the Accursed Diabolist's Armor the only one worth getting? It seems like the others are too loaded down with bad stat spreads like deflection.
Most the armor comes with the essentials Being Power Recovery for the Puppetmaster Tree crit for the fury tree and High Life steal for the healer tree to put it bluntly each set is detailed for each of the three paragon path Trees just fill in the rest with boons artifacts rings and enchants. Also nothing is dramatically overcaped like armor pen was for HR
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I assume from this that it's 3% of stat ratings not an extra 3%of damage back as healing.
This set is not like other class E.set it gives 3 % or your current LS for the pt. false
I have the full Empire set on my SW.
Its a crappier but larger radius version of the aura in the temptation tree
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The AP/Damage gain seems to be pretty darn nice thus far!
yeah the 30% boost in lesser curse dmg and the bonus constitution dmg to good to pass up but i did go for a 24 con 18 int and 18 cha Build and it seem to work just fine for me.
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Not saying that's right, just saying it's what I remember... If I am wrong, please let me know cause I'll happily adapt as necessary!
With that said I only have one problem, and it has nothing to do with the warlock, your misuse of the word are when it should be our. There are several instances when you do this.
Again, great review as always, Voltomey. I will definitely refer to this post in the future.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
WTB Class Reroll please
Relentless curse from the damnation line i mark three targets with WC kill one and a nearby foe will get marked with a lesser curse.
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Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
what feats do you have in the fury line
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Is this 30% lesser curse damage such a great idea? It's uptime is rather low. Also you guys are talking about Energised Curse but is this really such a good feat as it only affects at-wills now? I put points there because I can't see anything of worth for me in T2,T3
For now I have something like this:
T1
3/5: Energised Curse: Gain more AP when attacking a cursed targets with at-will
3/3: Weapon Mastery: Increase your crit chance by 3%
3/3: Toughness: increase your max hp by 9%
T2
3/3: Empowered Rituals: Encounters deal 6% more dmg
T3
3/3: Soul reaping: Your lifesteal stats is increased By 4.5 per your charcter lvl
T4
2/5: Blood Pact Of Cania:Increase the amount of bonus dmg Constitution gives by 2 %
3/3: Devestating critical:Increase Critical Severity By 15%
I thought about desperate restoration but I really don't like under 30% hp part. I was that low once, maybe twice through whole normal content and when I am this low I am using pots/artifact right away so uptime is almost non-existent. Even in PvP I don't see it's better than energizing curse.
Temptation Path Feats
T1
5/5: Vengfull Curse:When damaged you have a 10% chance to apply a lesser curse to your attacker
5/5: Hope stealer: On critical Hits your lifesteal stat is increased by 10 points per charcter level for 4 seconds
T2
5/5: Compounded soul: Striking Cursed foe has a chance to grant 5% of the warlocks max HP as tempoary hit points to allies near the warlock.
0/5: Hellish Condemnation: Target affected By your Hellish Rebuke atwill deal 5% less dmg
T3
5/5: Aura of Despair:Enemies within 20 feet of you deal 5% less dmg
5/5: Aura Of Cruelty:Allies within 20 feet of you life steal for 5% more
T4
5/5: Eldritch Momentom: You restore 5% of you stamina each time you take dmg.
T5
1/1: Soul Bonding:your lifesteal stats now also heals allies for 200% of its value. The healing Component of you Vampiric Embrace now also heals nearby allies for 100% of its value
I can't decide if Hellish Condemnation is worth points. 5% is low, it must be manually applied and Hellish Rebuke seems just a copy of brand of the sun with less damage, longer animation and worse feat (no -% crit). I don't see 2 feats in other trees that would benefit me more but maybe I am wrong. I really don't like Syphoning Curse because it's only 2% of weapon damage per kill. For 800 it's... 16, it's not even funny. Relentless Curse has one problem, enemy must be killed, and it works only with warlock curse, I prefer to use it's damage buff (increasing burst heal) on larger targets (also less time wasted on recasting warlock curse) and spread lesser curse by getting hit. Critical Promises looks nice as my crit is high but still, only 10% weapon damage.
What do you guys think? Any ideas about temptation Warlocks?
Drop Eldrich Momentum i personally never use it or vengfull if i am i a temptation warlock again i go 10 points into Damnation for relentless curse and syphoning curse. to heal players for 2% of my weapon dmg if they slay a cursed target and to spread curses faster. Hellish in the end run can add up to a load of dmg and healing if you know how to keep it up. Other then that i use the same heroic feat set up as you but sense i am human i can take the 3 in crit and bloodpact i just make up for the crit with gear. EC procs on hellish rebuke btw so it will still net you significant ap gain even at 3
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5/5 Critical Promise
5/5 Killing Curse
5/5 Executioner's Gift
5/5 Brutal Curse
5/5 Murderous Flames
1/1 Creeping Death
This may well be overkill on subsidiary Necrotic damage procs as I was originally running a mainly Fire based build. Now I pump out so much Necrotic damage with my encounters and at-wills that I'm probably not getting full advantage from the likes of Daughter's Promises/Critical Promise/Executioner's Gift.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder