2. "Old ref system was cheaper and better"
- what?? Sure, if u deactivate brain and throw peridots into artifacts or buying ref stones from wonderous bazaar, yeah. Otherwise, just no. You only need one set of enchantmens for all of ur chars because the unslotting is so cheap now. Furthermore the cost of higher rank enchantments are lower than before. Do the math! Also, u dont need like 10000 fusions to make a r10, only 21 fusion with the possibility of failure. Why do u think people were selling (and still selling) high rank enchantments and make profit? Because many players dont get how cheap it is to make them in comparison to pre-mod2.
Wait until the recent fix to the refinement exploit that means no more cheap stacks of rank 5's ever starts to bite even more than it is now added on top of the still rising price of unbound coalescent wards and still tell me that it is a cheaper system , i'd say 4 weeks and we will see how cheap the current system is compared with the old one.
Crybabyfest here :-/
The new system is so much better and if u dont see this, u lack fundamental understanding of math.
Btw. The time u waste by writing huge texts pages long in this thread u coild have brought an artifact at least to epic lol!
Like that?:
Like I said, getting to epic isn't even 1/10 of the way there. Getting to epic isn't the big problem. Though I could've gotten at least 2 artifact to legendary if I didn't buy my valindras crown. I wanted something specially but it didn't really feel it, I did enjoy pushing oozes off when you were able to though .
Lets destroy some whine-arguments in this thread:
1. "Newer players have a hard time to catch up with older ones"
- Really? No way…. /irony off. Ofc they cant catch up. Do u expect to play a MMO for a month and be in the same level as someone whi has played and farmed for over a year. Ridiciulous argument.
They don't mean catch up in a short amount of time, they mean it now takes longer to gear up than an old player has, in the case of artifact, those that already have legendaries well never be matched by new players no matter how long they play. It's a lot harder to reach the top level than the top players took to reach their level. That was the point.
2. "Old ref system was cheaper and better"
- what?? Sure, if u deactivate brain and throw peridots into artifacts or buying ref stones from wonderous bazaar, yeah. Otherwise, just no. You only need one set of enchantmens for all of ur chars because the unslotting is so cheap now. Furthermore the cost of higher rank enchantments are lower than before. Do the math! Also, u dont need like 10000 fusions to make a r10, only 21 fusion with the possibility of failure. Why do u think people were selling (and still selling) high rank enchantments and make profit? Because many players dont get how cheap it is to make them in comparison to pre-mod2.
I already did the numbers on some of the ways the old system was superior. Normal fey blessings cost 3.75 times the amount they used to, lesser weapon/armour enchantments cost 3.5+ times what they used to form the ah, normals cost more, greaters cost more, perfects cost a little less, that's great we saved a small amount by making a completely worse system (gradually) for the majority of the consumer base. It really doesn't take much to understand that.
3. "Coal wards are so expensive"
- They are more expensive and rarer than before. True. But enchants are still cheaper now than before mod2. If u calculate a coal ward with 500k, then again, u dont use ur brain. Ok here is a little secret and some people will not like it that I reveal it, because me and others have made tens of millions of AD with it: buy keys (ZEN takes a time to get now but thats just a temporary problem and not part of ref system) and open rusted lockboxes (or some other with good ROI). Sell everything u get for AD and use tarm trade bars for coal wards. You get an average of 8-9 bars out of a box, means u open 21 boxes and get a coal ward. And pls dont tell me u cant afford 21 keys because we are talking about EPIC weapon enchants. If u dont beat cn or farm alot otherwise, no, ur not supposed to get more than a lesser enchant. Period.
Great, lets rely on gambling, rng and a highly backlogged exchange to make calculations. Let's ignore the fact that 21 keys wil cost you more than a million and opening a small amount is likely to net you disappointing results unless you're lucky.
4. "everybody needs r10 and legendaries and perfects"
- seems like many think that way who post in this thread. But no, for normal content u need max r7 and a lesser soulforge. Heck, my guild can run any T2 dungeon in greens and r5s.
Who even said that, I only said that with a lot of grinding it should be achievable, which I'm not sure it is anymore. Botters gave stacks that made it achieveable but you still needed to work extremely hard to get any of that stuff.
Lets summarize this: u want perfects and legendaries? Then ur gameplay should be close to perfection and ur dedication close to legendary. If ur casual f2p player, its fine! But u will never get r10s and legendaries. WAI!
I'm not a casual and one of the richest in my guild at least asset wise, below people who spent an insane amount.
Wait until the recent fix to the refinement exploit that means no more cheap stacks of rank 5's ever starts to bite even more than it is now added on top of the still rising price of unbound coalescent wards and still tell me that it is a cheaper system , i'd say 4 weeks and we will see how cheap the current system is compared with the old one.
The no stacks is the thing that pushed my opinion over the edge. Didn't like coal wards being bop gradually rising in price or the cost to upgrade lesser/normal regular enchantments. But when they took away the stacks that was too much. Fair enough it was done via exploitation and they needed to fix it, but they need to make a viable way to making something on the same level to be game-legal. The costs to do so was still very high, but not completely out of reach and made the refining system less hassling.
I don't want an easy mode game, I argue against people who want things too easy. However I do want things to actually be somewhat achievable. Especially if they come up with a new thing for us to sink our ad onto to gear up.
Comments
Wait until the recent fix to the refinement exploit that means no more cheap stacks of rank 5's ever starts to bite even more than it is now added on top of the still rising price of unbound coalescent wards and still tell me that it is a cheaper system , i'd say 4 weeks and we will see how cheap the current system is compared with the old one.
Like I said, getting to epic isn't even 1/10 of the way there. Getting to epic isn't the big problem. Though I could've gotten at least 2 artifact to legendary if I didn't buy my valindras crown. I wanted something specially but it didn't really feel it, I did enjoy pushing oozes off when you were able to though .
They don't mean catch up in a short amount of time, they mean it now takes longer to gear up than an old player has, in the case of artifact, those that already have legendaries well never be matched by new players no matter how long they play. It's a lot harder to reach the top level than the top players took to reach their level. That was the point.
I already did the numbers on some of the ways the old system was superior. Normal fey blessings cost 3.75 times the amount they used to, lesser weapon/armour enchantments cost 3.5+ times what they used to form the ah, normals cost more, greaters cost more, perfects cost a little less, that's great we saved a small amount by making a completely worse system (gradually) for the majority of the consumer base. It really doesn't take much to understand that.
Great, lets rely on gambling, rng and a highly backlogged exchange to make calculations. Let's ignore the fact that 21 keys wil cost you more than a million and opening a small amount is likely to net you disappointing results unless you're lucky.
Who even said that, I only said that with a lot of grinding it should be achievable, which I'm not sure it is anymore. Botters gave stacks that made it achieveable but you still needed to work extremely hard to get any of that stuff.
I'm not a casual and one of the richest in my guild at least asset wise, below people who spent an insane amount.
The no stacks is the thing that pushed my opinion over the edge. Didn't like coal wards being bop gradually rising in price or the cost to upgrade lesser/normal regular enchantments. But when they took away the stacks that was too much. Fair enough it was done via exploitation and they needed to fix it, but they need to make a viable way to making something on the same level to be game-legal. The costs to do so was still very high, but not completely out of reach and made the refining system less hassling.
I don't want an easy mode game, I argue against people who want things too easy. However I do want things to actually be somewhat achievable. Especially if they come up with a new thing for us to sink our ad onto to gear up.