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Suggestion: 10 dolloar levelling token.

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  • ordensmarschallordensmarschall Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,060 Bounty Hunter
    edited June 2014
    linoge63 wrote: »
    I tend to agree.

    How would choosing this path effect anyone else's game-play or decision whether they do this or not? None...Zip

    Like really...whats it to anyone else if someone chooses to pass-by what another already went through with 2 other characters?

    If anything...IF you CHOOSE to ENJOY PLAYING the Game...then it could be said that its his LOSS that he misses out on the action in his 3rd PC....which is still his CHOICE of which the effect on anyone else...is still zip...which even if it did, you would have equal choosing to do so.
    This choice does effect others when the player that zoomed straight to 60 tries to team up with others and gets them killed, causes the dungeon run to fail, or the heroic encounter to fail, with his incompetence at playing his class. I'm sure there would also be negative consequences for any PvP teams he would join as well.
    [SIGPIC][/SIGPIC]
  • frishterfrishter Member Posts: 3,522 Arc User
    edited June 2014
    This choice does effect others when the player that zoomed straight to 60 tries to team up with others and gets them killed, causes the dungeon run to fail, or the heroic encounter to fail, with his incompetence at playing his class. I'm sure there would also be negative consequences for any PvP teams he would join as well.

    You have a point, I'd much rather stick with the pugs that don't play with common sense or think the bare minumum gs is fine for the likes of epic dread vault and castle never. Random queuing is already horrible, at least this would give a way for already experienced players to skip the boring parts they've already done multiple times before.
  • chrcorechrcore Member Posts: 329 Bounty Hunter
    edited June 2014
    To get all boons? Probably. But you kinda are nitpicking to fit your argument


    Let's be honest, most of the best boons are the easy ones that would take you a week of hourly grinds.

    Now if we want to talk about extreme hardcore min-maxing where every advantage matters, then you'd have to get every boon but the same goes for WOW. You can also buy some of the relics on the auction house to trade in for bounties.

    The thing about the boons is they are extremely repetitive to do. I suppose that is semi ok (well Sharandar should be redesigned, I can live with DR and IWD) for the first character, maybe even 2, but why design something to be so repetitive for every new character you play. Folks that have gotten all the boons on 2, have essentially paid their dues.
  • rhoriangelusrhoriangelus Member Posts: 703 Arc User
    edited June 2014
    chrcore wrote: »
    Folks that have gotten all the boons on 2, have essentially paid their dues.

    See, boons I could see there being some kind of pay system where you could buy them without the insane grind for them. However, this thread is about leveling from 1-60 with the click of a button. It's two entirely different things. Instant leveling is still an awful idea.

    And people who keep saying "so what, pugs are already awful": they could get worse. Much, much worse. And they absolutely would if you allow people to level to 60 with no effort. Plus the bottling problem would get even worse as well - ten bucks is a drop in the bucket for gold sellers.
  • germmaniacgermmaniac Member Posts: 204 Arc User
    edited June 2014
    Doubt if anyone would voluntarily like to grind the boons, if they had a choice. They should have made it an account unlock like the class artifacts :p

    But that said, think $10 would be too less for such an item, even without boons (not trying to put ideas into PWEs head, but looking at the pricing..not gonna happen). And considering leveling is so much easier in this game, doubt if any such token will be introduced for a while (of course, I could be wrong). As many mentioned, you can easily get to level 11 and then level through invoking and Leadership. I have 6 level 60s and remember only actively leveling 2.5 of those (my cleric I did level during the 2x XP events).

    As for the AD sink part, you have the option of completing Leadership tasks in advance, using AD (although there may be a minimum time for this feature). the other option is to buy Leadership packs/heroes to complete faster (if I am not mistaken). So you do get to use your accumulated AD to level another character, if you should so choose.

    And I do agree with others that have posted that it would result in a lot of skill-less fresh level 60s (not saying that they cannot get skilled pretty quick but the initial part might be frustrating for your party members). I have a level 60 HR and TR and have no clue how to play them.
  • rashylewizzrashylewizz Member Posts: 4,265 Bounty Hunter
    edited June 2014
    germmaniac wrote: »
    Doubt if anyone would voluntarily like to grind the boons, if they had a choice. They should have made it an account unlock like the class artifacts :p

    That is an interesting idea, but imagine Sharandar if it is account-wide. Imagine how little content it actually is.

    I guess Cryptic needs to restructure their campaigns in the future.
  • germmaniacgermmaniac Member Posts: 204 Arc User
    edited June 2014
    That is an interesting idea, but imagine Sharandar if it is account-wide. Imagine how little content it actually is.

    I guess Cryptic needs to restructure their campaigns in the future.

    What I would have probably preferred (to the current system) would have been to do away with the need to do dailies. Meaning no Need for Feywild sparks, Ciphers and Konig Coins. Just increase the number of Crescents, Scrips, etc. that you need by a significant amount. This way, people would have a choice if they wanted to acquire these items either by doing repeatable quests or just grinding mobs (Fomorian concoctions to Crescents and Onyx to Scrips). This way they could
    1) decide how much time they want to spend per day. Not all players can log into the game every day. On the other hand, on some days, such as weekends, some of us may get extra game time to devote to such tasks.
    2) Grind it out on your favorite characters and still be able to pass on the items to other characters to help unlock their boons. You never know when your favorite character gets less fun to play and you want to switch to another.

    Sorry if I have digressed from the original topic. I am almost wondering if I should have started a new thread with this. Moderators, please feel free to move this if you think this topic needs to be kept separate (or if it deserves further discussion on another thread). :p
  • jonkocajonkoca Member, NW M9 Playtest Posts: 2,586 Arc User
    edited June 2014
    This choice does effect others when the player that zoomed straight to 60 tries to team up with others and gets them killed, causes the dungeon run to fail, or the heroic encounter to fail, with his incompetence at playing his class. I'm sure there would also be negative consequences for any PvP teams he would join as well.

    That's a bit of an exaggeration really, we're talking levelling tokens for people with 2 already levelled characters, not complete nuubees, who will most likely know what to do, and not to do in pvp and pve. Okay, they'll be new to the class powers and rotations, but if they've half a brain they'll pick it up quickly.

    Contrary to popular belief, nwo is not rocket science.
    No idea what my toon is now.
  • djarkaandjarkaan Member Posts: 883 Arc User
    edited June 2014
    WOW charges 60 $ for a lvl token for a dying game I think PWE could charge at least 40.
  • ordensmarschallordensmarschall Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1,060 Bounty Hunter
    edited June 2014
    jonkoca wrote: »
    That's a bit of an exaggeration really, we're talking levelling tokens for people with 2 already levelled characters, not complete nuubees, who will most likely know what to do, and not to do in pvp and pve. Okay, they'll be new to the class powers and rotations, but if they've half a brain they'll pick it up quickly.

    Contrary to popular belief, nwo is not rocket science.
    True, NWO is not rocket science, but for many of the players I have seen, half a brain would be a major improvement in their mental capacity. Your optimism (naivete?) is refreshing to a certain extent.
    [SIGPIC][/SIGPIC]
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