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State of Mod 3 PvP "ELO" and Class Balance

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  • bucklittlebucklittle Member Posts: 1 Arc User
    edited June 2014
    kolevra wrote: »
    What is overpowered (broken actually) is Roar which allows GWF to sort of override the dodge mechanic

    Roar only semi-reliably works through HR dodge. I mean, they could fix it, but it wouldn't give TRs, CWs, GFs, or DCs a better chance. It would only make HRs the uncontested gods of PVP.
  • syn100syn100 Member Posts: 137 Bounty Hunter
    edited June 2014
    This is the max of the costant mud throw and nerf campain agaist HRs :)

    The GWFs bugged Roar advantage HRs... nerf or fix the HRs
    HR Syncro - The Equalizer - PvP stats: 10000/4800 (kills/deaths)
  • thegrandexenothegrandexeno Member Posts: 239 Bounty Hunter
    edited June 2014
    syn100 wrote: »
    This is the max of the costaint mud throw and nerf campain agaist HRs :)

    The GWFs bugged Roar advantage HRs... nerf or fix the HRs

    Really, nerf HR dodges because my broken spammable stun-damage-root skill won't work 100% of the times on them :rolleyes:
    • Halflingas The Great - Stormwarden HR(60)
  • syn100syn100 Member Posts: 137 Bounty Hunter
    edited June 2014
    Really, nerf HR dodges because my broken spammable stun-damage-root skill won't work 100% of the times on them :rolleyes:

    I have binding a vocal macro to my anti-roar dodges... now in a fight with a Destroyer u ear the "Roar" GWF and the my "Meow" dodge
    HR Syncro - The Equalizer - PvP stats: 10000/4800 (kills/deaths)
  • syn100syn100 Member Posts: 137 Bounty Hunter
    edited June 2014
    dersidius wrote: »
    First off, the scoreboard is <font color="orange">HAMSTER</font> and inaccurate, anyone in mainstream pvp would tell you as such.

    Secondly, I asked for a FIX not a buff, and if you actually took the time to research my current stance on TR you'd see that I believe the class is OP right now and I believe that PoB should be nerfed and a skill that requires more skill should take its place

    Thirdly, Are you serious?!?! you really think TR is more OP then a max potential HR or GWF!? LIKE what!? what drugs are you on, I want some

    nahhh... I noted u like latin names... u are not a sicarius, u are a serpicus (means snake)... u request nerf for HR has a precise target... Nature Blessing, with Oakskin is the bane of permastealth TR.

    U are a serpicus clown, Sir.
    HR Syncro - The Equalizer - PvP stats: 10000/4800 (kills/deaths)
  • xmousepadxxmousepadx Member Posts: 381 Bounty Hunter
    edited June 2014
    syn100 wrote: »
    nahhh... I noted u like latin names... u are not a sicarius, u are a serpicus (means snake)... u request nerf for HR has a precise target... Nature Blessing, with Oakskin is the bane of permastealth TR.

    U are a serpicus clown, Sir.

    The bane of permastealth trs is the whole HR class, because there is no way that a tr can ever kill an hr. You dont need Oakskin or other encounters to stay alive, just get the right gear.

    But since you are the #1 HR u already know that.

    Btw i'm very impressed by ur 2:1 k/d ratio!
  • dersidiusdersidius Member Posts: 452 Arc User
    edited June 2014
    xmousepadx wrote: »
    The bane of permastealth trs is the whole HR class, because there is no way that a tr can ever kill an hr. You dont need Oakskin or other encounters to stay alive, just get the right gear.

    But since you are the #1 HR u already know that.

    Btw i'm very impressed by ur 2:1 k/d ratio!



    Lol Mouz, the minute the guy brought up that "Scoreboard Statistic" -which is false btw, theres a couple cw's and a dc in the top 100-

    I stopped listening to anything he had to say, my only regret is theirs no way to just ignore his comments from my viewing hub



    But on a different note, SCOREBOARD FIX PLEASE!

    DERSIDIUS
    ABSLOLUTE 16px-Cross_within_circle_2.svg.png RANK SEVEN
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    bucklittle wrote: »
    Roar only semi-reliably works through HR dodge. I mean, they could fix it, but it wouldn't give TRs, CWs, GFs, or DCs a better chance. It would only make HRs the uncontested gods of PVP.

    They are fixing it. They're also nerfing HRs.

    HR dodge isn't all it's cracked up to be. The immunity timer is really short, and other dodges- most notably CWs- seem to have an initial immunity window that's immediately triggered.

    So against a GWF using a normal CC move like takedown- as an HR I have to guess when he's going to use it and doge before he presses the button. Even then if his ping is better it still might not work. But there's no reaction like there should be- it's just guessing.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • mehguy138mehguy138 Member Posts: 1,803 Arc User
    edited June 2014
    So against a GWF using a normal CC move like takedown- as an HR I have to guess when he's going to use it and doge before he presses the button. Even then if his ping is better it still might not work. But there's no reaction like there should be- it's just guessing.

    As a HR I have enough stamina regen to dodge every few seconds. When I play GWF and try to land takedown on them it seem like they always dodge, after every threatening rush they just dodge and run away faster then me. Fox Shift also gives immunity now. While it's pretty hard to dodge as a HR, the amount of consecutive dodges compensates it.
    M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
  • hamletswordshamletswords Member, Neverwinter Beta Users Posts: 1,320 Bounty Hunter
    edited June 2014
    mehguy138 wrote: »
    As a HR I have enough stamina regen to dodge every few seconds. When I play GWF and try to land takedown on them it seem like they always dodge, after every threatening rush they just dodge and run away faster then me. Fox Shift also gives immunity now. While it's pretty hard to dodge as a HR, the amount of consecutive dodges compensates it.

    Well, once the set bonus is nerfed, HRs will be moving 20% slower because nobody will use the set.

    Maybe your ping isn't that great. I've faced GWFs with incredible ping and it's really hard to dodge their takedowns on purpose.

    What ends up happening is HRs just dodge a lot, guessing. But it's not the kind of reactive/counter playstyle I'd like to see.
    My Harem: Dawn HR, Erin CW, Piper TR, Zoe GWF
  • fuzzychaos13fuzzychaos13 Member, Neverwinter Beta Users Posts: 127 Bounty Hunter
    edited June 2014
    LOL dont talk about At-Wills please,
    HR Aimed Shot hits for 15-20k and its an At-WIll.
  • xmousepadxxmousepadx Member Posts: 381 Bounty Hunter
    edited June 2014
    LOL dont talk about At-Wills please,
    HR Aimed Shot hits for 15-20k and its an At-WIll.

    Sometimes even 50k!

    Oh thats in pve, where u dont have to stand on a node, dont fight 20% tenecity, 30-50%dr, 40% deflect and u dont have dots on you!

    To be honest with max gear the highest crit you can get is maybe 12k with an p vorpal against trs and cws.

    Edit: Apart from that the biggest issue with HR dodges is the very short immunity window. It keeps happening that you get the ''dodge'' lettering on your screen and you dodged the cc effect from an iceknife/takedown/chillstrike but you still take the dmg. Those 3 are the most common ones.
    Iceknife isnt even the biggest problem, since takedown hits harder :D
  • edited June 2014
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  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited June 2014
    As the moderators have had to prune this thread multiple times and there have still been many violations of Rules of Conduct, I'm going to close this down.

    Respect. It's not an option. If what you are about to say is a personal attack or otherwise insulting in any manner, do not post it.
    ROLL TIDE ROLL

    Great Weapon Fighter: Because when is today not a good day to die?

    PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
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