What is overpowered (broken actually) is Roar which allows GWF to sort of override the dodge mechanic
Roar only semi-reliably works through HR dodge. I mean, they could fix it, but it wouldn't give TRs, CWs, GFs, or DCs a better chance. It would only make HRs the uncontested gods of PVP.
First off, the scoreboard is <font color="orange">HAMSTER</font> and inaccurate, anyone in mainstream pvp would tell you as such.
Secondly, I asked for a FIX not a buff, and if you actually took the time to research my current stance on TR you'd see that I believe the class is OP right now and I believe that PoB should be nerfed and a skill that requires more skill should take its place
Thirdly, Are you serious?!?! you really think TR is more OP then a max potential HR or GWF!? LIKE what!? what drugs are you on, I want some
nahhh... I noted u like latin names... u are not a sicarius, u are a serpicus (means snake)... u request nerf for HR has a precise target... Nature Blessing, with Oakskin is the bane of permastealth TR.
U are a serpicus clown, Sir.
HR Syncro - The Equalizer - PvP stats: 10000/4800 (kills/deaths)
nahhh... I noted u like latin names... u are not a sicarius, u are a serpicus (means snake)... u request nerf for HR has a precise target... Nature Blessing, with Oakskin is the bane of permastealth TR.
U are a serpicus clown, Sir.
The bane of permastealth trs is the whole HR class, because there is no way that a tr can ever kill an hr. You dont need Oakskin or other encounters to stay alive, just get the right gear.
The bane of permastealth trs is the whole HR class, because there is no way that a tr can ever kill an hr. You dont need Oakskin or other encounters to stay alive, just get the right gear.
But since you are the #1 HR u already know that.
Btw i'm very impressed by ur 2:1 k/d ratio!
Lol Mouz, the minute the guy brought up that "Scoreboard Statistic" -which is false btw, theres a couple cw's and a dc in the top 100-
I stopped listening to anything he had to say, my only regret is theirs no way to just ignore his comments from my viewing hub
Roar only semi-reliably works through HR dodge. I mean, they could fix it, but it wouldn't give TRs, CWs, GFs, or DCs a better chance. It would only make HRs the uncontested gods of PVP.
They are fixing it. They're also nerfing HRs.
HR dodge isn't all it's cracked up to be. The immunity timer is really short, and other dodges- most notably CWs- seem to have an initial immunity window that's immediately triggered.
So against a GWF using a normal CC move like takedown- as an HR I have to guess when he's going to use it and doge before he presses the button. Even then if his ping is better it still might not work. But there's no reaction like there should be- it's just guessing.
So against a GWF using a normal CC move like takedown- as an HR I have to guess when he's going to use it and doge before he presses the button. Even then if his ping is better it still might not work. But there's no reaction like there should be- it's just guessing.
As a HR I have enough stamina regen to dodge every few seconds. When I play GWF and try to land takedown on them it seem like they always dodge, after every threatening rush they just dodge and run away faster then me. Fox Shift also gives immunity now. While it's pretty hard to dodge as a HR, the amount of consecutive dodges compensates it.
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
As a HR I have enough stamina regen to dodge every few seconds. When I play GWF and try to land takedown on them it seem like they always dodge, after every threatening rush they just dodge and run away faster then me. Fox Shift also gives immunity now. While it's pretty hard to dodge as a HR, the amount of consecutive dodges compensates it.
Well, once the set bonus is nerfed, HRs will be moving 20% slower because nobody will use the set.
Maybe your ping isn't that great. I've faced GWFs with incredible ping and it's really hard to dodge their takedowns on purpose.
What ends up happening is HRs just dodge a lot, guessing. But it's not the kind of reactive/counter playstyle I'd like to see.
LOL dont talk about At-Wills please,
HR Aimed Shot hits for 15-20k and its an At-WIll.
Sometimes even 50k!
Oh thats in pve, where u dont have to stand on a node, dont fight 20% tenecity, 30-50%dr, 40% deflect and u dont have dots on you!
To be honest with max gear the highest crit you can get is maybe 12k with an p vorpal against trs and cws.
Edit: Apart from that the biggest issue with HR dodges is the very short immunity window. It keeps happening that you get the ''dodge'' lettering on your screen and you dodged the cc effect from an iceknife/takedown/chillstrike but you still take the dmg. Those 3 are the most common ones.
Iceknife isnt even the biggest problem, since takedown hits harder
As the moderators have had to prune this thread multiple times and there have still been many violations of Rules of Conduct, I'm going to close this down.
Respect. It's not an option. If what you are about to say is a personal attack or otherwise insulting in any manner, do not post it.
ROLL TIDE ROLL
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com
Comments
Roar only semi-reliably works through HR dodge. I mean, they could fix it, but it wouldn't give TRs, CWs, GFs, or DCs a better chance. It would only make HRs the uncontested gods of PVP.
The GWFs bugged Roar advantage HRs... nerf or fix the HRs
Really, nerf HR dodges because my broken spammable stun-damage-root skill won't work 100% of the times on them :rolleyes:
I have binding a vocal macro to my anti-roar dodges... now in a fight with a Destroyer u ear the "Roar" GWF and the my "Meow" dodge
nahhh... I noted u like latin names... u are not a sicarius, u are a serpicus (means snake)... u request nerf for HR has a precise target... Nature Blessing, with Oakskin is the bane of permastealth TR.
U are a serpicus clown, Sir.
The bane of permastealth trs is the whole HR class, because there is no way that a tr can ever kill an hr. You dont need Oakskin or other encounters to stay alive, just get the right gear.
But since you are the #1 HR u already know that.
Btw i'm very impressed by ur 2:1 k/d ratio!
Lol Mouz, the minute the guy brought up that "Scoreboard Statistic" -which is false btw, theres a couple cw's and a dc in the top 100-
I stopped listening to anything he had to say, my only regret is theirs no way to just ignore his comments from my viewing hub
But on a different note, SCOREBOARD FIX PLEASE!
They are fixing it. They're also nerfing HRs.
HR dodge isn't all it's cracked up to be. The immunity timer is really short, and other dodges- most notably CWs- seem to have an initial immunity window that's immediately triggered.
So against a GWF using a normal CC move like takedown- as an HR I have to guess when he's going to use it and doge before he presses the button. Even then if his ping is better it still might not work. But there's no reaction like there should be- it's just guessing.
As a HR I have enough stamina regen to dodge every few seconds. When I play GWF and try to land takedown on them it seem like they always dodge, after every threatening rush they just dodge and run away faster then me. Fox Shift also gives immunity now. While it's pretty hard to dodge as a HR, the amount of consecutive dodges compensates it.
Well, once the set bonus is nerfed, HRs will be moving 20% slower because nobody will use the set.
Maybe your ping isn't that great. I've faced GWFs with incredible ping and it's really hard to dodge their takedowns on purpose.
What ends up happening is HRs just dodge a lot, guessing. But it's not the kind of reactive/counter playstyle I'd like to see.
HR Aimed Shot hits for 15-20k and its an At-WIll.
Sometimes even 50k!
Oh thats in pve, where u dont have to stand on a node, dont fight 20% tenecity, 30-50%dr, 40% deflect and u dont have dots on you!
To be honest with max gear the highest crit you can get is maybe 12k with an p vorpal against trs and cws.
Edit: Apart from that the biggest issue with HR dodges is the very short immunity window. It keeps happening that you get the ''dodge'' lettering on your screen and you dodged the cc effect from an iceknife/takedown/chillstrike but you still take the dmg. Those 3 are the most common ones.
Iceknife isnt even the biggest problem, since takedown hits harder
Respect. It's not an option. If what you are about to say is a personal attack or otherwise insulting in any manner, do not post it.
Great Weapon Fighter: Because when is today not a good day to die?
PC and PS4 player. Proud Guildmaster for PS4 Team Fencebane. Rank 5 Officer for PC Team Fencebane. Visit us at http://fencebane.shivtr.com