So I was thinking, what Guardian Fighters need is a way of turning their aggro into damage, instead of just the other way around. So I wanna know what you guys think of this.
The Aggro Meter
A new bar for GFs which lets them track how much aggro they have. The bar will flash when it's ready to give a certain benefit. As for what that benefit is, here are some suggestions.
1. x2 strength dailies. When the bar flashes, the next daily power they use will become twice as powerful.
2. Concussive Blast. By double-tapping the shield button, GFs can trigger a powerful finishing blast with a medium-high cool down.
3. Enhanced Encounter effects. At high aggro levels, certain encounters become more powerful. For instance, Into the Fray adds an additional damage buff. Iron Warrior causes targets attacking the GF to be stunned for a split second. Lunging Strike gets a DoT, etc.
4. Elemental damage/debuffs. All GF attacks gain some sort of elemental effect based on Paragon Path. Conqueror gains a very strong fire damage DoT. Tactician gains a weaker poison DoT that lowers recovery. Protector gains an ice DoT that reduces enemy damage dealt.
These are just some suggestions. Let me know what you guys think!
I think this would give the developers just what they want, since it rewards GFs for playing their "role" well.
EDIT: If aggro has a place in PvP, I'm sure it's a very minor one. But if the computer recognizes aggro in an enemy player which has been marked, then these abilities could still eventually be used, and not make GFs overpowered.
Comments
I'd rather seem them actually fixing current issues regarding skills than, letting them introduce tons of more glitches/bugs etc. ontop of the old ones. All it takes them is a few simple fixes and eventually tweaks, trust me.