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Zone switching, not well thought out

binto1binto1 Member, Neverwinter Knight of the Feywild Users Posts: 11 Arc User
edited May 2014 in General Discussion (PC)
I was just thinking that the lack of zone switching for IWD hasn't been thought out all that well.

I was just playing in IWD and the Remorhaz popped up. So, I went running off to kill it. I arrived to find two others working on it. I made a comment in zone chat, but there just weren't that many folks in that zone. We gave it a try, but it was pretty obvious that three of us weren't going to be able to kill it.

I realize that it might be possible to invite others to a party (but only if they're of the same faction) and have them go back to Care Bears Konig and then zone back in, but you've got to admit devs, that this is REALLY awkward...just sayin' you could do better.

It's pretty disappointing to miss out on the big bad monster mash because not enough people are in that zone and the zone switching mechanic is awkward.

Oh, and by the way (off topic) I would love more than one spell bar. Couldn't we at least get like spell bar "A" (you know for soloing) and spell bar "B"? (you know for groups or something).

Anyway...my $.02
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