Change DD Thanks but no thanks! I am guessing you want to give me one key for a chest each day (and spend 5k diamonds for extra keys)... This is no good. We grind for our gear and we grind for our diamonds any changes to DD is just stupid. DD has always been a way to score your char gear and loot, a way to get T2 epic sets creating your 14k to 16k GS char. Giving me one chest key a day and making me spend 5k diamonds for each extra key is just bad bad bad! I would not play this game anymore if you do not let me grind for stuff and treat DD like Dread Ring Keys, their would just be no point. The current drop rate for gear that does not come from DD is just <font color="orange">HAMSTER</font>. I have never seen a T2 piece drop from an end boss and I have 12 chars and grind DD 3 times a day. You will make this game a casual play game and we will leave and find games we can grind on! Do the right thing leave DD alone. if you support me at all in this opposition post it here.
UPDATED INFO:
The current plan has the keys as an addition to, not a replacement of, the Dungeon Delve event.
Comments
I for one welcome our new key-based overlords. I hate it when I can't do any DDs in an evening due to stupid timing, and the way that the game is dead between timed DDs, and there's too much pressure during them. Maybe I'm too casual for you, with only five 14k+ characters, but on the upside...
My return key works
But really, where did you see this?
Thanks
Roland Mac Sheonin GF | Tarron Direheart SW |
It is somewhat useless to speculate at this point, but the key issue for me is whether you can accumulate keys (like the Sharandar keys), so you can collect one key per day, and do several events on, say weekends when you have more time....or whether the keys would be like the Dread Ring keys, where you can only carry one key at any time.
That's a ... key issue for me.
My big issue with the current system is that on weekdays I have only an hour or two to play...so unless I am lucky that means I cannot do any DDs at all except on weekdays. Not being able to do what I want to do, when I want to - well, that's a pretty big annoyance to me.
http://community.arcgames.com/en/news/neverwinter/detail/3034893-announcing_-module-3-curse-of-icewind-dale
I understand from a casual players point getting 5 keys a week sounds great but if your grinding for gear and diamonds that's 1 hour on DD or less. you should be able to stack 5 to 6 PK DD runs and also do a T2 dungeon afterwords when you get down to about 8 or 9 min to go in the DD hour. A conman will compel you with his left hand while he takes your wallet with his right! in this case the exp pack release is the left hand meanwhile their right hand is taking away your grind and your wallet! leave DD alone.
I could see them limiting delve runs, if the pay out was huge every time, but it isn't. Most times it's rather weak.
I basically use them for a break from dailies that allows me to continue going forward with building and improving things.
Thanks for posting the link, I missed that article.
Roland Mac Sheonin GF | Tarron Direheart SW |
But what is even better is the heroic encounters, sounds like some raid content finally in the form of World Bosses!
***Guild Recruitment Information***
It's hard to call if it's more or less limiting- it depends on how we get more keys, for those days where there's more playtime. If you can pick one up for a couple of K, then that's just fine with me. If it's really expensive, that's.. less optimal. Also, one thing that isn't mentioned is that some folks would do dungeons when there isn't a DD on right now, for fun- but can rarely find a decent group. I could see that smoothing things out.
If we're getting another set of dailies, my recently reduced dailies load will increase again anyway- I already limit myself to 2-3 chars at a time per campaign, lest I lose my mind. I usually priorities the characters that I am playing/going to play the most at that moment.. In the evenings, I can barely keep up with this once I get home from work, if I want to actually sleep!
We none of us know how it will shake out right now. I do know that the game is fairly dead PvEwise between DDs currently, apart from endless busywork dailies. I'd like to be able to do more pew pew, though.
YEA SUPPORT!
It could be that speed running a dungeon multiple times during a DD window is not "working as intended". Still, so long as the purchase price of a key is on par with the worst chest result (a <font color="orange">HAMSTER</font> purple salvage price), it's not a cash grab at all. In fact, it works to your advantage as now you can keep running those Epics repeatedly instead of just through a DD window, still getting the chest at the end to fund your runs and pick up extra items (like more shards) as well as the chances of boss gear drops along the way.
not if your spending diamonds to get back in? esp if a ring is worth 3k but guys you have to refine that... I know its easy to forget this but all that stuff still has to be refined limiting the cash grab already! they need to leave it alone. but time will tell but mark my words the end is coming. Here just try to figure out this word puzzle...
TEH DEN SI OCMIGN
I doubt they will do that , they added them to the wondrous bazzar for AD on the preview shard a while back but I can't remember what they cost.
Not a good way to present you product for new players.
That is kind of what I thought would happen, but the wording on the article suggests otherwise. Might want to suggest changing it.
Or will it be 1 key/day and 1 DD during every DD?
I really hope you know how to prevent a separation of 16k GS players from the "lower depths" players.
Keep the DD times as they are right now, this will ensure that there'll still be many players online at these times which would keep it easy to find groups.
If you want to get a chest outside of DD, you have to get a key, maybe 1 for free each day, the rest you have to buy for AD. There was the idea of scaling costs for keys in the channel, I like that one if there is a combination since it should thwart power farmers and hopefully keep prices in the AH stable.
Think this is a nice idea, it will grant you more freedom to do some delves with your guild and get a chest without being sticked to times, but keep the advantage of having many players online at the same time.
Yes players that are fortunate enough to have more time than yourself to play should be penalized by limiting their available content....
Uhm. That's disappointing....ah, well...
What could you possibly be with here? You have the ability to do more DD if you want to or nothing changes if you dont.
When i first started running epics, I thought getting a key a day would be awesome because i was lucky to pug through one or two a week, often not completing. Now if i get only one run in on a dd, and normally 3 because of doing a preclear, this would be a huge set back if you could only get and hold a single key at a time.
Looking farther down the road, this could create a huge gap between the 'Haves' and 'Have nots' because the people that have been running 4 and 5 Pk an event are way ahead on the Ad that new players will never be able to meet. Then again ,there won't be anything stopping you from the farming folks commonly do in non dd times like an mc 2/3 or vt/1
I hope they really look at this and it is not an 'out of the frying pan, into the fire' change.
*Edit*
Ahh - thanks for the clarification Panda - if it is in addition to the existing DD, rather than a replacement as it says, this is a true win-win improvement.
Can you shed light on if the keys will be able to be accumulated or not?
The recommended time for a T2 or T1 is 45 minutes. If you can make that in 9 to 15 minutes there is something broken and you exploit it by running 5-7 iterations of this.
Having only 1, 2 or 3 DD-key(s) each DD would put exploiters closer to the farming capability of honest folks.