The ToS and EULA say otherwise, but I am not a lawyer. See also the statement when you submit your quest for the spotlight. Other than that I have nothing further to say on the legal issues regarding player authored content.
This thread is about possible long term solutions. If anyone has better ideas, please by all mean lets put them together into a thread. For that matter we could create a seperate thread for each section of a proposal and the collaborate to come up with a proposal that most of us can agree on.
Be constructive, people
Actually with DnD next they are beginning to wake up and allow some player actions to count in the world. This is one of the things Pathfinder did so well and took some of their player base. If they released some official content in the form of the foundry, say with the current sundering Arc and then had "one" players actions in that event turn into the cannon you would see plays in the hundreds of thousands.
A player base usually looks at their time to play versus the results it yields. So while it may be much more fun to play my foundry rather then do a dungeon for the 100th time to get their last purple, there is a net gain for the effort they put forward in character progression. In the foundry there is no such.
Add a little meaning to the players, and give them some progression and I believe you see more foundry use. For now, it is what it is. Its an awesome set of Lego's that if you build you should enjoy the process, because een the best people who create are struggling with plays anymore.
If you read mod Ambisinister's post in the thread "how do you gus lvl up your alts", per a Cryptic dev foundry rewqrds is not something they are currently working on (but it's "on the radar").
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Actually with DnD next they are beginning to wake up and allow some player actions to count in the world. This is one of the things Pathfinder did so well and took some of their player base. If they released some official content in the form of the foundry, say with the current sundering Arc and then had "one" players actions in that event turn into the cannon you would see plays in the hundreds of thousands.
A player base usually looks at their time to play versus the results it yields. So while it may be much more fun to play my foundry rather then do a dungeon for the 100th time to get their last purple, there is a net gain for the effort they put forward in character progression. In the foundry there is no such.
Add a little meaning to the players, and give them some progression and I believe you see more foundry use. For now, it is what it is. Its an awesome set of Lego's that if you build you should enjoy the process, because een the best people who create are struggling with plays anymore.
But he is talking about making them a permanent part of the game... Which will never happen... IMO
Narayan