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Dread Vault. Two seperate ports...

wavecannonwavecannon Member Posts: 20 Arc User
edited January 2014 in Bug Reports (PC)
Ok,
So on joining a Dread Vault that is on the final boss: You get placed at the "Dungeon Side" portal; while everyone who was already in there get's placed at the OTHER portal that floats above Yshgiggle.
How in the name of the Nine Hells do you port in in this case?
The seperate ports won't let the entire group get in there....
Post edited by wavecannon on

Comments

  • imsmithyimsmithy Member Posts: 1,378 Arc User
    edited January 2014
    Take a screenshot and put it in the bug reports section , when you get put in the dungeon did you try to /killme to see if that puts you with the rest of the party?
  • wavecannonwavecannon Member Posts: 20 Arc User
    edited January 2014
    Don't know how one would screen shot the two seperate ports.
    And from what I have seen; this problem has been around for a WHILE so I doubt the Devs even care
  • wavecannonwavecannon Member Posts: 20 Arc User
    edited January 2014
    Also: I have submitted tickets on two seperate occasions previous to this post and received not one bloody reply.
    I just had another run get screwed by it again.
    Two players dropped because they got killed on the first two attempts (They were non-english speaking), and the new players were at one port while the rest of us were at another.
    So stupid really: WHY is there not ONE port for both added party members AND the existing party members????????
  • ralexinorralexinor Member, NW M9 Playtest Posts: 576 Arc User
    edited January 2014
    Yeah it's buggy. Only way to get around it is for all players at the second camp (one after you die at boss) to use GM request to appear at the other players' camp. DV has a lot of bugs from broken campfires, lots of bugged red at boss, bugged loot, etc.
  • wavecannonwavecannon Member Posts: 20 Arc User
    edited January 2014
    ralexinor wrote: »
    Yeah it's buggy. Only way to get around it is for all players at the second camp (one after you die at boss) to use GM request to appear at the other players' camp. DV has a lot of bugs from broken campfires, lots of bugged red at boss, bugged loot, etc.
    Ya, Have tried that; but without success: What I would LIKE to see is some patching of the damned instances to repair all the known issues.
    Would much rather see that instead of another bugged event introduction (The intro of CTA was a botched job; I know it's working now; but it sure didn't upon release).
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