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pretty and new vs defect correction

archerbahmarcherbahm Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 23 Arc User
edited January 2014 in General Discussion (PC)
Assumption: developers, testers have a finite discrete amount of hours available to spend on the game.
I would suggest that fixes to long outstanding defects in the game should take priority over new content and beautification.
e.g.
changing the class icon beside a player's toon - couple hours to implement, an hour to test and run regression tests
re-implementing the gateway auction house sort by column functionality - generous estimate - same as above cosmetic improvement.

bang for your buck - i'd vote for the second as being the better improvement

first, make it run
then make it run correctly
after that if you still have cycles left over then make it run fast and/or pretty
Post edited by archerbahm on

Comments

  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited January 2014
    Except the guys who be changing the class icon are not the same people who would be working on the gateway's auction house.
  • caycepollardcaycepollard Member Posts: 64 Arc User
    edited January 2014
    Yeah, they have different teams doing different things, so you're kinda mis-factually assuming things here.
    Assumption: Flawed, thus argument is nullified & voided.
  • orangefireeorangefiree Member, NW M9 Playtest Posts: 1,148 Arc User
    edited January 2014
    What is wrong with the class icons again? My characters have the same class icons as closed beta and they seem fine to me.
    Neverwinter players are stubborn things....until you strip them down to bone. (Cursed players, my flowers, MINE!) Oh how I plotted their demise.
  • hobokenboyhobokenboy Banned Users, Neverwinter Beta Users Posts: 3 Arc User
    edited January 2014
    Yeah, they have different teams doing different things, so you're kinda mis-factually assuming things here.
    Assumption: Flawed, thus argument is nullified & voided.



    Except for one little thing:

    The development team that puts new shiny items out is working in overdrive compared to the bug fixing team. This needs to be rectified, toot sweet.

    Your argument: Bollocks. Former statement: Still valid.
    I'm unhappy and I can't say why.
  • eldartheldarth Member Posts: 4,494 Arc User
    edited January 2014
    hobokenboy wrote: »
    The development team that puts new shiny items out is working in overdrive compared to the bug fixing team.

    Not true! The bug fixing team is adding new bugs constantly! ;)
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited January 2014
    Unfortunately this thread offers nothing in the way of constructive criticism or argument and only seems to serve to fan the flames of discontent. Shutting this down.
    ROLL TIDE ROLL

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