Hello foundry friends!
After several discussions with fellow foundry authors, i decided to move forward with another idea we've talked about... a place for foundry authors to list their quests.
Now, this site isn't perfect, it doesn't have a search function. But, it does have categories, lots of categories, where authors can list their quests, and
players can browse what they like to find new quests to play.
Sample of our catalog:
* ~ * ~ * ~ *
The four biggest advantages to the
Neverwinter UGC site are these:
1. Categorized browsing:
Players can look for what they like to play.
2. Authors choose the categories:
You designed the quest for a certain purpose, you should decide how to promote it.
3. Exposure: The lists are not cut off, every quest will be visible where the author posted it.
4. Out-of-game listing:
Players can browse the forum from work, school, mobile devices, wherever. They can choose what to play before they ever log in to the game.
* ~ * ~ * ~ *
How it works:
To post your quest, you will need a free GuildLaunch user account.
You are not required to register on the Neverwinter UGC site, but registering will allow you to bypass the human test questions for easier posting.
I recommend posting one informational thread about your quest, quest line, or campaign, in our library, but it is not required.
You can also include a link to your threads here on the official forums.
1.
Post your quest in the categories it falls under, as many as you like.
2. It
stays there, always, unless someone points out that it is no longer available in the in-game catalog.
3. As long as you only post the basic information, i.e. title, author, code, and a brief summary, there is
no need to return to make edits. Link your posts to these official forums or wherever you keep your quest information updated, and just let it ride.
* ~ * ~ * ~ *
This site is open to the public, anyone can post or browse. However, no one can reply to the quest threads, it is a listing only, there is no feedback or discussion on the forums. Although, you may send messages via GuildLaunch PMs if you like.
Take a look for yourself!
Comments
[UGC] Kolde Acres (Discontinued)
anyway I'll post my quests when I get home. I already have a SE account anyway
The biggest complaint from authors right now is lack of exposure, the broken tabs in the in-game catalog. The lists in-game are cut off, so that many quests are never seen. While they did add a search feature, it's not very specific, not tagged by the author based on their own design, and still cuts off the lists.
The four biggest advantages to the Neverwinter UGC site are these:
1. Categorized browsing: Players can look for what they like to play.
2. Authors choose the categories: You designed the quest for a certain purpose, you should decide how to promote it.
3. Exposure: The lists are not cut off, every quest will be visible where the author posted it.
4. Out-of-game listing: Players can browse the forum from work, school, mobile devices, wherever. They can choose what to play before they ever log in to the game.
It needs quests for players to browse, and then we can start to attract players to it. All i'm gaining from this is more workload on top of my guild site, other guilds, and that other home-life stuff. I'm offering this to the foundry community, to boost morale and activity.
[UGC] Kolde Acres (Discontinued)
[UGC] Kolde Acres (Discontinued)
These forums are messy but most people are here already. Hardly a great reason to stay but inertia is hard to overcome.
(Un)Academic Field Work Foundry Campaign: NWS-DAPZB2CTZ
Thank you for your comments melinden, and i understand what you're saying. The Neverwinter UGC site is not a forum for discussion or information, it's only a categorized list of quests.
I don't mean to keep bothering everyone here, but just wanted to say, that the Neverwinter UGC site has gotten a lot of hits, a lot of people are looking at it. Sadly, when they look at it, there aren't many quests for them to find. It's not meant to replace these forums, it's meant to let players browse to find the quests they want to play, and it can link them back to your quest threads here if you want. It appears that players are looking at it... it needs your quests there for them to find.
[UGC] Kolde Acres (Discontinued)
1. Post your quest in the categories it falls under, as many as you like.
2. Instead of being mixed in with a hodge-podge random list of quests, it's posted in a category specific to your quest, where players can easily spot it while looking for quests they like to play.
3. It stays there, always, unless someone points out that it is no longer available in the in-game catalog.
As long as you only post the basic information, i.e. title, author, code, and a brief summary, there is no need to return to make edits. Link your posts to these official forums or wherever you keep your quest information updated, and just let it ride.
[UGC] Kolde Acres (Discontinued)
Main issue, getting them to go there and browse. We can't advertise this in game unless everyone listing adds it in their description as well, first line. AS SEEN ON TV! Type tag.
Hmm, not sure i'd agree. Since launch, i've always browsed the forums for quests to play before logging on to the game, or tabbed out to browse. Not sure i've ever picked a quest from the in-game catalog. Not saying that everyone does it that way, but i know i'm not the only one. The site lets people browse from any device that has a browser and internet access, from anywhere.
It's had a ton of hits, just there aren't many quests listed there yet. This has been an idea tossed around on these and other forums for months, i'm surprised at the lack of response. Although, i think many of the authors who discussed it have just walked away, either temporarily or permanently, and don't care anymore.
To add: The reasons i didn't do this sooner...
For one, we chose to wait and see what the new in-game tagging system would bring before investing in an out-of-game catalog. While the in-game tagging system helps a little, it has very few categories, and it doesn't let the author present their own quest as it was intended. The Neverwinter UGC site has tons of categories, and i'm open to adding more if needed, and the author chooses how to promote their own quest.
For two, one of my colleagues was building a searchable database on another site. That application would have been far more advanced and useful than my site. However, real life events halted the completion of that database. So, i chose to move forward with this, at least for now.
If someone creates something better, or if Cryptic/PWE does something more advanced with their own resources, then i can step down. But until then, this site lets us do what we've been talking about for months.
[UGC] Kolde Acres (Discontinued)
There is no membership to the Neverwinter UGC site, it's open to the public. Anyone with internet access can see the listings, and anyone with a GuildLaunch account can post their quest. (It is a forum site, after all, and any forum on the planet requires some sort of user account, not my rule.)
[UGC] Kolde Acres (Discontinued)
[UGC] Kolde Acres (Discontinued)
[UGC] Kolde Acres (Discontinued)
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
[UGC] Kolde Acres (Discontinued)
[UGC] Kolde Acres (Discontinued)
Plenty of room for all of your quests to be added to our catalog!
[UGC] Kolde Acres (Discontinued)
[UGC] Kolde Acres (Discontinued)
[UGC] Kolde Acres (Discontinued)
[UGC] Kolde Acres (Discontinued)
/10char
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]