test content
What is the Arc Client?
Install Arc

CW's Entangling Force and AP gain

2»

Comments

  • dethsdezyndethsdezyn Member, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    Interesting layout, thank you.
    It follows therefore, that this young man will be as unfeeling, as unthinking as the dead, until the day he joins them.
  • lazureelazuree Member Posts: 52 Arc User
    edited January 2014
    there's also
    CoI (tab)/shard/steal time/icy terrain
  • dethsdezyndethsdezyn Member, Neverwinter Beta Users Posts: 0 Arc User
    edited January 2014
    Why CoI on Tab and not EF or SS?
    It follows therefore, that this young man will be as unfeeling, as unthinking as the dead, until the day he joins them.
  • jaotutjaotut Member, NW M9 Playtest Posts: 576 Arc User
    edited January 2014
    ejziponken wrote: »
    I don't understand how people can have problems with AP gain. I have no problems at all and I don't use Controlling Action, Critical Power, Elven Haste or any companions that adds AP gain. I also only have 15p in wisdom.

    Chill Strike (TAB)
    Steal time
    Shard
    CoI

    Or

    CoI (TAB)
    Steal time
    Shard
    Sudden Storm

    I run pretty much the same, I may swap out sudden storm for ray of enfeeblement in boss fights. I have no problems being the only CW in any dungeon except draco fight, which I haven't tried with just 1 CW yet, but I think it can be done. Extra CWs will make things easier if I wanna be lazy, but CWs can still control mobs without relying on a daily with every pack.
    Merlin - CW Merlyn - HR Psylocke - TR Black Widow - GWF


    Have the gear and skills, but lack the friends to play with? Come and apply for Essence of Aggression. We have been here and strong since beta. (Immature, rude, and arrogant people will not be accepted)
  • tickdofftickdoff Member Posts: 0 Arc User
    edited January 2014
    dethsdezyn wrote: »
    Why CoI on Tab and not EF or SS?

    For the extra control and synergy with Icy Terrain.

    While in the Tab slot, Conduit places chill stacks on people hit by it, which helps Icy Terrain freeze them quicker and more often. At least in that power set-up.

    I use the exact same set-up, which I call my "Max Control" loadout, for specific boss fights (ToS is one).
    For Single Target DPS I go with : Icy Rays (tab) Ray of Enfeeblement, Conduit, Chill Strike.
    For AoE DPS (my usual): SS (tab), Conduit, Shard, Steal Time

    Those seem to be the most popular load outs for Tham CWs, not sure what would work better for Renegade or Opressors though.
  • kolatmasterkolatmaster Member Posts: 3,111 Arc User
    edited January 2014
    ...there isn't a dungeon I would go on right now without at least 2 cw's.
    Then you are doing something wrong.

    Will 2-3x, even 4, CWs speed up many Dungeons? Yes.

    Are they a requirement to finish a Dungeon? No.
    va8Ru.gif
  • almireldignoralmireldignor Member Posts: 1 Arc User
    edited January 2014
    tickdoff wrote: »
    For AoE DPS (my usual): SS (tab), Conduit, Shard, Steal Time
    If you use SS on tab, does the aoe aftereffect still proc storm spell? because otherwise i think you'll get more dps out of coi on tab than SS.
  • tickdofftickdoff Member Posts: 0 Arc User
    edited January 2014
    If you use SS on tab, does the aoe aftereffect still proc storm spell? because otherwise i think you'll get more dps out of coi on tab than SS.

    I am pretty sure that it DOES proc Storm Spell, but I am not positive. And my main reason for not putting conduit in tab is that the mobs die so fast that the increased damage from Conduit never really has a chance to happen, while the damage from SS *might* get wasted if I hit a bunch of low HP mobs, at least it has a greater chance of doing it's duty than a Conduit on a mob with a life span of 5 seconds :)

    I
  • almireldignoralmireldignor Member Posts: 1 Arc User
    edited January 2014
    tickdoff wrote: »
    I am pretty sure that it DOES proc Storm Spell, but I am not positive. And my main reason for not putting conduit in tab is that the mobs die so fast that the increased damage from Conduit never really has a chance to happen, while the damage from SS *might* get wasted if I hit a bunch of low HP mobs, at least it has a greater chance of doing it's duty than a Conduit on a mob with a life span of 5 seconds :)

    I
    Did some testing, and so far at least on dummies, it doesn't proc storm spell. Also, as long as you drop coi on a tougher mob then use singularity there shouldnt be any issues with it not lasting long enough.
  • pitshadepitshade Member Posts: 5,665 Arc User
    edited January 2014
    Then you are doing something wrong.

    Will 2-3x, even 4, CWs speed up many Dungeons? Yes.

    Are they a requirement to finish a Dungeon? No.
    I finished Karru twice yesterday, neither party had more than one CW. A few days ago, I finished it with no wizard and no cleric. That was rough, yes, but we got to the end regardless. Last weekend, I was in a party of 5xGWF that made it all the way to Draco.
    "We have always been at war with Dread Vault" ~ Little Brother
Sign In or Register to comment.