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PvP brackets

bonusitembonusitem Member, Neverwinter Knight of the Feywild Users Posts: 27 Arc User
edited November 2013 in PvE Discussion
I have to say that I absolutely love Neverwinter! Before this game, I never even PvP'd - nor did I want to (I was always a healer and it wasn't that much fun). But now, I'm actually a fairly decent player in PvP.

Just a friendly suggestion to Perfect World, if you split the PvP into 3 brackets based on gearscore/enchants for queues, the queues would be a lot more balanced.

You'd have the beginners in the lower brackets, regular players in the middle bracket together, and the top end professionals in their own bracket together.

This would keep the top end players with perfect enchants and rank 9s and 10s from being bored. Would keep the low end geared players from being overwhelmed, frustrated, and giving up. And it would really be a big win for everyone.

It would also help solve a lot of the bot problems since most of the bots have gearscores under 500 and the new players could practice and learn.

(I would like to add that I am NOT suggesting any nerfs! I don NOT want any nerfs on any class or enchant. I think that takes away from the game and those that invested a lot of time and money.)

Thank you, Perfect World, for such an awesome game! I am having so much fun.
Post edited by bonusitem on

Comments

  • dsolzdsolz Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited November 2013
    So those bots are still around after months? Haven done pvp for a long time.
    If those bots are still around after so much complains i have doubt anything interesting and new like your suggestions will be taken in by crytic.
  • pers3phonepers3phone Banned Users, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    There are a TON of suggestions about improving PvP with rankings and matchmaking and none has received any developer attention/feedback as far as I know.
  • tzarven68tzarven68 Member Posts: 1 Arc User
    edited November 2013
    Till PW fixes PVP IM done with the game I'm tired of being owned in pvp cause the team you gets stuck on wont help or just sits on their *** while you fight your heart out to end up with nothing gained Fix it or keep your game I wont give You a cent for this lack
    of attention to what Your players want. If you even read this I would be shocked.
  • revovlerjesus1revovlerjesus1 Member Posts: 481 Arc User
    edited November 2013
    bonusitem wrote: »
    I have to say that I absolutely love Neverwinter! Before this game, I never even PvP'd - nor did I want to (I was always a healer and it wasn't that much fun). But now, I'm actually a fairly decent player in PvP.

    Just a friendly suggestion to Perfect World, if you split the PvP into 3 brackets based on gearscore/enchants for queues, the queues would be a lot more balanced.

    You'd have the beginners in the lower brackets, regular players in the middle bracket together, and the top end professionals in their own bracket together.

    This would keep the top end players with perfect enchants and rank 9s and 10s from being bored. Would keep the low end geared players from being overwhelmed, frustrated, and giving up. And it would really be a big win for everyone.

    It would also help solve a lot of the bot problems since most of the bots have gearscores under 500 and the new players could practice and learn.

    (I would like to add that I am NOT suggesting any nerfs! I don NOT want any nerfs on any class or enchant. I think that takes away from the game and those that invested a lot of time and money.)

    Thank you, Perfect World, for such an awesome game! I am having so much fun.

    Good ideas some of it, but if i have P vorp and good enchants and i would like to pvp with my more casual friends. I would no longer be able to do that, so this is a big no no for me.
  • mctankypantsmctankypants Member, Neverwinter Beta Users Posts: 0 Arc User
    edited November 2013
    My impression of people quitting has more to do with losing the early part of the match and not wanting to make an effort to turn the game around. The logic seems to be if you aren't rolfstomping then why play?
    While I enjoy a challenge and many premade teams afford this rarity some of them are abusive in their tactics. Basing a cap based on enchants would just mean some players would use lesser enchants to continue doing what they were before. Personally, I'd prefer to see an option to choose a level of play you'd like to participate in. As the level of potential difficulty increased you'd be rewarded with better gear options as well as glory.
    There would need to be a vote kick system that teams could use to remove dead weight as well as bots. We have a pvp thread going and this should be merged with it so we're not splitting into too many branches of the same conversation.
  • bonusitembonusitem Member, Neverwinter Knight of the Feywild Users Posts: 27 Arc User
    edited November 2013
    Ya, last night I had some friends turn level 60 on their very first characters. So I was showing them all the new stuff they could do and even though the guild didn't have any of our main pvpers on, I made the mistake of taking those poor people into PvP.

    Both times, new player pugs were on our side and top PvP guild premades were on the other side and just slaughtered them. Twice, through two runs, they got zero glory because of top end premades. I don't even know if they'll ever try it again. Obviously, I didn't stand a chance 4 or 5 top geared against 1 - I was lucky enough just to get some kills.

    And the sad part was, you could look at them and tell they were brand new with mostly blues just from their gear set. But the groups of pre-mades really just wanted to slaughter them and even camped them at the respawn and made fun of them - even though it was no competition to it at all. They didn't even let them cap a node so there would be glory. They just wanted to inflict as much damage to someone else as possible.

    So, whatever formula they could come up with, any type of brackets would be better than nothing.

    Most of the time when my guild owns the other side, we let the other side trade nodes for more glory (or do 1v1). At the least, it helps new people get better gear.
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