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This is why auto dismount is needed

stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
edited October 2013 in General Discussion (PC)
As predicted we have hordes of players on large mounts camping the event vendor and making it hard to impossible to visit the store. I don't understand why a simple auto dismount for all vendors and the auction house feature isn't implemented the only people it would effect is griefers. Saying you can click through isn't relevant because if enough people gather around the vendors you can't simple as that.

Simple quality of life things like this seem to insurmountable to cryptic and it boggles my mind. :mad:
Always Looking for mature laidback players/rpers for Dungeon Delves!
Post edited by stormdrag0n on

Comments

  • dndmasterdarkdndmasterdark Member Posts: 0 Arc User
    edited October 2013
    You can click through people to interact with the vendors.
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited October 2013
    You can click through people to interact with the vendors.

    Wow..didn't even read the post did you? :rolleyes:

    If enough people on large mounts gather around you can't, there has been many posts made about this even a couple videos made demonstrating it. And a simple auto dismount feature would solve it.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • ladysylvialadysylvia Member Posts: 946 Bounty Hunter
    edited October 2013
    Dismounting is not useful. It cost then more time to go out of the dismounting area for mounting as searching the vendor itself.
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited October 2013
    ladysylvia wrote: »
    Dismounting is not useful. It cost then more time to go out of the dismounting area for mounting as searching the vendor itself.

    ummmm what?

    That makes zero sense.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited October 2013
    What would also help with this event is if they turned down the max size in PE. I would prefer it being a permanent decrease in the population size.
  • esteenaesteena Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 1
    edited October 2013
    As predicted we have hordes of players on large mounts camping the event vendor and making it hard to impossible to visit the store. I don't understand why a simple auto dismount for all vendors and the auction house feature isn't implemented the only people it would effect is griefers. Saying you can click through isn't relevant because if enough people gather around the vendors you can't simple as that.

    Simple quality of life things like this seem to insurmountable to cryptic and it boggles my mind. :mad:

    Would have took you less time if you pressed M and checked for the least populated instance and changed to it, than writing this post.

    Also hiding players names/HP bars/ Shield Bars from UI, helps.
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited October 2013
    dardove wrote: »
    What would also help with this event is if they turned down the max size in PE. I would prefer it being a permanent decrease in the population size.

    Yep agreed on the one hand I laugh because all these people playing pretty much gives the finger to "The game is dying" crowd but i presents it's own issues as well.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited October 2013
    esteena wrote: »
    Would have took you less time if you pressed M and checked for the least populated instance and changed to it, than writing this post.

    Also hiding players names/HP bars/ Shield Bars from UI, helps.

    Tried it least populated area is still jammed packed..we don't need workarounds actually resolving the issue would be better.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • fondlezfondlez Member Posts: 0 Arc User
    edited October 2013
    While I agree the workarounds are "sufficient", it more than makes sense to have at least the Event Dias itself to be a no-mount region...
  • abell39abell39 Member Posts: 1,175 Arc User
    edited October 2013
    ladysylvia wrote: »
    Dismounting is not useful. It cost then more time to go out of the dismounting area for mounting as searching the vendor itself.

    I assumed OP meant that pressing F to interact with vendor would be the auto-dismount -- if that were the case there would be no need to worry about getting out of the dismounting area.
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  • ruffianaruffiana Member, NW_CrypticDev, Neverwinter Beta Users, Cryptic Developers, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 24 Arc User
    edited October 2013
    As predicted we have hordes of players on large mounts camping the event vendor and making it hard to impossible to visit the store. I don't understand why a simple auto dismount for all vendors and the auction house feature isn't implemented the only people it would effect is griefers. Saying you can click through isn't relevant because if enough people gather around the vendors you can't simple as that.

    Simple quality of life things like this seem to insurmountable to cryptic and it boggles my mind. :mad:

    Just FYI, this has been discussed internally. No idea what the status of that is, what they might decide to do, or when...but it is at least known about.
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited October 2013
    Or place more than 1 contact, and spread them out a bit.
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  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited October 2013
    ruffiana wrote: »
    Just FYI, this has been discussed internally. No idea what the status of that is, what they might decide to do, or when...but it is at least known about.

    Glad you guys are aware.
    Always Looking for mature laidback players/rpers for Dungeon Delves!
  • syka08syka08 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    What I want to know is:

    Why is it that we can perform the complexities needed to fuse enchantments without getting dismounted... yet we can't uncork a bottle and down a potion without "falling" off the horse/mount XD
    contents to be decided
  • fondlezfondlez Member Posts: 0 Arc User
    edited October 2013
    syka08 wrote: »
    What I want to know is:

    Why is it that we can perform the complexities needed to fuse enchantments without getting dismounted... yet we can't uncork a bottle and down a potion without "falling" off the horse/mount XD

    Simple gameplay balancing mechanic. Some classes can escape faster than others. Being able to just run, creating a gap, mount up, escaping even faster while drink potions is obviously imbalanced. Hence, potion drinking counts as a combat action and you are therefore dismounted.

    But this has nothing to do with the thread topic.
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited October 2013
    I haven't tried the new events, exam time, but I did do a quick run around last night checking out the Halloween aesthetics and the queuing around the event contact was mad. I was running up the stairs and just saw a mass like I've never seen. Those giant Sylvan Stags don't help either.

    Isn't there an auto-dismount feature when you got to Rhix? Could be easily coded into new events when there is bound to be a surge of players around one NPC.
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  • rhoricrhoric Member Posts: 1 Arc User
    edited October 2013
    I have to agree with the OP. It is a pain when there are alot of players standing on top of the vendors. I always turn off names and it is still hard to click the vendor as there are times when you hit F to talk and someone gets in the way and you get the menu for the player.
  • yokihiroyokihiro Member, Neverwinter Beta Users Posts: 510 Bounty Hunter
    edited October 2013
    They just need to place more vendors. 5 Vendors all over the city for such events would be ok. Also they should change the default buttons for interacting with NPCs and loot and with players. You happen to always open the menu to talk to a player.
  • drakonlord56drakonlord56 Member Posts: 104 Arc User
    edited October 2013
    Let's call this what it is, and the name is Laziness. You see this at the bank also, were you have to find a good angle to reach the banker. The no-mount zone is feasible since they have on around the daily mission Kobold.

    I have the Q key, other than #6, binded for mount. I hate the wasd key mapping, and use the esdf; I slide the movement keys one over. This gives me a more natural feel and can map the Q key for easy quick access, and fast mount/dismount.

    Before I forget, quest givers also need a no-mount zone.
  • rapticorrapticor Member, NW M9 Playtest Posts: 1,078 Arc User
    edited October 2013
    As soon as you activate the world map you dismount. Even if you end up not going anywhere. "In theory" you'd think it would be as simple as taking that bit of code and applying it to vendors. But hey I'm no developer so it's probably a bit more complicated than that.
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