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  • diogene0diogene0 Member Posts: 2,894 Arc User
    edited October 2013
    I think the game is doing fine. I've been playing STO (a very successful cryptic game) and there are roughtly the same number of instances, the dev team is enthusiastic about the game and the development won't stop. There are roughly the same amount of players if there are 5 instances of 150 across the 3 servers. If you worry about all the people who tried the game and stopped playing you're doing it wrong. If you worry about the development of the game i think it should be fine, provided they fix exploits and give new pvp and pve content regularly.
  • stercogburnstercogburn Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 214 Bounty Hunter
    edited October 2013
    Heh. One of these again. Seen these posts on forums for every MMO I've ever played.

    If you think other MMOs have a low percentage of whine compared to positive posts then you need to look harder. MMO forums, regardless of game, are generally where you get a vocal minority complaining.

    Populations in MMOs always drop off after launch. Sometimes a little, sometimes a lot, depending on the quality of game. Neverwinter is not without its problems. Its still better than many other online games. I won't post my own gripe list here as its a little off topic.
    drbaals wrote: »
    I have logged into the game little while ago. Only 7 instances in PE and about 50 average each instance. Even the forum seems to have less posters on it. More unhappy posters then positive ones. Even only one short page of posts for today so far. And i checked other MMO forums there isnt a major number on thier forums that are negative.

    I dont see this game as a complete fail it does still have some life left in it. But even only starting a few months ago even i seen a drop in peoples in game and now on the forum also.

    This game needs to pull a rabbit out of the hat sooner then later. The up and coming MMO's like WILDSTAR, ELDER SCROLLS, and even Everquest next are coming ever closer to launch. Also next month the PS4 and XboxOne are going to drain away even more people.

    This game will be left with maybe 100k players next spring and even then 10% of that will be gold sellers. But i guess eventually even the gold sellers will quit also.

    Ok, so what's the actual problem you're having?
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  • macabrivsmacabrivs Member, Neverwinter Beta Users Posts: 417 Bounty Hunter
    edited October 2013
    the Bind on Pick-up basically killed the game.... no question...

    I dont think thats true, but one thing they should have done when introduced the BoP... They should have increase the BoE drop rates from bosses.

    I agree with the OP, more and more people are quiting the game (i dont have the data to base on but thats how i fell every day when log in)

    Im personly start to be a bit tired of the game :( I dont run T2 anymore duo the fact i do 20 runs and drop 1 items which will be roll by 5 players... Now that i dont do more T2 the only thing for me is CN and hell i farm CN like mad but that all i do ingame...

    I was so bored that i start to do some PvP.... i never did but in neverwinter i actually start to enjoy it :) but again it start to be bored.... always the same 2 maps.... no ranking system.... no decent rewards beside crapy purples to salvage.

    And pls dont even talk about daily system and feywild because FOR ME it didnt add anything to my gameplay.... and i mean ANYTHING. Got 4 boons till now and im not worry about the 5th one, also the daily quests are so boring that i dont even want to speak about that lolol

    Neverwinter will neeed a serious update on Module 2 or thing will be worst for cryptic... Just my opinion
  • degraafinationdegraafination Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    macabrivs wrote: »
    I dont think thats true, but one thing they should have done when introduced the BoP... They should have increase the BoE drop rates from bosses.

    I agree with the OP, more and more people are quiting the game (i dont have the data to base on but thats how i fell every day when log in)

    Im personly start to be a bit tired of the game :( I dont run T2 anymore duo the fact i do 20 runs and drop 1 items which will be roll by 5 players... Now that i dont do more T2 the only thing for me is CN and hell i farm CN like mad but that all i do ingame...

    I was so bored that i start to do some PvP.... i never did but in neverwinter i actually start to enjoy it :) but again it start to be bored.... always the same 2 maps.... no ranking system.... no decent rewards beside crapy purples to salvage.

    And pls dont even talk about daily system and feywild because FOR ME it didnt add anything to my gameplay.... and i mean ANYTHING. Got 4 boons till now and im not worry about the 5th one, also the daily quests are so boring that i dont even want to speak about that lolol

    Neverwinter will neeed a serious update on Module 2 or thing will be worst for cryptic... Just my opinion

    I agree with a lot in the post. BoP and the mysterious disappearance of many players after the introduction of a certain Feywild quest really cleaned out NW. I basically log for PVP and perhaps a CN run (although this is getting boring, too). 80% of PVP games have leavers, so that's lame. I've given up on MC after 30+ runs and not seeing a single shard fragment. I'll do GG from time to time to farm the T2 DD. I've found better drops there than in T2s (because you're guaranteed an Epic item). I haven't done a Epic T2 in over six weeks and don't see any reason to. Feywild is done... *shrug*
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  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited October 2013
    dublindan wrote: »
    Thats funny, I have to switch instances at PE because it the one that loaded was at 148 and I went to the sixth one, which didn't have over a 100. This was beholder server.....

    Yeah Beholder always seems to have plenty of full PE instances, I was under the impression that Beholder was one of the least populated, does anyone know for sure which shards are least and most populated?
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  • kozi001kozi001 Member, NW M9 Playtest Posts: 876 Arc User
    edited October 2013
    Maybe high school/college exams is starting...?:)

    Btw I wont leave because of Elder Scroll online. Wasn't a big fan of Skyrim either...
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited October 2013
    drbaals wrote: »
    The lack of funds is because of the lack of fixing the games issues. Or have all the exploits, bugs, game balances, pvp botz, gold spammers been fixed? Sorry if they are all fixed i correct my mistake then. Well and if those issues arent fixed then whats lacking from the devs, if they have all the funds needed to hire people to fix 90- 95% of the known issues. What about the fact the MiD summer event didnt happen until close to beginning of fall. What are the devs lacking if they as you say have all the funds they need to put out things in more timely. Are we to expect halloween near Xmas time? Is that planned for some funny reason?

    As to in game population since they said the game has 2million players. The majority of the people dont believe in that number. Why not just post the metrics of the game at present. That would be great but the company wont ever do that it would show a huge drop from that 2million. They will boast about that 2million number for as long as they can. Most MMos will post their players numbers and are happy to do so. Well maybe WoW isnt happy because they are loosing players also. I think little under 8million and falling slowly. FF14 is about 6million and steady for now that will drop soon maybe. Eveonline slowly growing they post that number on a website i think.

    And maybe from the thread TiTle you could figure out the thread is about. I want to know where all the people went? What happened to them? I for one dont see 2million people playing this game in any possible way right now. Are they all hiding in some special instance?



    For starters, saying "oh, the game must have a lack of funds because bugs aren't fixed in a timely manner..." is a completely false conclusion. Unless you happen to be a Cryptic employee, you haven't even a clue as to what funds are allocated to what resource, or even what bugs are considered critical priority (protip: just because YOU think the bug should be a priority doesn't mean the devs see it that way.) Again, as said previously, just because YOUR pet bug, issue, etc. isn't immediately cured does not equate to a shortage of anything--manpower, funds, etc.--on Cryptic's part. Timing of events has nothing to do with funding either. That's a priority thing. Given that Module 1 came out JUST before midsummer, I can see the reason for the delay. Also, events aren't guaranteed for all holidays. They're nice to have. But they're neither an absolute priority nor a necessity.

    Game population: Been playing even PAID MMOs for years. The number of players on at any given time doesn't mean the entirety of the registered playerbase is on at the same time. People have real lives. Some don't log in but for a couple hours. That people don't slave their lives away to the game doesn't mean the game is dying. Again, you pulled ONE sample at a random time to prove your point. Hardly scientific at all. You cannot prove a population drop from a single sample. Period. We all know that most companies will report the number of unique registered accounts/ unique characters/ etc. for the size of their playerbase. Hell, many of us laughed at the thought that 10 million + people were playing WoW all at once. That number doesn't mean everyone is playing at once, or the number of people online at a given time.

    As to your title....that you're trying to make a point doesn't mean that you've proven said point. Given that most people, in fact, have attempted to rebut your argument, and you continue to hang onto your point like a drowning man clinging to a life preserver, one would wonder....
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  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited October 2013
    When I play I think it looks rather packed, at least the chat is always non stop, and I see enough people in PE, Queuing for dungeons does take longer, but I'm not 60 so I don't know how it works for 60's
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  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited October 2013
    For starters, saying "oh, the game must have a lack of funds because bugs aren't fixed in a timely manner..." is a completely false conclusion. Unless you happen to be a Cryptic employee, you haven't even a clue as to what funds are allocated to what resource, or even what bugs are considered critical priority (protip: just because YOU think the bug should be a priority doesn't mean the devs see it that way.) Again, as said previously, just because YOUR pet bug, issue, etc. isn't immediately cured does not equate to a shortage of anything--manpower, funds, etc.--on Cryptic's part. Timing of events has nothing to do with funding either. That's a priority thing. Given that Module 1 came out JUST before midsummer, I can see the reason for the delay. Also, events aren't guaranteed for all holidays. They're nice to have. But they're neither an absolute priority nor a necessity.

    Game population: Been playing even PAID MMOs for years. The number of players on at any given time doesn't mean the entirety of the registered playerbase is on at the same time. People have real lives. Some don't log in but for a couple hours. That people don't slave their lives away to the game doesn't mean the game is dying. Again, you pulled ONE sample at a random time to prove your point. Hardly scientific at all. You cannot prove a population drop from a single sample. Period. We all know that most companies will report the number of unique registered accounts/ unique characters/ etc. for the size of their playerbase. Hell, many of us laughed at the thought that 10 million + people were playing WoW all at once. That number doesn't mean everyone is playing at once, or the number of people online at a given time.

    As to your title....that you're trying to make a point doesn't mean that you've proven said point. Given that most people, in fact, have attempted to rebut your argument, and you continue to hang onto your point like a drowning man clinging to a life preserver, one would wonder....


    Well once again you didnt say why the Mid summer event wasnt until the beginning of fall. By your standard it was planned like that. Then why wasnt it called First days of Fall event. Or summers end event. If they arnt lacking in funds to have enough people developing the game then why such a huge delay in the event. If they arnt supposed to be holiday event why was it even called Mid summer event. And then just labeling events as a non issue since they dont add anything to the game is a copout. Why not just use your common sense and say well they just didnt have enough funds or resources to get the event finished on time. Which is pretty easy to figure out. Instead of trying to fabricate some other excuses.

    I am not the only one person that sees a drop in players in game. I guess your one of those people that think the game does have about 2million players. Now WoW did have over 10million players at one point in the past. They counted the number of subscriptions and also used metrics to get that number. I could remember being in OGR and there was 1000s of people running around thats was just one of the major cities. On one of the many servers. You would of had to be blind to not see the players in that game.


    Plus this thread is about where have the players gone? Or why have they left. The devs could use this info to make the game better. If you want to make your own thread about your own views on a different topic do so please.

    I like some of the replys about what happened to the player base most people are posting. Thanks OP for constructive ideas.
  • staliitsa20staliitsa20 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited October 2013
    i think this game need more pvp!all need more pvp!5vs5 and 20vs20 there isnt for players!there are mmo games who have arenas,events,scores!in my guild we are 4ppl who play all day and when i started had 100++!all they left because the game hadnt free pvp 1vs1,+++!plz i like that game and graficks but its so poor!
  • rhoriangelusrhoriangelus Member Posts: 703 Arc User
    edited October 2013
    For the record, since this keeps coming up: I think the Summer event WAS planned to take place at the beginning of fall from the beginning. I mean, the kinds of things that went on were more in line for a Harvest festival, not a summer one. You don't harvest corn at Midsummer, it gets harvested in the fall. I think they just made a mistake naming it.
  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited October 2013
    For the record, since this keeps coming up: I think the Summer event WAS planned to take place at the beginning of fall from the beginning. I mean, the kinds of things that went on were more in line for a Harvest festival, not a summer one. You don't harvest corn at Midsummer, it gets harvested in the fall. I think they just made a mistake naming it.

    No you get corn during mid summer. Flowers also dont bloom in the fall. Animals you can harvest all year. It was a mid summer event. If the devs are that stupid just to forget to name something like that they should get fired on the spot.
  • clpminiclpmini Member Posts: 5 Arc User
    edited October 2013
    <snip>

    Also, patch notes would prove you dead wrong in keeping up with bugs. There won't be a "megapatch" to rid the game completely of bugs and such but that does not equate to the fallacy that it isn't being worked on. That your pet bug isn't squashed in a given patch does not mean the devs are not working on the issue.
    <snip>
    In conclusion, I have to ask just what is the purpose of this thread other than to yet again be negative about the game?

    To the first part I quoted: If you actually read the patch notes, you notice that they are almost always wrong about something. Case in point, several weeks ago, the patch notes stated that the Gateway site would no longer have the Beta label, in order to indicate its fully functional status. Swing by the Gateway, right now, tell me it doesn't say Beta to this day, and that's just a simple 2D graphics issue. There are plenty more examples of patch notes being counter factual.

    To the second part I quoted: I would say the purpose of this thread is to try and get some answers to what is likely a pretty common question on any MMO. And instead of attempting to maybe provide some semblance of an answer, you got really defensive, and then lashed out at one of PWE's valued customers.
  • tinukedatinukeda Member Posts: 499 Arc User
    edited October 2013
    clpmini wrote: »
    To the first part I quoted: If you actually read the patch notes, you notice that they are almost always wrong about something. Case in point, several weeks ago, the patch notes stated that the Gateway site would no longer have the Beta label, in order to indicate its fully functional status. Swing by the Gateway, right now, tell me it doesn't say Beta to this day, and that's just a simple 2D graphics issue. There are plenty more examples of patch notes being counter factual.

    I think you're interpreting that whole thing wrong (goodness knows I shared your thought at first too, before realizing it meant something else). Previously, the Gateway said merely "Beta", thus implying that the whole game was still in beta. Now it says "Gateway Beta". The implication is that the Gateway is still considered to be in a beta state, while, obviously, the full game is not. The patch note should have been a little clearer but it was not counter-factual; perhaps it should have said instead: "Clarifying on the Gateway splash screen that the term 'beta' applies only to the Gateway"
  • drbaalsdrbaals Member Posts: 161 Bounty Hunter
    edited October 2013
    clpmini wrote: »
    To the first part I quoted: If you actually read the patch notes, you notice that they are almost always wrong about something. Case in point, several weeks ago, the patch notes stated that the Gateway site would no longer have the Beta label, in order to indicate its fully functional status. Swing by the Gateway, right now, tell me it doesn't say Beta to this day, and that's just a simple 2D graphics issue. There are plenty more examples of patch notes being counter factual.

    To the second part I quoted: I would say the purpose of this thread is to try and get some answers to what is likely a pretty common question on any MMO. And instead of attempting to maybe provide some semblance of an answer, you got really defensive, and then lashed out at one of PWE's valued customers.


    It is sad when a mod lashes out at a customer like me who want questions answered. Its like that person is trolling in a way to make me angry. I do wish they would just start thier own thread and leave this one alone.
  • lewstelamon01lewstelamon01 Member Posts: 7,415 Arc User
    edited October 2013
    drbaals wrote: »
    It is sad when a mod lashes out at a customer like me who want questions answered. Its like that person is trolling in a way to make me angry. I do wish they would just start thier own thread and leave this one alone.

    If I were lashing out at you, that's one thing. I'm not. I have, however, pointed out the fundamental flaws in your argument and your lack of any hard evidence to corroborate that argument. You have presented absolutely nothing but conjecture to back up your statements. I've merely pointed that out.

    If that's lashing out, well, I'm sorry to hear that.
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  • antovarasantovaras Member Posts: 1 Arc User
    edited October 2013
    drbaals wrote: »
    It is sad when a mod lashes out at a customer like me who want questions answered. Its like that person is trolling in a way to make me angry. I do wish they would just start thier own thread and leave this one alone.
    Except you've not asked any questions; bar rhetorical or spun to make the game look bad. It wouldn't be bad but the 'evidence' you keep coming up with us 50% unsubstantiated personal supposition and 50% fantasy. Additionally, if you showed any inclination to listen to a perspective other than your own it be a worthwhile debate...
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  • melodywhrmelodywhr Member Posts: 4,220 Arc User
    edited October 2013
    i don't even know why these "falling sky" threads are even allowed. they're filled with nothing but conjecture.
  • voidgiftvoidgift Member, NW M9 Playtest Posts: 286 Arc User
    edited October 2013
    You cannot reliably trust the number of instances showing up in Protector's Enclave. A couple of days ago I got a message from another user telling me that we were the only ones online. I checked the instances in PE. It was only one instance and it had only two people. Me and him. Five minutes later, after having been a short trip to Gauntlegrym, I checked again. It was 17 instances with 60+ people in all of them.
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  • stormdrag0nstormdrag0n Member Posts: 3,222 Arc User
    edited October 2013
    melodywhr wrote: »
    i don't even know why these "falling sky" threads are even allowed. they're filled with nothing but conjecture.

    Agreed I never quite understood why "The game is dying" and the "Is it worth it" threads are allowed, they offer nothing constructive and are just thinly vield attempts to bash the game or troll.
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  • vrtesseractvrtesseract Member Posts: 631 Arc User
    edited October 2013
    1. The problem is not a matter of just this game, MMOs all over have lost people
    A lot of my friends from city of heroes have quit ALL mmos. in some cases all games.
    Most of the more recent mmos get this huge amount of people in beta that trickle away
    after 3-4 months. even huge games like WOW are doing server merges to make up for
    active player loss. This does not mean the games are dying.

    2. using guild population is a very bad indicator of population.
    in both city and wow I was in and or owned several guilds. and population
    of said guild would steeply decline after every new race/class addition
    because people made new characters/Make vanity guilds. only guilds
    who actively recruited heavily during major events and expansions
    would have population during the slow times. this was even in the
    heights of game population.

    3. also there are certain times of the year people tend to take breaks.
    sept is one of them as they start school. Also after really long events,
    before major expansions, during betas/releases of new games.
    typically the most successful games have a basic population level of loyalists .

    4.roleplayers, this is specifically for mindflayer and why protectors enclave might
    suddenly have a lower population often rp guild have used driftwood tavern or
    moonstone mask. as rp hangouts. but lately due to people griefing rp
    a lot of guild rpers have been hanging out in other zones, or foundry houses.

    5. This a game which is relatively easy to level and based around collecting
    stuff and roleplaying a variety of cool character classes and races with
    awesome races and pets. And you can even have multiple accounts without
    much penalty since most things are character and not account bound this
    means people will have a lot of alts and this could make guilds seem dead.

    6. instancing, around the middle of the summer festival they changed the way
    instancing works because people kept swapping to lower population zones.
    Thus the game seems to be trying to fill up existing zones before making
    new ones now. this seems to be resulting in a several half full zones as
    opposed to a few FULL zones and a ton of zones with 1-5 people.

    7. Other PWE Games, People came to Neverwinter from Champions online or STO
    and sometimes when things are slow in NW they are doing cool and interesting
    things these other games, Since this game shares a chat/friends list you can easily
    check to see if your friends are playing CO or STO.
  • khimera906khimera906 Member, NW M9 Playtest Posts: 898 Arc User
    edited October 2013
    clpmini wrote: »
    ... And instead of attempting to maybe provide some semblance of an answer, you got really defensive, and then lashed out at one of PWE's valued customers.

    Valued customer? Let's not get too silly here. Though I agree that there are a lot of things that need improvement, this thread doesn't help in any way, it actually makes things worse. We all know what's wrong with the game and I pretty darn sure the developers know it too. This thread brings nothing of use, no new information, no suggestions. All it's doing is make potential new players turn away and creates a negative atmosphere for existing players. Why do you think that's of any value?
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  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited October 2013
    . . . . . .Closing this down now as I do not condone rumor mongering, blind assumptions, and as others put it; "The sky is falling" threads. Please folks, there is no need for such topics of discussion. Let's stick to discussing things with substance and direction to better the game, not diminish it or blindly insult it. Thanks!
This discussion has been closed.