At the beginning of a quest I'm working on, you meet a party of Adventurers with a GS of 90k. They tell the questgiver that they'll have the job done before YOU even get started.
Later on, after fighting a Ogre you meet them near what appears to be a large hole in the dungeon wall, which upon examination turns out to be a dungeon exploit. The party is nearly dead, except for one member who claims you cheated to get where they're at and somehow killed the ogre by also cheating. Yet you see tracks coming from the dungeon exploit hole... THEIR tracks.
And you make a remark about how Gear Score doesn't equal actual combat skill.
How would I make such a scene "ironic" (if it isn't already)?
Oh, and the group's guild name? "Dungeon Exploite... er.. Explorers" (it's a video game reference)
Comments
The only thing I can think of to make it even more hilarious is to have them die to some random circumstance in which GS would never play a factor. Perhaps relying on actual intelligence gets them killed later on.
"For all your bragging about gear score, you died trying to cross lava?"
Locksheon Gaming
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That's why the Ogre is on the scene. I'll put in evidence which indicates that the Ogre defeated them. Now Ogres are supposed to be easy to defeat as they are slow and dimwitted. Killing a party with such a high gear score is supposed to be an indication of how inept the party really was. I guess it's my personal callback to the days of EQ, when an EQBaybie (high level EverQuest characters some lazy players bought off Ebay) in my party had no idea how to attack his taget and was killed as a result.
"Hah! You are doomed! You're only armed with that pathetic excuse for a musical instrument!!!" *the Savage Beast moments before Lonnehart the Bard used music to soothe him... then beat him to death with his Fat Lute*