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My first full Campaign The Mys Family Mys-Teries

ashayafaeashayafae Member Posts: 23 Arc User
edited July 2013 in The Foundry
My first full Campaign. I welcome Constructive Opinions! :o


The Mys Family Mys-Teries: NWS-DTZW7SYL

Ch1 Finding Mys Adventure: NW-DR8W9LVQM
Ch2 Finding Mys Chevous: NW-DDF3IKWJZ
Ch3 Finding Mys Terious: NW-DBKW7L64C
Ch4 The Mys Family Is Myssing!: NW-DLTK7MDDN
Spin-offs
Mys Chevous' Retreat: NW-DNRYQ2LZ4
Mys Terious' Tower: NW-DSHBJEAIS

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Post edited by ashayafae on

Comments

  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited June 2013
    What is it about? That's alot of quests, would be nice to know what I would throw myself into? :3
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • wuhsinwuhsin Banned Users Posts: 0 Arc User
    edited June 2013
    Your affinity for puns has sparked my interest.
    [SIGPIC][/SIGPIC]
  • ashayafaeashayafae Member Posts: 23 Arc User
    edited June 2013
    lolsorhand wrote: »
    What is it about? That's alot of quests, would be nice to know what I would throw myself into? :3

    lolsorhand You have a point. It is a series of simple dungeon crawls with a little story thrown in. Each chapter should play in 15-30 minutes depending on your level and outside distractions. :o Each quest is a search for a member of the Mys Family with Chapter 4 being a search to help them reclaim their ancestral mansion. The spin-off's were actually my first quests that gave me the Idea to create the story line. I must admit to being influenced by Robert Asprin and Terry Pratchet tho this story has nothing to do with any of their's. I started with just one "Finding Mys Chevous" then all the rest just seemed necessary. We can thank the Foundry glitches with publishing for why they all got published at once. I hope you all enjoy them as much as I did creating them. They should be playable Solo with a companion. My Guild Master was a level 37 Mage when she solo'd it for the first run thru. Mys Chevous, Mys Terious, Mys Adventure and Mys Chance are are my characters in game and I hope to see you all there. Good Luck!
  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited June 2013
    I'll add them then and play through them when I get the time, I need to finish my own quest meanwhile so might take some time. but it's ON my list.

    Edit: Typo lol, ON my list, not.. Not my list.
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • ashayafaeashayafae Member Posts: 23 Arc User
    edited June 2013
    lolsorhand wrote: »
    I'll add them then and play through them when I get the time, I need to finish my own quest meanwhile so might take some time. But it's not my list :)


    I have played and liked and reviewed your The Dwarven Tale NW-DS3RNY82R but I don't remember which alt I played it with lol
  • ashayafaeashayafae Member Posts: 23 Arc User
    edited July 2013
    lolsorhand wrote: »
    I'll add them then and play through them when I get the time, I need to finish my own quest meanwhile so might take some time. but it's ON my list.

    Edit: Typo lol, ON my list, not.. Not my list.

    Lol! My typos are so often that even after 6 run throughs in the foundry I still found some after publishing that I had to fix :cool:
  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    There will start running your campaign.

    ----
    Not sure why the first NPC I speak with know my name, I haven't told them, and the quest description doesn't say. (Mind, usually i'm against [nickname] unless it builds on the story.)

    Blacklake has a "Go to next map" prompt.
    In the sewers I would approve of more details :3
    Trap floating in the sewers
    The last encounter although fun, will prove too hard for lvl 60 clerics I think atleast. And the respawn is abit too far away if you might die.

    Other than that, it was fun though I really think you should focus on one map at a time to work with details and the story throughout.

    Also at the ending, you don't have a clear place to leave from so you get this floating "press f to go the next map"

    The inn had a floating door I think, might want to look into that. - All in all some are nitpicks, some aren't.
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • ashayafaeashayafae Member Posts: 23 Arc User
    edited July 2013
    lolsorhand wrote: »
    There will start running your campaign.

    ----
    Not sure why the first NPC I speak with know my name, I haven't told them, and the quest description doesn't say. (Mind, usually i'm against [nickname] unless it builds on the story.)

    You might have a point about the Nickname. I like to use it so it make the quest more personal, but your right in that I need to set how they know who you are
    lolsorhand wrote: »

    ----
    Blacklake has a "Go to next map" prompt.
    In the sewers I would approve of more details :3
    Trap floating in the sewers

    Thanks for the info, will fix them.
    lolsorhand wrote: »
    The last encounter although fun, will prove too hard for lvl 60 clerics I think atleast. And the respawn is abit too far away if you might die.

    I'm beginning to understand that. When I first built these My highest level was 21, now I have a level 42 Mage and these are getting way tougher. Thanks for the feedback I really appreciate it!
  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    No worries :3, Glad to help out! - Critique is never really fun to get, atleast to me. It can help to improve the map, but it can also work against your original designs. You shouldn't let it do the latter, just improve it as much as you can, if you intended for it to be hard, keept it that way.

    What you could do then though is to add a difficulty slider, and bind mob spawns to a certain dialogue option.
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • ashayafaeashayafae Member Posts: 23 Arc User
    edited July 2013
    I haven't figured out how to do a difficulty slider yet. Not sure how I would implement one. I did take some of your advice tho and tweaked chapter one a bit. Thanks again!
  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    You make it like this, it's quite simple. Dialogue with NPC, three options.

    Easy, Medium and Hard.
    Then you simply add another dialogue response for the NPC.(I'm sure there's youtube videos of this.)

    For example, "You've chosen Hard." and one for easy and medium as well. - Then you spawn mobs, or despawn mobs on those selected dialogue prompts. (The encounters should be, appear when - dialoge prompt.)
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
  • ashayafaeashayafae Member Posts: 23 Arc User
    edited July 2013
    Hmm I wondered how people did those! most of my encounters are just dropped in, no prompt set to them. I'll have to consider how to set that up. It would obviously need the NPC Choice on each map
  • lolsorhandlolsorhand Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 981 Bounty Hunter
    edited July 2013
    But most important atm I think atleast, would be to work on the details on each map/atmosphere :3 ( That adds so much! )
    I like turtles.

    Brethren of the Five, Campaign. - Story focused
    The Dwarven Tale - Hack 'N Slash
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