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Treasure of Mook Landers now Live - Looking for reviews.

glantorxglantorx Member Posts: 189 Arc User
edited June 2013 in The Foundry
Treasure of Mook Landers. NW- DFIXL9AQ5.
Difficulty adjusted by player.
Duration approx 7-10 mins, on Easy.
Now Live....

Mook Landers was a notorious pirate that haunted shipping along the sword cost for many years.
It is said that he managed to accumulate a fast treasure horde of gold and silver looted from many ships.
When Mook was finally caught he refused to tell were he hid his treasure and the secret went with him to his grave.
During his years as a pirate Mook founded a small settlement on the coast called Mook by the sea.
Mook by the sea has always had the tale of lost pirate treasure associated with it, but as yet no one has found even a single doubloon of evidence, only rumors.
To this end the present Mayor of Mook has advertised for an adventurer to seek out once and for all if there is a hidden treasure and if there is to retrieve it for the village.


Are you such an adventurer?

If so please contact the Mayor Tomas the Stout in Mook by the Sea.

Please leave comments here in this thread not on the quest review. Thanks.

Mook by the sea.
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Secret Tunnels.
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Post edited by glantorx on

Comments

  • sphecidasphecida Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 95
    edited June 2013
    I'll add it to my list! :)
  • runis12runis12 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    Added to my list as well. Thanks!
  • sphecidasphecida Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 95
    edited June 2013
    I played Treasure of Mook Landers and have just a few suggestions:

    - give the town characters a little more dialogue, and give the players more responses (even if they all lead to the same thing).
    - the grating by the campfire simply says, "Go to next map," which is a little confusing and bland. I thought I would be walking over to a point of land by the sea.
    -the pirates could wander or patrol the docks rather than just standing around
    - "heard" as in "I heard that strange noise" is spelled with an "a"

    I especially liked the part of the cave by the waterfall. The direction ghost was funny.
  • glantorxglantorx Member Posts: 189 Arc User
    edited June 2013
    sphecida wrote: »
    I played Treasure of Mook Landers and have just a few suggestions:

    - give the town characters a little more dialogue, and give the players more responses (even if they all lead to the same thing).
    - the grating by the campfire simply says, "Go to next map," which is a little confusing and bland. I thought I would be walking over to a point of land by the sea.
    -the pirates could wander or patrol the docks rather than just standing around
    - "heard" as in "I heard that strange noise" is spelled with an "a"

    I especially liked the part of the cave by the waterfall. The direction ghost was funny.

    Thanks for the interest. I will give the town character dialog some more thought, oops missed the grating thanks, will also reconsider the pirate around the docks.

    Glad you enjoyed it.
  • crok2crok2 Member, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars Posts: 0 Arc User
    edited June 2013
    A few typos: One of the guys names is [something] Menber instead of Member. Thanks is spelled Thanaks. One of the dialogs has 1 ) 2) 3) with the bracket next to 1 spaced differently. Looks sort of sloppy :P Nice environment though!
  • glantorxglantorx Member Posts: 189 Arc User
    edited June 2013
    crok2 wrote: »
    A few typos: One of the guys names is [something] Menber instead of Member. Thanks is spelled Thanaks. One of the dialogs has 1 ) 2) 3) with the bracket next to 1 spaced differently. Looks sort of sloppy :P Nice environment though!

    Thanks will check the typos.
  • glantorxglantorx Member Posts: 189 Arc User
    edited June 2013
    - give the town characters a little more dialogue, and give the players more responses (even if they all lead to the same thing).
    - the grating by the campfire simply says, "Go to next map," which is a little confusing and bland. I thought I would be walking over to a point of land by the sea.
    -the pirates could wander or patrol the docks rather than just standing around
    - "heard" as in "I heard that strange noise" is spelled with an "a"

    Fixed.
    A few typos: One of the guys names is [something] Menber instead of Member. Thanks is spelled Thanaks.

    Could you be more specific could not find.
    One of the dialogs has 1 ) 2) 3) with the bracket next to 1 spaced differently. Looks sort of sloppy :P Nice environment though!

    Fixed.

    Thanks for the feedback guys.
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