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camamarcamamar Member Posts: 14 Arc User
edited June 2013 in The Foundry
I'm wondering if anyone can poit out the functional difference between "Objective in progress' and "Objective complete" when selectin adjacent objectives.

Is there any time when Objective #3 complete is not the same as Objective #4 in progress?

It's subtle semantics, maybe, but it's been gnawing at me lately.
Post edited by camamar on

Comments

  • ceryndrionceryndrion Member Posts: 0 Arc User
    edited June 2013
    I would have thought that it was because you can have an event occuring at the end, which has no subsequent objective, for example, upon reaching the end of the dungeon, you want a bunch of cheering fans to appear.. there is no objective to follow on, you just want them to only appear at the end.. so, you would want an objective complete, not an objective in progress.
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  • zoiks100zoiks100 Member Posts: 355 Arc User
    edited June 2013
    It's useful for tying something specifically to run during or after certain objectives, in case you need to reorganize your story objectives later you won't need to redo all those triggers necessarily.

    Also, it's useful if you set up multiple simultaneous objectives, where "when objective is in progress" can potentially save you from having to set multiple "when objective ends" and vice versa.
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