I'm sure most players who got to level 60 did so on their own. I was looking forward to Gauntlgrym PVE since I thought that it would be solo-able. First, I find out that I cannot get there without my guild being aligned (yes, I am in a guild although I mostly solo). I think the guild is now aligned but Gauntlgrym does not appear on the map (it was there before the guild was aligned). From further reading in the forums it seems that "all of Gauntlgrym" is only assessable in a team, even PVE?
If you are only providing end-game content for guild teams why didn't your company start that at the beginning of the quest line instead of doing a gotcha at the end. BTW, I've only played the open beta and I've two characters at level 60, which your company calls "end-game". If I'm at the end-game, why should I keep playing?
Post edited by clannamuir on
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orodalfMember, Neverwinter Beta UsersPosts: 0Arc User
edited June 2013
Fury of the Feywild.
One of the major gameplay updates in Fury of the Feywild is the new Campaign System, which allows players to complete an epic series of missions. What was the reason for choosing this system as a primary focus for Module 1?
Answered by Chris Matz, Lead Systems Designer
First and foremost, our goal was to provide our solo players with high quality, rewarding end-game content. Since the majority of the Campaign System missions are solo-friendly, we feel that this will be a good supplement to the already existing group PvE and PvP content.
Patience will reward you.
As for Gauntlgrym being unavailable, check the stickies. Gauntlgrym was pretty badly bugged and had to be taken down.
Out of curiosity, how common is solo end-game content in MMOs? Whilst I've played a few, the rapid leveling of Neverwinter means it's the only one where I've ever reached the level cap.
Out of curiosity, how common is solo end-game content in MMOs? Whilst I've played a few, the rapid leveling of Neverwinter means it's the only one where I've ever reached the level cap.
Um, I'm honestly not the one to ask. I've only played a couple of other MMO's before this. Of the ones I've played though, I've never seen one that a player could solo to the end-game like Neverwinter or as quickly. And the first MMO I played did not have a level cap, which I now know is unusual. Although, I don't know why there should be a level cap and it seems strange to me to cap the level. What keeps me playing is raising my character's level. Now that I've gotten two toons to level 60, I find that there is little motivation to keep playing.
Actually, they don't have to make special content, just test if there is a party or a single player and adjust the difficulty based on that. Granted there are a couple of issues to work out but I've seen it done before in a MMO.
Actually, they don't have to make special content, just test if there is a party or a single player and adjust the difficulty based on that. Granted there are a couple of issues to work out but I've seen it done before in a MMO.
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Patience will reward you.
As for Gauntlgrym being unavailable, check the stickies. Gauntlgrym was pretty badly bugged and had to be taken down.
From a 70's posters of two buzzards: "Patience my a$$, I'm going to kill something".
Too kinky for me.
Um, I'm honestly not the one to ask. I've only played a couple of other MMO's before this. Of the ones I've played though, I've never seen one that a player could solo to the end-game like Neverwinter or as quickly. And the first MMO I played did not have a level cap, which I now know is unusual. Although, I don't know why there should be a level cap and it seems strange to me to cap the level. What keeps me playing is raising my character's level. Now that I've gotten two toons to level 60, I find that there is little motivation to keep playing.
Actually, they don't have to make special content, just test if there is a party or a single player and adjust the difficulty based on that. Granted there are a couple of issues to work out but I've seen it done before in a MMO.
Rift has solo dungeons.
But they should make the foundry so it can be used as more of an endgame content.