So Linked Spirit seems to be the Feat that holds everyone together now, but I have questions on what it (and Healer's Lore, Sooth, and Healing Action) really works with and thus are considered heals. As people respond with what is considered healing, I'll update this list (for as long as the forum allows me to).
Astral Seal - Hit Points (not a heal)
Sunburst - Heals
Guardian of Faith - Heals
Healing Word - Heals (Divinity mode only)
Soothing Light - Heals (Divinity mode only)
Forgemaster's Flame - Heals (Divinity mode only)
Bastion of Health - Heals
Astral Shield (Divinity mode) - Regenerate (not a heal)
I'm assuming the powers below do not work since they add temporary hit points instead of healing.
Sacred Flame - Temporary Hit Points (not a heal)
Divine Armor - Temporary Hit Points (not a heal)
It has something to do with the Green letters. If the power tooltip uses green letters for the word Heal then it should work with any feat that uses the same format. For instance, you'll notice that Healing Word only uses green letters for it's divine mode. Normal mode is considered regen. .. I think, can't check right now.
For Cryptic a healing ability is every ability that heals except for most of the abilities that heal. Cryptic right?
You know, that's what they love about their company's name.
On a more serious note. Healing abilities: Healing Word, Bastion of Health. Now there are other healing abilities that are or aren't considered healing abilities in a very random manner depending on the feat/feature it affects: Soothing light, Sunburst, Divinity Astral Shield, Divinity Forgemaster's Flame, Astral Seal.
About the Astral seal... it triggers the linked spirit if , after you cast it, damage the marked target with an encounter in divine mode.
for example, mark an enemy and try damage it with divine daunting light
About the Astral seal... it triggers the linked spirit if , after you cast it, damage the marked target with an encounter in divine mode.
for example, mark an enemy and try damage it with divine daunting light
I'd have to test this, but that could be pretty useful on bosses, usless against trash unless you can proc it off of SB
wait you can still proc the Link the SB quick change right ?, i dont have link spirit at the moment but after the patch, i still had it and tried it and "I know it still proc'ed on casting SB in normal then quickly going into divinity does making it count as a heal in divinity mode"
About the Astral seal... it triggers the linked spirit if , after you cast it, damage the marked target with an encounter in divine mode.
for example, mark an enemy and try damage it with divine daunting light
Idk about now, but before the patch, we could share Linked Spirit just by healing somebody with astral seal when we were in divine mode
Comments
You know, that's what they love about their company's name.
On a more serious note. Healing abilities: Healing Word, Bastion of Health. Now there are other healing abilities that are or aren't considered healing abilities in a very random manner depending on the feat/feature it affects: Soothing light, Sunburst, Divinity Astral Shield, Divinity Forgemaster's Flame, Astral Seal.
I want this class in NW.
for example, mark an enemy and try damage it with divine daunting light
I'd have to test this, but that could be pretty useful on bosses, usless against trash unless you can proc it off of SB
Idk about now, but before the patch, we could share Linked Spirit just by healing somebody with astral seal when we were in divine mode