why dose PewdieCry disappear after you talk to him? is he a wizard/ magician?
Why are their floating paintings and ones sticking through walls?
why are the fan girls Undead?
and you misspelled Fan Girls "Faingrls" or something
'Kill the final Fangirls' nothing spawned and I couldn't find any way to progress.
overall it feels like a "farming map/ which if that's what you want say so in the description" if not, you need a little more story/ explanation of whats going on and why...
Overall the combat was fun, and if you flush out the story it could be lighthearted and fun :]
Ok, now it's your turn...check my sig.
if you do more just PM me and I'll give it another go.
0
bullzeye701Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 11Arc User
edited June 2013
Also looking for more reviews. "The Ruins of Whitlock Tower" Short Code:NW-DM5LBGKPL
Was submitted about 2 weeks ago, so far only my guildies have run it, I would like honest non-biased opinions.
if you offer "to honestly" trade a play, your more likely to get others to try your quest, their are just so many wanting reviews "its almost imposable" to play everyone's so fair trade wins out in the end...
Some of the "Fan Girls" don't seem to be named that way.
The Black Lake town area seem really empty. You should do something to make it less so. Also something that would help guide a person to where you want them to go, would be great. I like quests taht are open ended, but your town is so large and empty, you could wander in it for a while. Maybe use rubble piles to close off the paths that lead to potentially wasted time and frustration.
There doesn't seem to be any depth to your characters or story. While "Fan Girls" are the monsters we're supposed to be fighting, most of them are just generic zombies, consider renaming them, as listed above. Tell me why he has these fan girls and why they are stalking him. Consider making your "Fan Girls", that are on the way to the tavern, patrol or use triggered spawns/ambushes to add more interest.
Honestly, for the entire quest I just felt I was running around and occasionally killing things with no real direction or purpose. Even a simple Hack and Slash adventure can have enjoyable driving forces behind it.
Please use the link and short code in my signature to play through and review my quest.
My foundry quest is called The Bard's Nightmare - NW-DS4DM723R
Thanks for putting this together. It was quick and fun. I think visigoth and meysa hit on a couple of key things.
The encounters have varying names. Should they all be named "Fangirls"? You might just want to go through and make sure all the encounters have the proper names.
Even though you use a variety of encounter types, you can change all of their costumes. You might consider creating custom "fangirl" costumes.
I think there is a way to make the bard follow you in the Blake Lake district. I've never done that but it might be something to look into.
As meysa mentioned, Blake Lake feels kind of empty and unfocused. Maybe add some scenery and obstructions to guide the player toward the tavern.
Comments
My adventure is in signature. Check it
Campaign - In The Streams of Inferno
Act I : The Fear That Freeze - nw-dnuzsyeey
Act II : Demons Never Sleep - nw-dbj2us96n
mine is in my Sig also.
your interior 'Bards House' needs a door...
why dose PewdieCry disappear after you talk to him? is he a wizard/ magician?
Why are their floating paintings and ones sticking through walls?
why are the fan girls Undead?
and you misspelled Fan Girls "Faingrls" or something
'Kill the final Fangirls' nothing spawned and I couldn't find any way to progress.
overall it feels like a "farming map/ which if that's what you want say so in the description" if not, you need a little more story/ explanation of whats going on and why...
Overall the combat was fun, and if you flush out the story it could be lighthearted and fun :]
Ok, now it's your turn...check my sig.
if you do more just PM me and I'll give it another go.
Was submitted about 2 weeks ago, so far only my guildies have run it, I would like honest non-biased opinions.
Storming Monte Hall NW-DRAQHLR54
Some of the "Fan Girls" don't seem to be named that way.
The Black Lake town area seem really empty. You should do something to make it less so. Also something that would help guide a person to where you want them to go, would be great. I like quests taht are open ended, but your town is so large and empty, you could wander in it for a while. Maybe use rubble piles to close off the paths that lead to potentially wasted time and frustration.
There doesn't seem to be any depth to your characters or story. While "Fan Girls" are the monsters we're supposed to be fighting, most of them are just generic zombies, consider renaming them, as listed above. Tell me why he has these fan girls and why they are stalking him. Consider making your "Fan Girls", that are on the way to the tavern, patrol or use triggered spawns/ambushes to add more interest.
Honestly, for the entire quest I just felt I was running around and occasionally killing things with no real direction or purpose. Even a simple Hack and Slash adventure can have enjoyable driving forces behind it.
Please use the link and short code in my signature to play through and review my quest.
Storming Monte Hall NW-DRAQHLR54
The fangirls are undead because normally fans act like zombies
For Kill the final Fangirls they are in the basement
Thanks for putting this together. It was quick and fun. I think visigoth and meysa hit on a couple of key things.
The encounters have varying names. Should they all be named "Fangirls"? You might just want to go through and make sure all the encounters have the proper names.
Even though you use a variety of encounter types, you can change all of their costumes. You might consider creating custom "fangirl" costumes.
I think there is a way to make the bard follow you in the Blake Lake district. I've never done that but it might be something to look into.
As meysa mentioned, Blake Lake feels kind of empty and unfocused. Maybe add some scenery and obstructions to guide the player toward the tavern.