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Put a 5 minute timer on the need button please.

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  • warfluxwarflux Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    I've never actually seen someone need any item they are going to use when it comes to actual gear (weapons/armor/etc). I mean people currently just need because they are the class and they are just going to sell it. It's stupid imo it should just be I want it or pass realistically. I think everyone saying otherwise is delusional.
  • knoteskadknoteskad Member Posts: 0 Arc User
    edited June 2013
    ayroux wrote: »
    I hope Delve chest gets removed, not everyone should get an epic end game drop everytime they run a dungeon... You run a dungeon for a CHANCE to get gear... That said, they do need to fix the loot mechanics. There really is not a great way to do it either. It all presents issues either way.

    The best option is probably like mentioned above, if its rolled need its bind on pick up. All bind on pickup gear cannot be vendor ed its bound to you, so ALL you can do is toss it away...

    We dont need a ton of rules and limitations the economy and players for the most part would handle themselves. The more you mess with the systems the more Cryptic has to get involved and the more changes they need to make to balance things out.

    The method above give NO reward for people who cant use EXCEPT to grief others in which they will quickly get a bad rep for doing that... It happened a TON in WoW, people knew who those people were...

    Um, it's already like that, have you done T2 lately?

    The odds of getting a T2 piece from chest or the boss itself is stupidly low, and instead you get <font color="orange">HAMSTER</font> T1 stuff that's actually worth more VENDORED than sold on the AH (literally).
  • utuwerutuwer Member Posts: 393 Arc User
    edited June 2013
    Or make separated loots for each member in party with a higher chance to get class usable items.
    You say 4v5 is impossible? Cool story bro.
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