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As a Beta, do you really want feedback? Well, I have some.

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  • rapticorrapticor Member, NW M9 Playtest Posts: 1,078 Arc User
    edited June 2013
    In closed beta weren't respecs $5? I seem to remember that was the case but I could certainly be wrong on that. If so the bump to $6 is a bit lame if $5 is the lowest amount of Zen you can buy. For actual money that is and not involving the AD exchange at all.

    Personally I think $6, or even $5, is too much but overall it's not a huge deal for me. However at the very least they should implement some sort of dual-spec system for those who like to PvP as well. Or even those who group and solo where the two sets could be very different.
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    armenua wrote: »
    .... I'm level 27. I have 10k AD...

    nuff said.
  • armenuaarmenua Member Posts: 108 Bounty Hunter
    edited June 2013
    rapticor wrote: »
    However at the very least they should implement some sort of dual-spec system for those who like to PvP as well. Or even those who group and solo where the two sets could be very different.
    Oh, boy, I really agree with this! 2 specs are necessary when there are divergent ways to play, like PVE and PVP. We should at least be able to do that as a default in this game.
  • imivoimivo Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1,682 Bounty Hunter
    edited June 2013
    Dual-spec sounds good to me (although I don't see a pressing need for it, because skills and talents don't work quite like in WoW or Rift), and it would be a service they could charge for. Something like 1000 Zen for dual-spec.
    Unsure about skills and feats? Check the Master List of Class Builds!
  • dorkchopsdorkchops Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 64
    edited June 2013
    $6 respec is fine if you respec once and never respec again. If you want to completely switch roles like go from tank to dps and then hate it and want to switch back then you just ended up spending $12.... would be great to cut that in half

    Taking out the enchantments/runestones is insanely overpriced. 75k AD to remove the runestone when I can just rebuy that piece of armor for 10k. There should be 2 options Unbind which would recover the enchantment/runestone and Destroy which would just destroy the enchantment/runestone and allow a new one to be put in its place.

    When you first start in a zone remember where the exit is on the map. When you want to run back to the exit open the map and double click an area near that spot. This will give you a sparkly line straight to the exit.
  • sockmunkeysockmunkey Member Posts: 4,622 Arc User
    edited June 2013
    dorkchops wrote: »

    Taking out the enchantments/runestones is insanely overpriced. 75k AD to remove the runestone when I can just rebuy that piece of armor for 10k. There should be 2 options Unbind which would recover the enchantment/runestone and Destroy which would just destroy the enchantment/runestone and allow a new one to be put in its place.

    That is how it already is. You can simply socket new enchantments over another one at no cost at all. The cost is only if you wish to remove a socket intact.

    Dont use the pull downs, drag and drop. It works every time.
  • armenuaarmenua Member Posts: 108 Bounty Hunter
    edited June 2013
    dorkchops wrote: »
    When you first start in a zone remember where the exit is on the map. When you want to run back to the exit open the map and double click an area near that spot. This will give you a sparkly line straight to the exit.
    Yes, this is a workaround. I am suggesting they upgrade their maps to include the names of the areas and a marker for the exit/entrance of each area. It's not that much to ask. Honestly!

    RE: Respecs: All I am saying is that there should be a gameplay method of respecing. If people with money to burn want to buy a respec token with cash, that's fine with me. But I also should be able to do it ingame without having to spend cash. I do not think that $5 or $6 per respec is reasonable in any way or fashion. I think it is gouging. I also hate being nickle and dimed to death by a company. I am getting popups in game telling me that I can change my points any time I want, and all I have to do is use a respec token!!! When I went to check it out, the snake oil salesman informs me the only way to do that is through cold hard cash at the Zen store. They make it sound so easy and convenient! Please. This is very poor salesmanship. Kinda like a used car salesman's approach.

    I see that many of you disagree with me. But this is a suggestion thread. :) That is my suggestion. Offer an alternative, like a quest that takes effort, reasonable effort, that produces a respec token. Or maybe offer them for a reasonable amount of gold that is gained ingame. Something that takes effort but is worth the time and that effort to get a token. There are other things that their need for cash to run this game can be used by than gouging the player base for things of this nature.
  • dorkchopsdorkchops Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 64
    edited June 2013
    sockmunkey wrote: »
    That is how it already is. You can simply socket new enchantments over another one at no cost at all. The cost is only if you wish to remove a socket intact.

    Dont use the pull downs, drag and drop. It works every time.

    Nice i didn't know that!
  • zaarel2zaarel2 Member Posts: 87 Arc User
    edited June 2013
    noosed wrote: »
    Yes, I would like to tell OP to stfu, but i dont want to troll. What should i do?

    If you would like to tell the OP that simply because she expressed an opinion just how many people do you suppose would like to tell you the same?? Whether she is right or wrong she certainly has the right to express and discuss. That is the purpose of a forum like this.

    You literally epitomize all that is bad in many of todays MMO communities.
  • railcarrailcar Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    2. I like how it looks better and better as you level, classic way to go for many mmos. It definitely seems plain to start, but works its way up as you level, and you level quickly so lots of changes quickly for awhile. Also 10k AD is pretty easy to get, if you've only earned 10k at 27 then you're likely spending more time on leveling or other things then trying to earn AD. A level 6 character can earn more than 10k AD in an hour just chain queuing during the skirmish event.
  • osadamaskosadamask Member Posts: 137 Arc User
    edited June 2013
    imivo wrote: »
    Dual-spec sounds good to me (although I don't see a pressing need for it, because skills and talents don't work quite like in WoW or Rift), and it would be a service they could charge for. Something like 1000 Zen for dual-spec.

    I would pay 15$ for dual spec. I'd prefer it be a game feature, however....f2p models dont usually allow for that.
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