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Lack of hotkey slots gives game a cheap feel.

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  • papasympapasym Member Posts: 9 Arc User
    edited June 2013
    I'd like to see more Preset bars, where we can just switch using a button between 3-4 different skillsets when out of combat.

    But in terms of increasing the active hotkeys.

    At most 1 more encounter skill would be nice, but truly not needed.

    I love the slimmed down skill choices, unlike many MMO's I don't have to press 50 buttons in the same specific order, I plan when to use skills, and control my character really well because I don't have to worry about pressing a ton of buttons.
  • dorkchopsdorkchops Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 64
    edited June 2013
    I would love to have 3 presets.. 1 for AOE 1 for 1vs1 and 1 for PVP. Why out of combat? Just make it so all powers are cooled down before having the ability to switch over. You can switch powers in combat right now if you want to just have to wait for cooldown.
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited June 2013
    I don't mind the fewer number of abilities you can have slotted at any given time. I just wish there was a better selection of at-will powers. I feel like most of my characters have been running with the same loadout since like their 20's... some powers are just obviously better than others, even if they are of a lower level tier, and the higher tiered ones should be more attractive...
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