I don't think that is what is happening at all. WoW has been dying for a decade. It dies off completely, down to negative four hundred subscriptions, then somehow adds a million subscribers out of thin air with every single expansion. A person needs only look at the WoW forums themselves, someone is on there doomspeaking right this very moment--and someone has been every moment since the game was released.(TLDR: That was mostly sarcasm, really. WoW is a long way from dead).
There are two types of gaming forums. The ones that have tremendous amounts of negative feedback and the ones that have near fascist levels of moderation. This one lets a whole lot of free speech happen.
I guess one thing to note, is how "stealing" is used. Every new game gets players from other games trying it out. The real scrutiny is if they stay or not.
Another is "sensationalism". Thats purely biased and can be used on both sides of the fence.
The reality of it is good or bad, a Tiffany Lamp is still a Tiffany Lamp if its dirty. A <font color="orange">HAMSTER</font>, is still a <font color="orange">HAMSTER</font> even if you polish it to shine like a dragon scale. :cool:
[SIGPIC][/SIGPIC]
Still trying to find a reference to AD in my AD&D Manuals.
Cryptic has managed to fail Superheros twice
Star Trek once
Seems well on its way to failing fantasy gaming with neverwinter.
The only people that should be worried are people with franchises to license.
City of Heroes was a success and shut down by it's publisher for no good reason 4 years after Cryptic sold it to them. I'll give you CO on that point though.
STO can hardly be said to be failing given that they feel secure enough in the game to have released a 10 gig update on par with WoW's expansions for free.
And Neverwinter is far too early to judge as too it's success or failure although all signs point to success as the devs have stated in interviews that they may not be able to merge the servers due to the amount of people playing.
STO is definitely not failing. It's a very strong game, fun to play and has a strong community and a ton of content.
To be sure, the launch was a massive fail--heck, I'd say they shouldn't have called the game "done" until a year and a half or two years ago. But make no mistake, the current game is pretty darn good.
The only reason I even chime in on this forum is because I earnestly hope the stuff on here makes this game better and that it doesn't go through another two years of development before it feels "done", like STO did.
Cryptic has managed to fail Superheros twice
Star Trek once
Seems well on its way to failing fantasy gaming with neverwinter.
STO is not a failure by any stretch of the word's meaning.
I have never played CoH or CO, so I can't comment on those, but in light of the STO statement I don't know how accurate you views are. That said, I don't think Super Heroes settings are very popular for MMOs. Personal interests determine one's social circle, but still, none of the folks I played WoW, Rift, etc with ever showed any interest in a Super Heroes themed game. Could be a European thing, too.
Neverwinter's beta seems to be going fine. I look forward to Module 1 and balancing patches, but the way I play the game I'm happy with what we already have. In fact, I still wish I had more time than I actually do, for Foundry quests.
The fantasy MMO market is still dominated by WoW, and not a single fantasy-themed MMO has really been nearly as successful. I don't personally think that a game needs to be even close to WoW in order to be considered successful, but most people seem to use that criterion. Then again, I also don't require a game to be anything but fun right when I play it, and my enjoyment isn't really impacted by what will be in three months, a year, or three years.
STO is definitely not failing. It's a very strong game, fun to play and has a strong community and a ton of content.
To be sure, the launch was a massive fail--heck, I'd say they shouldn't have called the game "done" until a year and a half or two years ago. But make no mistake, the current game is pretty darn good.
The only reason I even chime in on this forum is because I earnestly hope the stuff on here makes this game better and that it doesn't go through another two years of development before it feels "done", like STO did.
Just a question about STO. Have they done anything about the horrid ground combat? Honestly , that game had the worse ground combat of any game I ever played. The ship combat was fun though
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calaminthaMember, Neverwinter Beta UsersPosts: 0Arc User
Just a question about STO. Have they done anything about the horrid ground combat? Honestly , that game had the worse ground combat of any game I ever played. The ship combat was fun though
They added a shooter mode back in season 4 but I rarely use it. I actually enjoy ground combat in STO.
Negativity usually gets more attention than positivity (and complaints more than appreciation), so people looking for attention tend to take that route. It is pretty much just noise -- if you ignore it, you will hear the music.
Wow! I don't know what music you hear in silence but please, do not forget to take your pills.
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watchyourbackMember, Neverwinter Beta UsersPosts: 1Arc User
edited June 2013
sry but ive never played ANY game from blizzard and i think this is one of the worst MMO's ive ever tried. sure its free and potential for some fun but it quickly goes away and the suport team closes tickets without even reading them. overall it is just poorly operated and just a cash cow nothing more. there are wayyyy to many other free MMO's out to be crying over 1 bad one like this but to think that all complaining are from a kiddie wow game is inaccurate. maybe alot of qqers are but not me. i just dont like the game. and i dont create threads just to bash it. i just left plain and simple. the p2w model isnt fun to play against.
Don't feed Mechjockey where CoH is concerned. He knows CoH fans and refugees can be easy targets, so expect him to zero in on you if you try to defend it.
Only because they say funny things.
Like "The game was doing great it only lost 5% of its revenue a month"
Like...profitable with a regular playerbase that's showing growth(I do realize that it wasn't always this way, and mentioned as much)? Profitable enough to develop and release an expansion for, even? I realize it isn't pulling down WoW numbers, but neither is, nor has ever been, any other game in history.
Funny that, considering most times of late the gaming industry has set a high bar of success (Tomb Raider, Dead Space 3, etc) even record shattering numbers of sales for those franchises were "failures"
Its almost like setting the bar impossibly high (and spending on the game as thought said success was for sure) predestines failure.
Like...profitable with a regular playerbase that's showing growth(I do realize that it wasn't always this way, and mentioned as much)? Profitable enough to develop and release an expansion for, even? I realize it isn't pulling down WoW numbers, but neither is, nor has ever been, any other game in history.
How high to I need to set the bar, pray tell?
Well lets see the franchise is Star Trek. It has an enormous built in fan base, that will literally buy any kind of junk you can think to sell them. Tribble anyone http://www.thinkgeek.com/product/ac6e/ ?
WOW peaked at 13 mil subs and still has more than 11 mil subs - no other game comes close. No one in their player base or at Bliz is even remotely afraid of any other MMO. $165m/month, and that's their main game. Their secondary games have more players than most other companies primary games.
While I am obviously not privy to their financial records, according to numerous reports I have seen it was turning a profit.
Whose reports ?
Anyway NCsoft, the only entity that could definitely say, broke out the gross revenue by game and CoH's results were pretty poor. They were completely unable to grow and had a continuously diminishing market.
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calaminthaMember, Neverwinter Beta UsersPosts: 0Arc User
edited June 2013
"It won't be long before Blizzard starts feeling the effects"
I feel like I read that article two years ago. Or was it four? Six?
WoW is for people that can't actually play real games. It's surprising it's still around since there are many games out there that are hands down much better than it is, was, or will ever be.
That being said, this game does have some things going for it but it's still a poor knockoff of the actual NWN game. There is a lot of work that this game needs before it will succeed. Trust me, I do like this game, but it really needs work. There is a lot of decent concepts in it, but they don't work because they were not thought through.
There is a new game in the works called The Elder Scrolls Online. The game seems to go places where other MMOs don't and should prove to be quite interesting. I'm actually looking forward to it. This game is the one that many companies need to watch out for.
One game I would still like to see come out is an actual NWN-3 game, not an online knockoff. I would also like to see the Ultima series be remade, using new code that will actually utilize the full capabilities of newer systems and hardware. Yes, MMOs are nice, but there's still gold in them there hills for single player games.
It's not just WOW. I've run into folks from several games who feel the need to sabotage other games to protect "their" game. STO, AoC, WOW, LoL, and many, many, more. The only saving grace is that my fellow Champs Fanboys/Girls are all obviously insane and can be safely quarantined from the general public before this happens;)
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
When people from other games try to sabotage other games it actually does little to no good, since the only people that really can be influenced by this saboteurs are the weak minded ones that are incapable of making decisions on their own. Lets face it, these people shouldn't be playing these games to begin with.
I've also find that many times the people that try to sabotage new games, are employees of those other games or people that are using those other games illegally to make money (I.E. gold sellers).
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starkaosMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
BTW, 9/11 was an inside job, we never went to the moon and Aliens are among us. Right?
Who told you? Actually, the Astronauts that went to the moon were aliens that used an American made spacecraft. No human has actually stepped on the moon.
It's not just WOW. I've run into folks from several games who feel the need to sabotage other games to protect "their" game. STO, AoC, WOW, LoL, and many, many, more. The only saving grace is that my fellow Champs Fanboys/Girls are all obviously insane and can be safely quarantined from the general public before this happens;)
Which is silly, how many people actually read a forum before trying a game?
I for one never ever read the forums till after I find something frustrating about the game and look for helpful hints. Which normally there is none. Only trolls here.
Comments
There are two types of gaming forums. The ones that have tremendous amounts of negative feedback and the ones that have near fascist levels of moderation. This one lets a whole lot of free speech happen.
Another is "sensationalism". Thats purely biased and can be used on both sides of the fence.
The reality of it is good or bad, a Tiffany Lamp is still a Tiffany Lamp if its dirty. A <font color="orange">HAMSTER</font>, is still a <font color="orange">HAMSTER</font> even if you polish it to shine like a dragon scale. :cool:
City of Heroes was a success and shut down by it's publisher for no good reason 4 years after Cryptic sold it to them. I'll give you CO on that point though.
STO can hardly be said to be failing given that they feel secure enough in the game to have released a 10 gig update on par with WoW's expansions for free.
And Neverwinter is far too early to judge as too it's success or failure although all signs point to success as the devs have stated in interviews that they may not be able to merge the servers due to the amount of people playing.
To be sure, the launch was a massive fail--heck, I'd say they shouldn't have called the game "done" until a year and a half or two years ago. But make no mistake, the current game is pretty darn good.
The only reason I even chime in on this forum is because I earnestly hope the stuff on here makes this game better and that it doesn't go through another two years of development before it feels "done", like STO did.
STO is not a failure by any stretch of the word's meaning.
I have never played CoH or CO, so I can't comment on those, but in light of the STO statement I don't know how accurate you views are. That said, I don't think Super Heroes settings are very popular for MMOs. Personal interests determine one's social circle, but still, none of the folks I played WoW, Rift, etc with ever showed any interest in a Super Heroes themed game. Could be a European thing, too.
Neverwinter's beta seems to be going fine. I look forward to Module 1 and balancing patches, but the way I play the game I'm happy with what we already have. In fact, I still wish I had more time than I actually do, for Foundry quests.
The fantasy MMO market is still dominated by WoW, and not a single fantasy-themed MMO has really been nearly as successful. I don't personally think that a game needs to be even close to WoW in order to be considered successful, but most people seem to use that criterion. Then again, I also don't require a game to be anything but fun right when I play it, and my enjoyment isn't really impacted by what will be in three months, a year, or three years.
Just a question about STO. Have they done anything about the horrid ground combat? Honestly , that game had the worse ground combat of any game I ever played. The ship combat was fun though
They added a shooter mode back in season 4 but I rarely use it. I actually enjoy ground combat in STO.
You have a mighty low bar for success.
Only because they say funny things.
Like "The game was doing great it only lost 5% of its revenue a month"
Like...profitable with a regular playerbase that's showing growth(I do realize that it wasn't always this way, and mentioned as much)? Profitable enough to develop and release an expansion for, even? I realize it isn't pulling down WoW numbers, but neither is, nor has ever been, any other game in history.
How high to I need to set the bar, pray tell?
Funny that, considering most times of late the gaming industry has set a high bar of success (Tomb Raider, Dead Space 3, etc) even record shattering numbers of sales for those franchises were "failures"
Its almost like setting the bar impossibly high (and spending on the game as thought said success was for sure) predestines failure.
Well lets see the franchise is Star Trek. It has an enormous built in fan base, that will literally buy any kind of junk you can think to sell them. Tribble anyone http://www.thinkgeek.com/product/ac6e/ ?
Somehow I think just getting by doesn't cut it.
While I am obviously not privy to their financial records, according to numerous reports I have seen it was turning a profit.
Obvious stuff is obvious.
Nepht and Dr Deflecto on primus
Maybe in 2008...
Whose reports ?
Anyway NCsoft, the only entity that could definitely say, broke out the gross revenue by game and CoH's results were pretty poor. They were completely unable to grow and had a continuously diminishing market.
I feel like I read that article two years ago. Or was it four? Six?
That being said, this game does have some things going for it but it's still a poor knockoff of the actual NWN game. There is a lot of work that this game needs before it will succeed. Trust me, I do like this game, but it really needs work. There is a lot of decent concepts in it, but they don't work because they were not thought through.
There is a new game in the works called The Elder Scrolls Online. The game seems to go places where other MMOs don't and should prove to be quite interesting. I'm actually looking forward to it. This game is the one that many companies need to watch out for.
One game I would still like to see come out is an actual NWN-3 game, not an online knockoff. I would also like to see the Ultima series be remade, using new code that will actually utilize the full capabilities of newer systems and hardware. Yes, MMOs are nice, but there's still gold in them there hills for single player games.
'Wen considered the nature of time and understood that the universe is, instant by instant, recreated anew. Therefore, he understood, there is in truth no past, only a memory of the past. Blink your eyes, and the world you see next did not exist when you closed them. Therefore, he said, the only appropriate state of the mind is surprise. The only appropriate state of the heart is joy. The sky you see now, you have never seen before. The perfect moment is now. Be glad of it.' Terry Pratchet The Thief Of Time
Thanks for the good laugh tho.
BTW, 9/11 was an inside job, we never went to the moon and Aliens are among us. Right?
I've also find that many times the people that try to sabotage new games, are employees of those other games or people that are using those other games illegally to make money (I.E. gold sellers).
Who told you? Actually, the Astronauts that went to the moon were aliens that used an American made spacecraft. No human has actually stepped on the moon.
Which is silly, how many people actually read a forum before trying a game?
I for one never ever read the forums till after I find something frustrating about the game and look for helpful hints. Which normally there is none. Only trolls here.