All of the instances past level 35ish take way too long, and half the time i get stuck in groups with control wizards throwing mobs in directions that i didn't even know existed. The xp rewards for the amount of time invested in these instances is less than decent. Also, every boss is just a stronger version of a mob you've already fought, with adds mixed in, except for a few final bosses.
Does anybody agree that the pre-60 instances need to be improved?
0
Comments
1. Fix the 'need' and 'greed' bs. There is no reason this system still needs to be in MMO's anyway, many have come up with better options. No one wants to go through a dungeon 10+ times just to lose rolls to people who can not even use the gear they are rolling on.
2. Fix the aggro...
3. Fix the Q, its funny when it pops and you have 3 clerics and 2 GWF, makes for one hell of a slow run.
4. Token rewards. either lower the cost of the lower level stuff or upgrade them to actually be worth a ****.