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REGENERATION: A Video Request... sorry for the late reply. = (

trickshawtrickshaw Member Posts: 497 Arc User
edited June 2013 in The Militia Barracks
I originally posted this in GenDiscussion accidentally. Just noticed it this morning. My bad.

So, earlier today someone made a thread asking me for an answer regarding Determination. Which, by the way, very flattering but please don't ever title your threads like that again. = ) Thanks.

Anyway, to elaborate... I record pretty much every major quest and a lot, not all, dungeons in game. The big ones. You know the ones. I do this so I can review footage later for mistakes made, things I can improve on but more importantly to review combat logs. You learn a lot from that stuff but I digress.

I was checking out some footage and checking logs to get a better handle on how Determination worked so I could formulate a more educated answer for that poster and his question. Well WHILE I was doing this I remembered another poster who asked me about Regen a little while ago. I tried finding the post but apparently I post too d@mn much because I couldn't find it.

So... to Mr. Mystery poster who asked me how well regen worked and whom I in turn promised to post a video illustrating how well it worked... this is for you. My bad. I try to follow up on requests as soon as I can but I must have gotten distracted.

The Video

I chose Shadowfire Chasm because A.) it was one of the few times that I almost died, B.) I always saw a lot of people in the zone, whilst I was there, asking for groups for this quest because apparently it was supposed to be super hard... it wasn't... and C.) it happened to be the video I was watching when your request zinged right back into my head.

A few things to note:
1.) Yes, I pretty much always have my combat log open.

2.) No, I don't slot potions. It's part of my process of becoming better at whatever class it is I play. I do this for pretty much all games. I will slot them for raids but I get so used to not having them I forget I have them half the time. = )

3.) Yes, that Giant scared the <font color="orange">HAMSTER</font> out of me. LOL. I totally wasn't expecting to turn around and have my screen filled with a Fire Giant.

4.) I'm almost positive... but not 100%... that I had roughtly 7 or 8% regen going. Looking at the numbers that seems about right. If I also remember correctly all my gear was green unslotted Regen/ArP and my cat was sporting full ArP.

5.) Yes, I'm addicted to spacebar. DON'T JUDGE ME!!1!

For anyone curious about how well Regen works... well take a look for yourself. And that's with pretty low Regen going.

Again, Mr. Poster, sorry for the late reply.

Enjoy!
[SIGPIC][/SIGPIC]
Post edited by trickshaw on

Comments

  • drogon4drogon4 Member Posts: 22 Arc User
    edited May 2013
    LoL sweet. Good to see the GWF rocking like this. :o
  • bananachefbananachef Member Posts: 0 Arc User
    edited May 2013
    Have you noticed it healing for less and less as you near full hp? I pop on a regen set in pvp sometimes and while it starts ticking for 800-900 initially when i'm at 20% health, it drops slowly after every tick until i'm near full ~95% hp ticking for 50-60s.

    Tremendously good pvp though if you can fit it into your normal set. The effect is maximized on low hp right around the time you've been cc'd to 100% determination. Pop unstoppable, out heal ray of enfeeblement.
    2 GWFS, 3 TRs, 2 GFs, 1 HR, 1 CW
  • trickshawtrickshaw Member Posts: 497 Arc User
    edited May 2013
    bananachef wrote: »
    Have you noticed it healing for less and less as you near full hp? I pop on a regen set in pvp sometimes and while it starts ticking for 800-900 initially when i'm at 20% health, it drops slowly after every tick until i'm near full ~95% hp ticking for 50-60s.

    Tremendously good pvp though if you can fit it into your normal set. The effect is maximized on low hp right around the time you've been cc'd to 100% determination. Pop unstoppable, out heal ray of enfeeblement.

    The % listed in Regen is the % of health lost that will be healed. So, if your Regen is at 10%, your HP pool is 10k and you have 5k HP remaining after a fight then Regen will begin ticking at 500hp a pop and incrementally get lower as your HP pool scales back up.

    I believe they did this to keep Regen in check explicitly for PvP. Could you imagine Regen for people stacking health if it didn't work like this? It's really not that hard to get upwards of 30k HP. Running around with 3k/tick regen would be insanely OP.

    Plus, with the way it works as is, it's equally valuable to everyone regardless of HP pool.
    [SIGPIC][/SIGPIC]
  • freehugs9freehugs9 Member, Neverwinter Beta Users Posts: 201 Bounty Hunter
    edited May 2013
    trickshaw wrote: »
    The % listed in Regen is the % of health lost that will be healed.

    Up to 50%, which you'll see at 3:18 in the vid when the Regen ticks are 877 a few times in a row. So you never get more than half the amount on the tooltip which is a bit rude.
  • arontimesarontimes Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    Video not available on mobile. Dang it.
    Member of Grievance.

    Taking a break from Neverwinter indefinitely...
  • arontimesarontimes Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited June 2013
    Anyway, I posted about regen in the wizard forum, but it was buried very quickly. I save so much money by not having to chug potions like an alcoholic. I still slot potions in case my teammates are <font color="orange">HAMSTER</font> and aggro several groups of mobs (Leeroy Jenkins types), but I've gone through many levels without drinking potions, and on those levels I do, I drink less than three potions the entire level.
    Member of Grievance.

    Taking a break from Neverwinter indefinitely...
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