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A solution to add a little more balance to PVP: grouping based on GS

jlibra88jlibra88 Member Posts: 6
edited May 2013 in PvE Discussion
im experiencing this imbalance fight with huge GS differences
its kind of diminished the fun part to massacre.. especially at lvl 60 when gears differences really felt there..

a party of green equipment vs T2 epic group premade/random ppl.. its like there was no fun there..
any class with T2 can kill ppl rogue/cw/cleric with only normal encounter about 3-5s and with daily only 2s

i suggest for grouping by GS so when u go pvp - u get enemies that match with gear u have..
like greenies vs greenies.. or T2 vs T2 ppl..
+ it can group-out pvp afk-ers away (except the afk-ers give its dummy equipment decent enough..)

please be in mind for my suggestion
Post edited by Unknown User on

Comments

  • tenkurotenkuro Member Posts: 0 Arc User
    edited May 2013
    This would fix the balance issue, but it won't stop all the bad players from crying on the forums about other classes being op. Bad players will always cry for nerf.

    However, it won't happen. In every single game, if there's pvp, they make it so you can feel your character development via better gears. There's no point for getting better gears or getting stronger at all if everyone is always the same.
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