How would it save tho? I assume locally, and then you could Import the data or something.
Profile name / Ingame handle: @FearGXxD
Shard: Mindflayer
Characters: Grim, Rune, Holy, Ruin - If the name isn't the @FearGXxD handle, it's not me!
0
pressexpose1Member, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
How? All the assets are on the server, not the client end. This would be for security if nothing else. Allowing people to mess around with game assets could lead to all manner of exploits and vulnerabilities.
Comments
Shard: Mindflayer
Characters: Grim, Rune, Holy, Ruin - If the name isn't the @FearGXxD handle, it's not me!
I can't believe someone would actually suggest such a thing.
Believe it! I suggested it!