I was thinking today how fun it would be to turn some of my favorite stories (public domain) into quests in the game. Some would have very light combat but most would just be the stories themselves, adapted into a play-able scenario within the game.
Has anyone made quests like this? Were they well-received? Also, could these be eligible for the daily, assuming they met the time+reviews requirement, or would they require more combat to be eligible?
Edited to add: Another thing I worry about is the quest becoming eligible for the daily but then players just running in and spamming 1 to rush through the dialogue. :S
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Many foundry authors have made detailed quests with great plots, but not seen any with none / almost no combat.
My map is very very light on combat, it's more like a haunted house but not zero combat.
A Hercule Poirot style murder mystery, with twisted plots to unravel would be great
I was thinking Alfred Hitchcock presents might be one of the easiest and most rewarding to replicate. I wonder what the rules are for old stuff like that.
What I'm considering is adapting some of my favorite Lovecraft stories. Almost all of his work is in the public domain now. I'm unsure about Hitchcock.
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