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Review 4 Review

daezodaezo Member Posts: 39
edited May 2013 in The Foundry
REVIEW 4 REVIEW

First, my campaign information can be found here or by clicking my signature: http://nw-forum.perfectworld.com/showthread.php?242552-Campaign-Descendants-of-Delehna
-If you add a forum review please provide it there, otherwise your in-game review is sufficient. Thanks!
-This section is for other Authors to add their quest and for me to find and review that quest.

Bringing Truth to Words is the first installment.
Second installment is in development.
Third installment is in development.
Finally, fourth installment is in development.


If you would like me to review your quest, please respond with your quest information.

Here is a quick easy template you can copy/paste and write in your quest information. If you do not want to use the template please provide multiple ways I can find your quest in the Foundry.

Author:
Campaign Name:
Quest Name:
Short Code:


Authors that have reviewed my quest will receive priority over those who have not.

*NOTE* I am not going to test xp grinding or mob farming quests.

Edit: I like feedback, I enjoy bettering my story-lines. Please provide me the courtesy of sensible feedback.

Table layout: Author, Campaign Name, Quest Name, Short Code, Status


Author
CName
QName
Code
Status


@narathkor
A Hero's Tale
A Name For Yourself
NW-DRBWMCFL4
Reviewed


@Voltrono
Dungeon Delves
Any cave can lead to adventure
NW-DQF4T7QYH
Reviewed


@voivodak
In The Streams of Inferno
The Fear That Freeze
NW-DNUZSYEEY
Reviewed


@shorlong
The Saga of the Creed
Dirty Politics
NWS-DOF3BARMD
Reviewed


@hflord1
----
Goblin Uprising
NW-DMQRRFJTY
Reviewed


@Fuglin
----
Little Red Cap and the Bad Wolf
NW-DC42XFJ58
group


@Fuglin
----
The Shadows of the Sword Coast
NWS-DA213JHNY
pending


@Fuglin
----
A Fool's Errand
NW-DE6UU7ZQA
pending


@pilator
----
Return to Neverwinter
NW-DPZS2MN86
pending


@notaurious
----
Cat Chase
NW-DQC8E9PLV
Reviewed


@Aristarchos
----
The Kidnapped Bride
NW-DP3KMHTRP
pending


@welsh4evr
----
Quest for gold
NW-DA3A0H4ZF
Reviewed


@Elimgarak83
Resurrection of Xunvrae
Part 1:The Bones of Xunvrae
NWS-DNNZST5FJ
Reviewed


@direblaze1
----

NW-DTHHRGOJ
Pending


@heruohta1
The Darkwater Saga
Darkwater Rising
NW-DJ2KG9JBA
Pending


@beeper917
----
The Battle of Jerosh
NW-DPMCTH58A
Pending


@valcontar73
----
Sir Frederic Sword
NW-DBFVM3IQ4
Pending

to view foundry quest click on campaign name
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Post edited by daezo on
«1

Comments

  • narathkornarathkor Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    I will go soon as I get in game if it is not dungeon time. Please review "A Name For Yourself" Thanks!
    Please check out my foundry quests!
    The Sins of the Father NW-DLN6BC8NX
    A Name For Yourself NW-DRBWMCFL4
    Click Here To Visit The Official Thread
  • coanunncoanunn Member, Neverwinter Beta Users Posts: 368 Bounty Hunter
    edited May 2013
    Author: @Voltrono
    Campaign Name: Dungeon Delves
    Quest Name: Any cave can lead to adventure
    Short Code: NW-DQF4T7QYH

    In test stage, will end very abruptly. Has 2 "hidden" rooms currently, one of which requires dungeoneering.
    Do you crave a good old fashioned dungeon crawl? One where the dungeon tells it's own story? The Dungeon Delves campaign is just for you! Start with my first release: NW-DQF4T7QYH Any cave can lead to adventure!
  • voivodakvoivodak Member, Neverwinter Beta Users Posts: 147 Bounty Hunter
    edited May 2013
    Mine is in sign. I'll review yours very soon
    My Campaign and Quest :

    Campaign - In The Streams of Inferno
    Act I : The Fear That Freeze - nw-dnuzsyeey
    Act II : Demons Never Sleep - nw-dbj2us96n
  • notauriousnotaurious Member Posts: 156 Bounty Hunter
    edited May 2013
    Question: Is there a way to search through the review list? So far, all I can see to do is to scroll through the list, which takes forever due to lag. I also don't see how these quests are arranged. Not alphabetically or by date. Can anyone help me figure this out so I can respond to these posts? Thanks!
    [SIGPIC][/SIGPIC]
    Short Code Copy/Paste: NW-DJC4R9H3R
  • slaidzslaidz Member, Neverwinter Beta Users Posts: 181 Bounty Hunter
    edited May 2013
    Use the code people give you by pasting that in the search thing.

    Or you could use their @handle. It's impossible to look quests up through the foundry's system.
  • notauriousnotaurious Member Posts: 156 Bounty Hunter
    edited May 2013
    I tried that, but the only search option I see is under "new" quests. When I try to paste a quest-for-review into that, the search yields no results. I must be missing something :(
    [SIGPIC][/SIGPIC]
    Short Code Copy/Paste: NW-DJC4R9H3R
  • notauriousnotaurious Member Posts: 156 Bounty Hunter
    edited May 2013
    NM, I found it. Thanks :)
    [SIGPIC][/SIGPIC]
    Short Code Copy/Paste: NW-DJC4R9H3R
  • shorlongshorlong Member, Neverwinter Beta Users Posts: 286 Bounty Hunter
    edited May 2013
    You can find mine in my sig! Look forward to trying yours out!
    My quest was deleted in July of 2013. There were no issues, it had not violated any rules. Was deemed a bug. That quest is still missing.

    RIP - Dirty Politics May 21st, 2013 - July 30th, 2013
  • hflord1hflord1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 123 Bounty Hunter
    edited May 2013
    Goblin Uprising
    NW-DMQRRFJTY
    @hflord1
  • narathkornarathkor Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Ok, great quest, loved the detail and the story. Few suggestions:

    1 it would be interesting if finding the office key at the beginning were not happy trailed and you needed to interract with each bookshelf till you found the right one it was hidden in.
    2. Tabitha runs around rather quick I had my dialog go away 3 times before I finally caught her to speak with her.
    3. When you speak with her after defending the library it would be nice if she walked to the office rather than poof there.
    4. The clear the infestations seems to be on a patrol, have a hard time running around everywhere trying to find them cause the markers do not move but the mobs do.
    5. Loved the fight with the general. I have a love hate relationship with heal mobs stacked with knockdown mobs, but its perfect to be challenging but not impossible great placement.

    All and all very nice work, I enjoyed myself and that is the most important part of a foundry quest.
    Please check out my foundry quests!
    The Sins of the Father NW-DLN6BC8NX
    A Name For Yourself NW-DRBWMCFL4
    Click Here To Visit The Official Thread
  • fuglnfugln Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 82
    edited May 2013
    Mine in sign. (PS: The first one is a group-dungeon.)

    Will review yours today.
    Little Red Cap and the Bad Wolf
    ID: NW-DC42XFJ5B
    Author: @Fugln
    Quest
    Tag: #Combat, #story, #GROUP


    NWS-DA213JHNY - The Shadows of the Sword Coast
    NW-DE6UU7ZQA - Chapter One - A Fool's Errand.
    Author: @Fugln
    Tag: #Story #Solo #Group #Humor.
  • pilatorpilator Member Posts: 0 Arc User
    edited May 2013
    Pilator presents professional, long story storyline, with two endings, adventure consists of six maps, with interesting characters, dialogue and plot twists ...
    "Return to Neverwinter"
    (ID: NW-DPZS2MN86)

    Hello all fans of Neverwinter!
    I'm pilator, and this is my first map Foundry. I hope that the story and the gameplay you'll like it. I tried to map was prepared for a really professional. Did I? I'm curious about your comments and feedback :)
    Enjoy!

    STORY:
    Your name is Argon, you're a former hero of Neverwinter. Its title earned by the defense of the city, defeated the last of the family golden dragons Aldur who wanted to destroy the city Never. For unknown reasons shortly after the victory, decided to go into the unknown. People, however, always remember your name, and believed that one day you will return. It's been 11 years, and you come back to Neverwinter to see how to hold on to things. It's not good, the city returned to the Victoria - once queen golden dragons. Argon will face an important choice.
    ===
    ===
    WHAT IS IT? - Map offers a rich, role-playing adventure. Map and NPC are customized, maps were created in 3D mode (independently set). MAP HAD GOT 2 ENDS! I can guarantee you that by this adventure will not soon forget :)
    FOR AUTHOR: I apologize for any grammatical errors! Trying to my English was the best I can be :) Enjoy the story!
    MINUTES: 40max
    PLAYERS: 1-2max
    ===
    ===
    MAP VERSION:
    1.1: - 14.05.2013
    - Trap in the house Refrot are no longer bugged,
    - Respawnpoint at home Refrot has been changed,
    - Crystals that you have to collect the Merchant, have been changed to 5,
    - Added a variety of costumes creatures of the Mountain of Swords
    - Names like "Horse 10" have been changed,
    - Added more accessories and decorations to the map,
    - Added text traveling, example "Go to Neverwinter" when transporting the maps to the map,
    - Flying cobwebs removed from Somewhere
    - Added more traps,
    Thank playing for finding bugs and made suggestions on what to change :)
    1.0 - oryginal

    NOTE!
    Foundry is bugged, if you can not find my map, go to the "Best" and the first line, type ONLY id map! You sure will find.

    CURRENT STATUS OF MAP:
    You can play!
    "Return to Neverwinter"

    (ID: NW-DPZS2MN86)

    Role novel about a former hero of Neverwinter, who returns ...
  • hflord1hflord1 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 123 Bounty Hunter
    edited May 2013
    I've nothing negative to say. It earned my 5 stars due primarily to your attention to detail. The story was good though at the beginning I was confused on why I knew anything about a 'new race'. I got over that fast due to story telling and continued along well. Impressed.
  • notauriousnotaurious Member Posts: 156 Bounty Hunter
    edited May 2013
    I have reviewed your quest in full. Please check out my first attempt at one, it is really short and meant to be entertaining more than adventurous:

    Cat Chase
    NW-DQC8E9PLV
    [SIGPIC][/SIGPIC]
    Short Code Copy/Paste: NW-DJC4R9H3R
  • notauriousnotaurious Member Posts: 156 Bounty Hunter
    edited May 2013
    Full critical feedback is located on the forum post you linked for this quest. Feedback in-game is only positive review notes.
    [SIGPIC][/SIGPIC]
    Short Code Copy/Paste: NW-DJC4R9H3R
  • daezodaezo Member Posts: 39
    edited May 2013
    Review for

    @narathor
    Campaign: A Hero's Tale
    Quest Name: A Name For Yourself
    Code: NW-DRBWMCFL4

    Here ya go my friend:
    -When you first head to the Falcrest home it is night, when you finish dialogue and come out it's day. Add a night backdrop.
    -Bag space is a premium in-game. The herbs for the medicine do not stack in your inventory.
    -While collecting I noticed I was spending a ton of time running about. Can you try to shrink the questable area? It's going to be a lot of running around for lower levels.
    -When giving Sarah Falcrest the meds, she stands up on the bed. Her contact or behavior should be changed.
    -Some of the boxes you collect on the ground have you bend over to interact, some do not.
    -Can you change up the Recruit appearances a little? Having them all look identical made me freak out.
    -Ending: The General, two Commanders and Agent are standing too close to one another making them clip each other.

    Overall, I really enjoyed the quest. The dialogue kept me playing which is a good thing in my mind.

    RECOMMEND!!
    to view foundry quest click on campaign name
    [SIGPIC][/SIGPIC]
  • daezodaezo Member Posts: 39
    edited May 2013
    Review for

    @Voltrono
    Campaign: Dungeon Delves
    Quest Name: Any cave can lead to adventure
    Code: NW-DQF4T7QYH

    I REALLY hope you finish this quest up soon Volt. I was freaking out when I experienced your layout and saw the potential(freaking out in a good way). I accidentally finished the quest in probably less than 2 minutes so I replayed it to explore more. You have an amazing platform to build on.

    It's entirely to unfinished right now. I hope you finish it up so I can play it again. I would make another account just to give a better review ;)
    to view foundry quest click on campaign name
    [SIGPIC][/SIGPIC]
  • aristarchos01aristarchos01 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 8 Arc User
    edited May 2013
    I will review yours later tonight.

    Mine is:
    Quest: "The Kidnapped Bride"
    Author @Aristarchos
    Short Code : NW-DP3KMHTRP
    Duration : About 17-20 minutes
    Average difficulty with a (hopefully) flowing storyline
    Quest : The Kidnapped Bride Short Code : NW-DP3KMHTRP Author : @Aristarchos
  • coanunncoanunn Member, Neverwinter Beta Users Posts: 368 Bounty Hunter
    edited May 2013
    daezo wrote: »
    Review for

    @Voltrono
    Campaign: Dungeon Delves
    Quest Name: Any cave can lead to adventure
    Code: NW-DQF4T7QYH

    I REALLY hope you finish this quest up soon Volt. I was freaking out when I experienced your layout and saw the potential(freaking out in a good way). I accidentally finished the quest in probably less than 2 minutes so I replayed it to explore more. You have an amazing platform to build on.

    It's entirely to unfinished right now. I hope you finish it up so I can play it again. I would make another account just to give a better review ;)

    Very flattered. No worries, it gets new bits pushed every day and I have almost got the portion you've seen polished enough to get the other wing of the dungeon started.
    Do you crave a good old fashioned dungeon crawl? One where the dungeon tells it's own story? The Dungeon Delves campaign is just for you! Start with my first release: NW-DQF4T7QYH Any cave can lead to adventure!
  • daezodaezo Member Posts: 39
    edited May 2013
    Review for

    @hflord1
    Campaign:
    Quest Name: Goblin Uprising
    Code: NW-DMQRRFJTY

    I like the layout and feel of your quest hflord. It is nicely detailed and it looks like you put some time in to making sure it didn't feel like an empty one way grind.

    I really enjoy detailed maps and I only have a couple suggestions
    -It looked like most of your interactables have the default name... example: Small Bag 01
    -When the quest said something like "Get Passed the Guards" I literally talked to nobody the entire way to the end, was ambushed once and killed some big dude. Quest still said "Get passed the guards" so I back tracked a ways and talked to random people and eventually talked to a guard that advanced the quest. I was then finally able to complete the quest. Is it suppose to happen this way?
    to view foundry quest click on campaign name
    [SIGPIC][/SIGPIC]
  • gazza126gazza126 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Author: welsh4evr
    Campaign Name: NA (quest only currently)
    Quest Name: Quest for gold
    Short Code: NW-DA3A0H4ZF
    (it's still in review stage)
    need 2 people minimum. (atleast as a TR) have been trying to run through it solo the end of the 2nd floor is ridiculously difficult even i've given up and its my quest!!!


    Review for

    Author: @daezo
    Campaign: Descendants of Delehna
    Quest: Bringing Truth to Words
    Short Code: NW-DDE386E52


    So far yours is really good. loving the dialogue. gives a good feeling of actually being there (provided your a role player). slowly working my way through it :P

    Great storyline. layouts of the areas is well thought out. could do with being longer but thats what future quests are for :P. also a note in the summary to tell players to ensure they have plenty of potions would be nice as on a rogue the last boss was difficult with minimal amount of potions and tank companion. it's doable but requires alot of kiting and deft striking :P


    I'm also making a new campaign (this ones alot more detailed and has a story to it. although it will be very long and have alot of dialogue.) i will publish it here once the first quest is finished. Although is there any chance you could give me a tip on how to make npc's follow you. i have one who is set to follow but just dosn't :L its really annoying
    Wizard's Choice Chapter 1
    NW-DQ7P2NSND
    A wizard's quest to save himself, and his companions
  • daezodaezo Member Posts: 39
    edited May 2013
    Review for

    @notaurious
    Campaign:
    Quest Name: Cat Chase
    Code: NW-DQC8E9PLV

    Here ya go bud:
    -more detail is needed
    -transitions need a little work
    -when i interacted with the cat the first time, he took off which closed the dialogue, had to interact when he stopped in next room
    -clicking the door and transitioning to a jail cell was a little weird

    All in all it has a good premise and I know ya need to work on it. I will definitely play the finished version.
    to view foundry quest click on campaign name
    [SIGPIC][/SIGPIC]
  • notauriousnotaurious Member Posts: 156 Bounty Hunter
    edited May 2013
    Hey there, I know you already reviewed mine, and I thank you, but I finished working on the rough draft of my "real" quest chain. I trust you'll like it much more and hope you can offer some feedback on it. I will be happy to check out any others of your quests or revised quests. Hit me up in-game if you like, too. Thanks, man :)

    Request:
    Memnon: Invoking the old god.
    Code: NW-DJC4R9H3R

    PS: The pigs were supposed to be his dream, remember how he went to take a nap? I was just going for a strange adventure, and I have a lot of ideas for it. That was my first attempt at a quest. Thanks for review, I will hit you up with the revised version when I get to it.

    PSS: On the current request, there is some story to patch up. Understand that you are jumping into the story with a summarized beginning and end. I am just trying to see how the design and introduction to the characters and situation feel.
    [SIGPIC][/SIGPIC]
    Short Code Copy/Paste: NW-DJC4R9H3R
  • daezodaezo Member Posts: 39
    edited May 2013
    notaurious wrote: »
    PS: The pigs were supposed to be his dream, remember how he went to take a nap? I was just going for a strange adventure, and I have a lot of ideas for it. That was my first attempt at a quest. Thanks for review, I will hit you up with the revised version when I get to it.

    ohhh, yeah yeah, I forgot you had me go to sleep. Lol, my bad, I guess that part slipped passed me when I was remembering what to put for a review.

    I took that off the review I made earlier.
    to view foundry quest click on campaign name
    [SIGPIC][/SIGPIC]
  • zekrallmizzrymzekrallmizzrym Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 101 Bounty Hunter
    edited May 2013
    I will review your quest, hopefully you will have a go at mine.

    Reviewed your quest 16th May 2013, in game feed back left. 5/5, 50 tip.

    My Quest

    Campaign: Resurrection of Xunvrae (4 parts)
    Quest Name: The bones of Xunvrae
    Author: Elimgarak83
    Short Code: NWS-DNNZST5FJ
    Tags: Story, Explore, Combat
    Tested: 14 GWF, 60 CW, 60 DC, 29 CW
    Quest forum post: http://nw-forum.perfectworld.com/showthread.php?235592-Resurrection-of-Xunvrae

    Campaign
    House Arken'etts' has a long history of producing the finest wizards throughout the Underdark. Since the spellplague ravaged

    the planes, house Arken'etts' power has been vastly diminished.

    Sin'Afay Arken'ett has enlisted your help in restoring the once proud house to its former glory.

    Treachery and torment will be your companions during this campaign, taking you from the darkest crypt's deep enough Torils' surface

    to planes of nightmare and legend.

    Part 1: The bones of Xunvrae
    Part 2: Xunvraes' Resurrection
    Part 3: Shadow stalkers
    Part 4: Xunvrae Must Die

    Part 1 - The bones of Xunvrae
    Xunvrae, once the most accomplished wizard in house Arken'ett disappeared over 100 years ago. If house Arken'ett is to be

    restored to its former glory, then the archmage must returned to his rightful place.

    Venture into an ancient Netherese crypt and discover what became of Xunvrae.
    Resurrection of Xunvrae - NWS-DNNZST5FJ
    House Arken'etts' power is shattered, to restore this once proud house Xunvrae must return.
  • coanunncoanunn Member, Neverwinter Beta Users Posts: 368 Bounty Hunter
    edited May 2013
    daezo wrote: »
    Review for

    @Voltrono
    Campaign: Dungeon Delves
    Quest Name: Any cave can lead to adventure
    Code: NW-DQF4T7QYH

    I REALLY hope you finish this quest up soon Volt. I was freaking out when I experienced your layout and saw the potential(freaking out in a good way). I accidentally finished the quest in probably less than 2 minutes so I replayed it to explore more. You have an amazing platform to build on.

    It's entirely to unfinished right now. I hope you finish it up so I can play it again. I would make another account just to give a better review ;)

    it's worth another look, a HUGE update got pushed up last night before I went to bed. :)
    Do you crave a good old fashioned dungeon crawl? One where the dungeon tells it's own story? The Dungeon Delves campaign is just for you! Start with my first release: NW-DQF4T7QYH Any cave can lead to adventure!
  • daezodaezo Member Posts: 39
    edited May 2013
    Review for

    @shorlong
    Campaign: The Saga of the Creed
    Quest Name: Dirty Politics
    Code: NWS-DOF3BARMD

    Overall it was a well designed quest. I have a few recommendations for ya bud:
    -I was in a different location when I accepted quest. When I brought up the overhead map it doesn't show an icon where quest starts. Of course I knew it had to be Protector's Enclave but everyone may not know. Is there a way for ya to change that?
    -I enjoy me some dialogue. You have a couple dialogues with the default "Continue" still in there. If my memory is correct it was talking with the main guy in the first house, think he says "Seek out Cevon and find the truth" then when interacting with the Pit and lastly when talking to Cevon near the end.
    -The Pit has some long empty feeling hallways. I would add some traps or ambush encounters.
    -After talking to Cevon you get attacked by spiders. 2 Spiderlings were really close to the wall, they never moved and never attacked until I got closer. But they still never moved.
    -Follow Aruken. He tricked me, he didn't move... so I stood there waiting for a surprise. Maybe have him do a One Way Patrol then disappear? Dunno...

    That's all bud, I hope this review helps ya out.

    Really enjoyed the quest and I will recommend my guildies play it.
    to view foundry quest click on campaign name
    [SIGPIC][/SIGPIC]
  • daezodaezo Member Posts: 39
    edited May 2013
    Review for

    @welsh4evr
    Campaign:
    Quest Name: Quest for Gold
    Code: NW-DA3A0H4ZF

    You have a lot of work to do bud, you shouldn't have published yet.
    -At the beginning the lady still had the default name "Commoner Woman 1"
    -The doorway to enter the castle needs adjusting. Change the "y" value for up and down so a corner isn't hovering.
    -Respawn and brazier are clipping one another.
    -After killing Foulspawn the quest objective says "Go to next map". You need to change your transition text.
    -After killing 3 waves, transition again says "Go to next map".
    -Final battle, mob names are Orc names but the encounter is not Orcs.
    -You have A LOT of empty hallways, rooms, areas... these need detail or encounters.
    -Most importantly.... the chest spawned in the ceiling where it is clearly not reachable thus failing quest completion.
    to view foundry quest click on campaign name
    [SIGPIC][/SIGPIC]
  • direblaze1direblaze1 Member Posts: 0 Arc User
    edited May 2013
    I just started the game today goto 15 and made my first foundry, could someone test it and review it?

    NW-DTHHRGOJ
  • gazza126gazza126 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    daezo wrote: »
    Review for

    @welsh4evr
    Campaign:
    Quest Name: Quest for Gold
    Code: NW-DA3A0H4ZF

    You have a lot of work to do bud, you shouldn't have published yet.
    -At the beginning the lady still had the default name "Commoner Woman 1"
    -The doorway to enter the castle needs adjusting. Change the "y" value for up and down so a corner isn't hovering.
    -Respawn and brazier are clipping one another.
    -After killing Foulspawn the quest objective says "Go to next map". You need to change your transition text.
    -After killing 3 waves, transition again says "Go to next map".
    -Final battle, mob names are Orc names but the encounter is not Orcs.
    -You have A LOT of empty hallways, rooms, areas... these need detail or encounters.
    -Most importantly.... the chest spawned in the ceiling where it is clearly not reachable thus failing quest completion.

    yeah i agree with all of that xD. although the chest didn't spawn in ceiling for me. must have altered it when i republished it.
    i'm in the middle of making a much more detailed campaign at the moment though. now that i've got the hang of the foundry. first part is almost finished
    Wizard's Choice Chapter 1
    NW-DQ7P2NSND
    A wizard's quest to save himself, and his companions
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