test content
What is the Arc Client?
Install Arc

PVP - teams are left at unfair disadvantage

suicidesuicide Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 20 Arc User
edited May 2013 in Bug Reports (PC)
We PVP a lot and have found a severe disadvantage when party members dont get put into the PVP arena after taking the queue or they disconnect/log off maybe? No new players are added in place of that person! We are just left with a smaller team. It makes the battle ground a complete waste of time and a sure lose.

Another issue (which probably is the reason why the first one happens so often) is that if you leave a battleground before it's finished, and instantly requeue, it puts you back into a party but doesn't teleport you back to the battle arena. A wait period should be implimented to be able to queue if you leave a battleground before it's finished. Or the original issue should be resolved so they don't start out so completely unfair by not having 5 players on your team, and so many people probably would not leave the arenas prematurely. Not sure why it doesn't automatically add a new player if someone in the group does not join at the beginning. Bogue.

Comments

  • lordstormbowlordstormbow Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    This same problem exists for normal dungeons too. If a player leaves a dungeon that was joined by queue, the rest of the group is screwed and can't get a new body in to help finish the dungeon. (This happened to me in Lair of the Mad Dragon. Some WoWtards were talking so much trash at each other, one person left. The rest of us made it to the dragon, but couldn't kill it and couldn't get another body in to finish off the dungeon.)

    Very bad programming.
    [SIGPIC][/SIGPIC]
Sign In or Register to comment.