as the representative of all the Boss adds, it was brought to my attention during the last meeting, that they are really upset about how OP area effects are, so please think of the adds, and give them a 95% immunity to area effects
can you please add some t1 mounts to Zen store, just a slight hew apart from each other, and no pics of them anywhere so I can spend $40 per mount trying to find the 1 exact color that fits my char the best? thank you.
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cloudspiderMember, Neverwinter Beta UsersPosts: 0Arc User
can you please add some t1 mounts to Zen store, just a slight hew apart from each other, and no pics of them anywhere so I can spend $40 per mount trying to find the 1 exact color that fits my char the best? thank you.
oh... I so love that idea, but some of my toons are darker and some are lighter, so what if they also add a lighter and a darker version of each of those hues, just a slight shade off, and slight jhighlight off from each other... it would only meen there would be over 3,600 horses that have the exact same stats, and shape, but they would all "look difrent" and it wouldn't take much grinding at all to get the AD to switch to the Zen needed to buy 3,600 mounths at 4K Zen each.
Please add a 30 day timer to all Zen store purchases. After 30 days, the item disappears, and you have to spend more Zen to get the item back.
I 2nd this, but also please make the counter count any downtime for maintenance, or server offline times to count as double. (hey maybe you could use the same codes from the in game mail to cause the timer's countdow to duplicate, takeing away 2s for every 1s that passes.)
Random greens are ruining the economy and giving the players too much gold/AD, so remove Identification scrolls from adventuring boxes and only sell them for Zen.
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valtrayMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
not sure people are serious about thinking OP is serious
add an NPC thief element, so that every time a NPC gets within 10 feet of a player that player may lose all items that are in a random bag slot (the random would include the resource, currancy, and idle companion tabs)
I love having no customization options whatsoever, please make it so that our outfits have even less variety and we're forced to look at our bland characters for 60 levels in a row.
Do we even have a hint of a clue that the devs are planning to tweak stuff anytime soon?
they are probably working on a suggestion made earlier this thread about adding more companions/mounts to Zen store, and bringing out a new lockbox, that has a trained programer companion... err... I meant monkey.
2 classes needs to be nerfed back to the stone age, rogue beyond any doubt needs a super bad *** nerf and wizy too, 2 classes needs some serious love, guardians and great fighters if this game is ever to survive as we are all sick and tired of people like op who does next to nothing because they are an op class.
2 classes needs to be nerfed back to the stone age, rogue beyond any doubt needs a super bad *** nerf and wizy too, 2 classes needs some serious love, guardians and great fighters if this game is ever to survive as we are all sick and tired of people like op who does next to nothing because they are an op class.
*whispers* this is a sarcasm thread, pointing out the opposite of what needs done.
idk how rogue losing the stupid damage from Lashing Strike makes rogue bad off. Lashing Blade is only 1 part of a 4 part dps system. Get to being over it, plz.
- Buff priest healing by 200%, but only on themselves, 300% on others, also give them a shield
- Nerf GWF a second time after the first time mentioned, they are that OP
- Gold is to valuable, potions and kits should be sold for Zen, AD prices need to be doubled as well
- Nerf Halflings, they are too tall.
add a new class: Jester, make it's weapon specific to class be a nerf bat, and it's armor be a cardboard box, with the image of a breastplate and shield on it.
- Buff priest healing by 200%, but only on themselves, 300% on others, also give them a shield
- Nerf GWF a second time after the first time mentioned, they are that OP
- Gold is to valuable, potions and kits should be sold for Zen, AD prices need to be doubled as well
- Nerf Halflings, they are too tall.
Do not nerf halfling. I'm vertically challenged and I like it.
WTB Big-Giant Robot Camels, tbh...
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kharma888Member, Neverwinter Beta UsersPosts: 16Arc User
edited May 2013
Increase Heal Aggro please, my cleric pet isnt tanking mobs that have been beaten well over 50% of their health often enough. Also please reduce the heal effect from GWF restoring strike at low levels, that 9 hp every 15 seconds is completely OP.
minemoleMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 13Arc User
edited May 2013
Long underwear. Preferably red.
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guimzzhonMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
Queues are broken. At rare times I get queued with a cleric (most underpowered class since it has lowest dps when I click X button), we still finish the dungeon but our dps takes a giant hit. Buff cleric's damage output or have them stop queuing with us who actually are doing damage. Ty.
Also, in PvP it takes too much risk to play CW. Seriously, giving them longer range (from 1 node to another) would help them so much!
remove the 2 item buff from set-items. But make sure the info stays the same. Let us work hard on getting a set, only to realize from trials and errors that there is no benefit.
More packet-loss in dungeons. It adds danger where there should be none.
Larger loot-windows. Also make sure they are centered right in the action. And longer time before they dissapear.
Longer wait-time before chests re-sparkle. The best thing I know is waiting patiently for a minute or so at each chest. I just want more of that stuff.
Make sure that less info is given on items. Why do we want to know how often a weapon-enhancement procs? That would be just to instructive.
Make the event-announcements stick out further from the mini-map. Preferably add an annoying tune to further increase the frustration-fun.
There's too much choice with weapons (daggers OR handaxe? Great club OR a great sword?) It's limiting the number of classes you'll be able to come up with in the future.
Comments
This *100.
I swear I once had a guildmate who had a friend who knew someone who saw a GWF kill a random mob in less than 2 minutes.
then you are
oh... I so love that idea, but some of my toons are darker and some are lighter, so what if they also add a lighter and a darker version of each of those hues, just a slight shade off, and slight jhighlight off from each other... it would only meen there would be over 3,600 horses that have the exact same stats, and shape, but they would all "look difrent" and it wouldn't take much grinding at all to get the AD to switch to the Zen needed to buy 3,600 mounths at 4K Zen each.
I 2nd this, but also please make the counter count any downtime for maintenance, or server offline times to count as double. (hey maybe you could use the same codes from the in game mail to cause the timer's countdow to duplicate, takeing away 2s for every 1s that passes.)
this is a serious thread, be less hamfisted with the fixes
granting a winner of the need roll Zen equal to the # rolled in their roll to get that need is enough
they are probably working on a suggestion made earlier this thread about adding more companions/mounts to Zen store, and bringing out a new lockbox, that has a trained programer companion... err... I meant monkey.
*whispers* this is a sarcasm thread, pointing out the opposite of what needs done.
*normal voice* you are off topic friend.
WTB Big-Giant Robot Camels, tbh...
- Buff priest healing by 200%, but only on themselves, 300% on others, also give them a shield
- Nerf GWF a second time after the first time mentioned, they are that OP
- Gold is to valuable, potions and kits should be sold for Zen, AD prices need to be doubled as well
- Nerf Halflings, they are too tall.
Do not nerf halfling. I'm vertically challenged and I like it.
WTB Big-Giant Robot Camels, tbh...
Also, in PvP it takes too much risk to play CW. Seriously, giving them longer range (from 1 node to another) would help them so much!
More packet-loss in dungeons. It adds danger where there should be none.
Larger loot-windows. Also make sure they are centered right in the action. And longer time before they dissapear.
Longer wait-time before chests re-sparkle. The best thing I know is waiting patiently for a minute or so at each chest. I just want more of that stuff.
Make sure that less info is given on items. Why do we want to know how often a weapon-enhancement procs? That would be just to instructive.
Make the event-announcements stick out further from the mini-map. Preferably add an annoying tune to further increase the frustration-fun.
I think that is enough for now.