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Placed Teleporters are "slanted"

valgarv11valgarv11 Member Posts: 2 Arc User
edited May 2013 in The Foundry
Hi there.

I've run into a very annoying problem. Every time I place a Teleporter object on the map and align it to the grid so that it faces exactly right (or left or whatever), when I go and test it inside it's actually slightly turned to the left. It's impossible to align correctly, even if I try to compensate the incorrect rotation (it just rotates "randomly"). Destroying and placing the object again doesn't solve the issue, nor does reloading the map. The problem persists if I create a completely new map.
Normal Detail objects are unaffected.

Is this a known problem? Is there any way to correct it? It will make it impossible to make a decent map. I want to add that this problem just presented itself without reason; Teleporters placed correctly till 1 hour ago, it just bugged out :(
Post edited by valgarv11 on

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