I have a feeling this has been mentioned before... But, just going to throw it out there again if it has.
I know this game is not entirely meant for "end-game raiding". As such, I fully expect bosses to be a bit more "bland" with their mechanics.
However... I have now made my way to level 60. Completed all Tier 1 Epic dungeons. Completed all Tier 2 Epic dungeons, and have made my way up to the final boss of Epic Castle Never.
All I can say is... "bland" is not the right word to describe the bosses in this game.
Every.... literally.... every single boss in this game has the following mechanics.
-Pull boss.
-4-5 Adds immediately join the fight
-10 seconds later, 5 more adds join the fight
-10 seconds later, 5 more adds join the fight
-10 seconds later, 5 more adds join the fight
-10 seconds later, 5 more adds join the fight
-10 seconds later, 5 more adds join the fight
-10 seconds later, 5 more adds join the fight
Rinse and repeat until the boss dies.
Now, I will admit that the adds do have varied difficulties. Some are easily killed, some not so much. With some fights requiring you to just nuke the boss as fast as possible, while the healer runs around like a chicken with its head cut off, trying to stay alive, becomming a DPS race to see if you kill the boss before your healer dies.
Again, I'm not ENTIRELY
, due to the fact that I did not expect "end-game raiding" mechanics. But don't you think the devs could have put a little more effort into making the "epic" dungeons have a little more flavor?