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Need help with a dungeon issue!

hotstreak608hotstreak608 Member, Neverwinter Beta Users Posts: 0 Arc User
edited May 2013 in The Foundry
So I used the Crypt of Kelemvor for my first foundry experiment and the map is like split up or some of the areas are blocked off. Like there are doors that I can't remove and I have no clue why. The area I circled is like non existent. There's a door that I can't pass through and a wall where there should be a hallway. if I spawn on the areas then I just fall through the map.

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Post edited by hotstreak608 on

Comments

  • kamaliiciouskamaliicious Member, NW M9 Playtest Posts: 0 Arc User
    edited May 2013
    You can not remove or adjust things that are built into a prefab level.
  • hotstreak608hotstreak608 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    So is this dungeon not usable?
  • tilt42tilt42 Member Posts: 0 Arc User
    edited May 2013
    Probably not. You should use custom dungeons where you can. The premade dungeons are very limited.
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