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Possible to set NPC to be ignored by monsters?

syynsyyn Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 75
edited April 2013 in The Foundry
I have an npc that is supposed to be a captive of goblins. I also have a patrol of goblins sweeping the area. Whenever they come within range of their captive, they attack her. Is there any way to set an npc to be ignored by monsters/encounters?

Thanks all and sorry for the flood of questions. I'm new to this process but loving every minute of it. :)
Post edited by syyn on

Comments

  • apocrs1980apocrs1980 Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited April 2013
    Unfortunately no, there is a work around, you could have the patrol NPC's them self with the costumes of the encounter on, and then do a switcheroo with the actual encounter when the PC gets close enough or trips a marker in the area. The only other option is to have them pat out of aggro range of the NPC.
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  • zovyazovya Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited April 2013
    I had this issue too. I put invisible walls between the mobs and NPCs that go away after the encounter is defeated.
  • chili1179chili1179 Member Posts: 1,511 Arc User
    edited April 2013
    zovya wrote: »
    I had this issue too. I put invisible walls between the mobs and NPCs that go away after the encounter is defeated.

    This.

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  • apocrs1980apocrs1980 Member, Neverwinter Beta Users, Silverstars Posts: 0 Arc User
    edited April 2013
    weird I have had mobs aggro through invisible walls... they fix this then?
    [SIGPIC][/SIGPIC]
    The Cragsteep Crypt - BETA
    Ravenloft
    Look for@Apocrs1980 or visit the main page here or Ravenloft here
  • syynsyyn Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 75
    edited April 2013
    Thanks for the information everyone. Hopefully this is something that will be addressed in later versions.
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