Just wanted to say, two days ago someone called out in zone chat and I read it as for the Dungeon in the zone. Went in, and I soon realised it didn't match as the previous run.
However, it wasn't til a good way through that I twigged it was a custom map and not a PW creation when I realised there was no music and no boss zooms.
Point being, the map is so good, it fooled a player into thinking it was a PW Dungeon for a good 20-30 minutes.
Great job, I hope you become an ADillionaire swimming in a vat of tips for this creation!
Wow! Thank you so much for the awesome comment! If I have been able to trick anyone into believing that this was a Cryptic Dungeon even for a few seconds then my job was done
also, Bosses and cut scenes will come as soon as they are patched into the Foundry you, can count on that!
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
Wanted to chime in quickly... I loved it. There are a lot of complaints in feedback about it being too long. I wanted to say to everyone, in the games system it tells you the average finish time. So imo if you know that, then you decide if the length is right for you or not. It isn't imo something to state negatively against the quest, since it's a known going in.
Is there a way to put a vendor in a Foundry quest?
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
Thanks Horroscope666 to add to your comment here is the break down of the time length
1 player = 4-5 hours depending on class
2 players = 2-3 hours
3 players = 1.5 - 2 hours
4 players = 1 hour
5 players = 40 min respectively
also no we can not add in vendors
however you can use the back button on your mini map at any time to return to PE and sell stuff if your bags get full or you need to take a break and come back to it later your progress in the dungeon will be saved.
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
have to say over all the dungeon is great just 1 bug issue I am at the end and I talk to nora and the quest will not update so the toon is stuck in the dungeon with no way out
0
folinatorMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 13Arc User
edited May 2013
I beat this last night with a couple of online buddies. Great job. I left a tip
0
wagster2Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 1Arc User
edited May 2013
Best dungeon ever. Cryptic should hire you and use your relentless mob swarm strategy. So much more involving then the regular dungeons. Duo'd it last night with my wizard friend (im rogue) not knowing what to expect but wow that was so fun. I frapsed some of the encounters to show my friends how rediculously challenging it was.
We wiped a couple times but kept coming back. We were level 28-30ish. I survived one fight by lvling suddenly at 5% hp when everyone else was dead which maxed my hp back up, that was priceless (not in vid). He used a tank companion i had a cleric etc.
We both kept saying "Please got make it stop" when we thought the map was over after killing a boss cuz our bags were getting full so quick hahah and it went on for several hours. Too bad vendors aren't allowed, don't see why not or how they can be exploited but its probably obvious and im missing Cryptic's reasoning.
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
have to say over all the dungeon is great just 1 bug issue I am at the end and I talk to nora and the quest will not update so the toon is stuck in the dungeon with no way out
I'm not entirely sure where this issue originates as the dialogue is set up the same with every NPC, but I had some one whisper me that has a similar issue and pressing "Enter" while talking to her will finish the dialogue and advance the story line.
He said he was pressing "j" I think and it was closing the dialogue instead of advancing it. I hope that helps :P
Going to watch the vid when I get back lol gotta see this!
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
however you can use the back button on your mini map at any time to return to PE and sell stuff if your bags get full or you need to take a break and come back to it later your progress in the dungeon will be saved. [/COLOR]
Yes I read that, but by the time I was full I already put in a solid effort and since the Foundry isn't 100% stable and I was afraid it wouldn't work and back to the start. I guess I'll have to grow a pair.
I was just very happy to see hard mobs. I wasn't sure what kind of limits content makers had and almost all the other quests if not all the others, the mobs seemed basic like most of the vanilla game, which bummed me. When I played your quest.... I then realized the Foundry is something to reckon with, it can be done!
The varied landscapes just in your quest plus all the other quests is amazing, I worried of a cookie-cutter feeling towards Foundry quests and well I see the Foundry is better than that. I also imagine how long your quest would have taken in NWN to create by a user.... a loooooong time. For you to come out with this so fast after release, this game might end up being Cryptic's best.
I'm bullish on a content maker for a mmo, but until one really proves itself, it remains unproven and I HATE HYPE. Your quest shows great hope for it.
0
concorddownMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 2Arc User
edited May 2013
I loved this quest, the amount of drops and level ''from 12 to 16'' I entered it SOLO at lvl 12 Rouge and finished it after 4 h playing aprox. I don't know how did you made this quest, but it's fantastic I will do it AGAIN !
Now here's what happened, I can post screenshot later. In the last room where you fight dark/fire/ice/tree monsters there was a glitch.
It was impossible for SOLO rouge to kill those Ice gollems, I just get pushed around, stuned etc ... impossible to do anything.
So what happened : Ice gollem threw me on top of the Pillar ... basically what I did just threw knives for a next 30 min because they couldn't reach me. Without it I wouldn't stand a chance. Everything else was much easyer to beat solo.
**** those Ice gollems SOLO lvl 12 - totally possible . got a phoenix later on from nightmare box though :"D
My FFXIV signature
0
concorddownMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 2Arc User
edited May 2013
here's the SS of epic glitch
Lv. 14 Rouge / Solo / with Critical stats - 372
quest : completed with 3 deaths and 1000 close calls
quest : ***** Stars
donated : 250 AD
My FFXIV signature
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
quest : completed with 3 deaths and 1000 close calls
quest : ***** Stars
donated : 250 AD
LOL awesome concorddown that's one way to get away form the ice golems and only 3 deaths too! gratz!
Yeah horrorscope666 I can totally understand being apprehensive to push that back button after so much time was invested lol, but don't worry it's all good
Awesome vid too by the way!!! I saw a few people attempting the Crypts including our guild MPG but they went in with 4 members 10 to 12 levels lower than the mobs lol it was a wipe fest :P
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
Sorry folks, the Dungeon was taken offline, not sure why. As soon as I can figure it out I'll report here to update everyone, there are a few other really good dungeon type runs out there just check the best list. Thanks for Bearing with me until I can figure out what happened.
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
Apologies again folks the dungeon is still offline, I haven't had any responses as to why and republishing does nothing.
I'll continue to work on the Ravenloft campaign until I am informed as to what happened.
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
Great dungeon, I did it as a level 23 (finished as 28) Wizard with a friend tagging along (she was level 6 when we went in, came out a man by the time we were done) it's seriously brutal and the very first dungeon that has challenged me in any way in this game. All I hope for is that the nerf to foundry does not turn people off from playing through it. Gave considerable tip! :P
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
Thank you all for hanging in there with me. The dungeon should be back up and running. Also applied a patch see OP for details. Thank you all again and see you in Neverwinter.
I am not seeing it come up for me but others are reporting it's there so must be a bug of some sort.
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
It was up and within 30 min gone again, I don't know whats going on
*Edit* looks like it's back on the catalog. Good times in beta
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
Hello all,
I completed a major update the the Dungeon today.
Due to overwhelming response that the Dungeon is far too long for the average player, I have significantly reduced the number of encounters you come across in the Dungeon.
However, the encounters that remain are still of the hard difficulty, my hopes is that this should cut the run time of the dungeon with smaller groups down to an hour or so and larger groups to around 40 min.
I guess for me, I was always used to spending a large amount of time in a dungeon but, then again, I realize not everyone feels the same way. Enjoy!
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
I have to say, amazing job. Despite the fact that I had a miserable time getting through it because I chose to solo it with a level 26 CW (My own fault for not reading the warnings to not solo), I keep thinking back on how wonderful all the environments and what a good job you did creating boss fights with the tools available. After the first hour I had decided I had spent too much time to quit and I would just grind through it. I had no idea I had 4 more hours and 60 more health potions to go.
Glad to hear you decided to trim the number of encounters. This will be a great way to personally challenge one's soloing skills without having to devote the full day.
I need to know, how did you make the "boss" mobs that can ignore cc like the giant skeletons in armor? How did you create the earthquake effects? How!?
A mysterious merchant hires you to dispose of four ghosts haunting a nearby castle. Enjoy this short adventure that pays homage to a classic arcade game. I'm sure you will be able to guess which one.
0
temjinzeroMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited May 2013
I'm constantly getting stuck in this quest where the I am to defeat multiple waves of enemy spawns. I always get to wave 2/5 and the game registeres that i've defeater 1/2 groups of spawns, and then bugs out where an enemy goes missing or it doesn't register them all dead, and just get stuck in this mission. Can't ever finish it.
Hello all,
I completed a major update the the Dungeon today.
Due to overwhelming response that the Dungeon is far too long for the average player, I have significantly reduced the number of encounters you come across in the Dungeon.
However, the encounters that remain are still of the hard difficulty, my hopes is that this should cut the run time of the dungeon with smaller ground down to an hour or so and larger groups to around 40 min.
I guess for me, I was always used to spending a large amount of time in a dungeon but, then again, I realize not everyone feels the same way. Enjoy!
Just remember you cut the length down due to complaints fo some, but your dungeon was scoring like a 4.5 with many people that loved it. You get to be a mini-dev this way and see how hard it is to please everyone. I haven't tried the new version, but I'd rather see you not bend being only -.5 points from perfection. Your chasing impossible, because you just pissed someone off! Are you working on another? That would have been the one that was 1/2 the length...
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
Thanks Horrorscope,
This didn't nerf the dungeon too much, it's still a good challenge, but I realize not everyone has 5 players to roll in to the dungeon with, it still should take on average an hour or so with a group of 4.
I decided to do this mainly because I got a lot of feedback from 5,4,3,2, and all 1 stars that it was way too long. However, I always pull myself back and remember why and what it was created for in the first place. A 5 man dungeon, so I kept the difficulty up so that 5 man groups don't completely face roll the dungeon. thank you very much for your insight btw! Totally appreciated.
The next dungeon I do will be made when Bosses are put in to the foundry, as we can only do so many tricks with normal mobs to make them "boss like". For now I am working on a solo campaign "Ravenloft" it should prove fun I hope. Also Cragsteep will undergo major renovations when bosses are put in to the foundry, after that happens I believable it can only be completed with no less than 4 players as I imagine the bosses will be tough.
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
I'm constantly getting stuck in this quest where the I am to defeat multiple waves of enemy spawns. I always get to wave 2/5 and the game registeres that i've defeater 1/2 groups of spawns, and then bugs out where an enemy goes missing or it doesn't register them all dead, and just get stuck in this mission. Can't ever finish it.
@ temijnzero, Sorry to hear this is happening to you Cryptic's Mob AI is not perfect, I found that spawns always get stuck in places despite any authors efforts to correct it. What works wonderfully in map preview is a train wreck live. The only solution I found when this does happen is to hit the back button on the mini map and then zone back in to the dungeon. It will reset the offending encounter so that it can be smacked down again. Keep this trick in mind for other foundry content as I have found it useful when it happens to me.
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
I'm also getting stuck in the final wave of the awakened dead 1/2. Leaving the dungeon or even restarting the game doesn't do anything. Any other tips? By stuck I mean that the final wave never appears.
0
apocrs1980Member, Neverwinter Beta Users, SilverstarsPosts: 0Arc User
edited May 2013
there seems to be a host of weird bugs happening since this last patch. Unfortunately, I can not edit the dungeon while it's being featured but I do have a list of updates planned once I can edit it. the only thing that has ever worked was leaving the dungeon and coming back in 5 to 10 min, if this isn't working any longer I'm not sure of what will work. I'm so sorry to hear this is happening tomchr74
I'll look in to it as soon as I am able.
[SIGPIC][/SIGPIC]
The Cragsteep Crypt - BETA Ravenloft Look for@Apocrs1980 or visit the main page here or Ravenloft here
Comments
Wow! Thank you so much for the awesome comment! If I have been able to trick anyone into believing that this was a Cryptic Dungeon even for a few seconds then my job was done
also, Bosses and cut scenes will come as soon as they are patched into the Foundry you, can count on that!
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
Is there a way to put a vendor in a Foundry quest?
1 player = 4-5 hours depending on class
2 players = 2-3 hours
3 players = 1.5 - 2 hours
4 players = 1 hour
5 players = 40 min respectively
also no we can not add in vendors
however you can use the back button on your mini map at any time to return to PE and sell stuff if your bags get full or you need to take a break and come back to it later your progress in the dungeon will be saved.
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
http://www.youtube.com/watch?v=aUO_FXKrdho&hd=1
We wiped a couple times but kept coming back. We were level 28-30ish. I survived one fight by lvling suddenly at 5% hp when everyone else was dead which maxed my hp back up, that was priceless (not in vid). He used a tank companion i had a cleric etc.
We both kept saying "Please got make it stop" when we thought the map was over after killing a boss cuz our bags were getting full so quick hahah and it went on for several hours. Too bad vendors aren't allowed, don't see why not or how they can be exploited but its probably obvious and im missing Cryptic's reasoning.
I'm not entirely sure where this issue originates as the dialogue is set up the same with every NPC, but I had some one whisper me that has a similar issue and pressing "Enter" while talking to her will finish the dialogue and advance the story line.
He said he was pressing "j" I think and it was closing the dialogue instead of advancing it. I hope that helps :P
Going to watch the vid when I get back lol gotta see this!
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
I think the community as a whole would benefit from your knowledge.
Yes I read that, but by the time I was full I already put in a solid effort and since the Foundry isn't 100% stable and I was afraid it wouldn't work and back to the start. I guess I'll have to grow a pair.
I was just very happy to see hard mobs. I wasn't sure what kind of limits content makers had and almost all the other quests if not all the others, the mobs seemed basic like most of the vanilla game, which bummed me. When I played your quest.... I then realized the Foundry is something to reckon with, it can be done!
The varied landscapes just in your quest plus all the other quests is amazing, I worried of a cookie-cutter feeling towards Foundry quests and well I see the Foundry is better than that. I also imagine how long your quest would have taken in NWN to create by a user.... a loooooong time. For you to come out with this so fast after release, this game might end up being Cryptic's best.
I'm bullish on a content maker for a mmo, but until one really proves itself, it remains unproven and I HATE HYPE. Your quest shows great hope for it.
Now here's what happened, I can post screenshot later. In the last room where you fight dark/fire/ice/tree monsters there was a glitch.
It was impossible for SOLO rouge to kill those Ice gollems, I just get pushed around, stuned etc ... impossible to do anything.
So what happened : Ice gollem threw me on top of the Pillar ... basically what I did just threw knives for a next 30 min because they couldn't reach me. Without it I wouldn't stand a chance. Everything else was much easyer to beat solo.
**** those Ice gollems SOLO lvl 12 - totally possible . got a phoenix later on from nightmare box though :"D
My FFXIV signature
Lv. 14 Rouge / Solo / with Critical stats - 372
quest : completed with 3 deaths and 1000 close calls
quest : ***** Stars
donated : 250 AD
My FFXIV signature
LOL awesome concorddown that's one way to get away form the ice golems and only 3 deaths too! gratz!
Yeah horrorscope666 I can totally understand being apprehensive to push that back button after so much time was invested lol, but don't worry it's all good
Awesome vid too by the way!!! I saw a few people attempting the Crypts including our guild MPG but they went in with 4 members 10 to 12 levels lower than the mobs lol it was a wipe fest :P
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
I'll continue to work on the Ravenloft campaign until I am informed as to what happened.
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
Either way it sucks, since I was looking forward to trying it.
I am not seeing it come up for me but others are reporting it's there so must be a bug of some sort.
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
*Edit* looks like it's back on the catalog. Good times in beta
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
I completed a major update the the Dungeon today.
Due to overwhelming response that the Dungeon is far too long for the average player, I have significantly reduced the number of encounters you come across in the Dungeon.
However, the encounters that remain are still of the hard difficulty, my hopes is that this should cut the run time of the dungeon with smaller groups down to an hour or so and larger groups to around 40 min.
I guess for me, I was always used to spending a large amount of time in a dungeon but, then again, I realize not everyone feels the same way. Enjoy!
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
Glad to hear you decided to trim the number of encounters. This will be a great way to personally challenge one's soloing skills without having to devote the full day.
I need to know, how did you make the "boss" mobs that can ignore cc like the giant skeletons in armor? How did you create the earthquake effects? How!?
NW-DE76NJPYV
A mysterious merchant hires you to dispose of four ghosts haunting a nearby castle. Enjoy this short adventure that pays homage to a classic arcade game. I'm sure you will be able to guess which one.
Just remember you cut the length down due to complaints fo some, but your dungeon was scoring like a 4.5 with many people that loved it. You get to be a mini-dev this way and see how hard it is to please everyone. I haven't tried the new version, but I'd rather see you not bend being only -.5 points from perfection. Your chasing impossible, because you just pissed someone off! Are you working on another? That would have been the one that was 1/2 the length...
This didn't nerf the dungeon too much, it's still a good challenge, but I realize not everyone has 5 players to roll in to the dungeon with, it still should take on average an hour or so with a group of 4.
I decided to do this mainly because I got a lot of feedback from 5,4,3,2, and all 1 stars that it was way too long. However, I always pull myself back and remember why and what it was created for in the first place. A 5 man dungeon, so I kept the difficulty up so that 5 man groups don't completely face roll the dungeon. thank you very much for your insight btw! Totally appreciated.
The next dungeon I do will be made when Bosses are put in to the foundry, as we can only do so many tricks with normal mobs to make them "boss like". For now I am working on a solo campaign "Ravenloft" it should prove fun I hope. Also Cragsteep will undergo major renovations when bosses are put in to the foundry, after that happens I believable it can only be completed with no less than 4 players as I imagine the bosses will be tough.
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
@ temijnzero, Sorry to hear this is happening to you Cryptic's Mob AI is not perfect, I found that spawns always get stuck in places despite any authors efforts to correct it. What works wonderfully in map preview is a train wreck live. The only solution I found when this does happen is to hit the back button on the mini map and then zone back in to the dungeon. It will reset the offending encounter so that it can be smacked down again. Keep this trick in mind for other foundry content as I have found it useful when it happens to me.
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here
Great dungeon!
I'm also getting stuck in the final wave of the awakened dead 1/2. Leaving the dungeon or even restarting the game doesn't do anything. Any other tips? By stuck I mean that the final wave never appears.
I'll look in to it as soon as I am able.
Ravenloft
Look for@Apocrs1980 or visit the main page here or Ravenloft here